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dont work i  have all done i have take my LineageWeapons.tex.utx in syntextures and im create this item what i edited in game and i see it like normal i dont see any changes what i have done !!!!!

 

 

 

 

DONT WORK

 

 

 

Posted

dont work i  have all done i have take my LineageWeapons.tex.utx in syntextures and im create this item what i edited in game and i see it like normal i dont see any changes what i have done !!!!!

 

DONT WORK

 

maybe u follow bad way man try load LineageWeaponsTex.UTX with UNREAL EDITOR and import .DDS when u have done need crypt file .UTX with L2ENCDEC codification 121 you dont know how to do that is simple need 2 things l2encdec and file.bat is simple make 1 txt file with name for example crypt and inside put l2encdec -e 121 LineageWeaponsTex.utx and go to save and put in extention .bat when done just execute .bat and you have protected again .utx now put in systextures done :D good luck

 

  • 3 months later...
  • 2 weeks later...
Posted

nice guide!!!I only have a problem...I choose the .dds file i select the utx (clear) file i choose (example) angel slayer and then I got an error :

---->>>    (1???MIPMap???????????)....Anyone?? Help??

Posted

nice guide!!!I only have a problem...I choose the .dds file i select the utx (clear) file i choose (example) angel slayer and then I got an error :

---->>>    (1???MIPMap???????????)....Anyone?? Help??

well do it open UnrealEditor and go to file new put names you want for create new UTX file now file-import and serch directory have DDS edited of angel slayer put in shader you created with unreal ...shader is object remarked with red and next go to file save and save UTX... ok just need encrypt UTX and done:)
  • 4 weeks later...
Posted

The guide is certainly well explained and useful, since you have posted images, too. You ought to keep sharing, mate because this section lacks of decent guides.

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  • Posts

    • You might also take https://github.com/vercel-labs/agent-skills into consideration
    • Hay Algun datapack de L1 OFF ? 
    • pone los link para descargarlos por fa   
    • Greetings, everyone. I am sharing a configuration designed for any code editor/console with AI agents. This setup allows for expanded context and highly specific skills depending on your project requirements. It also comes with reusable skills ready for immediate use. Current configuration covers: WEB, L2j server datapacks, and L2j dev (including skills for handling decompiled Java datapacks, etc.). I have left a LINK to the original video on which this specific configuration is based. It also contains brief guides on how to implement new skills. You can simply ask your AI agent to review the guide to get started.   https://github.com/zambo420/Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-.git   # 🤖 AI Skills Starter Kit - Forum Quick Start > **Supercharge your AI assistant (Claude, Gemini, Copilot)** ## ⚡ Installation in 2 Minutes   ### 1. Download and copy Copy the `Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-/` folder to your project root.   ### 2. Rename and structure ``` your-project/ ├── skills/                      # Rename skills_reutilizables → skills │   ├── skill-creator/ │   ├── react-19/               # Copy the ones you need │   ├── typescript/ │   └── setup.ps1               # Copy from templates/ ├── AGENTS.md                    # Copy from templates/AGENTS.md.template └── src/                         # Your code ```   ### 3. Edit AGENTS.md Customize with your skills:   ```markdown   ## Available Skills | Skill | Description | File | |-------|-------------|------| | `react-19` | React 19 patterns | [SKILL.md](skills/react-19/SKILL.md) |   ## Auto-invoke Skills | Action | Skill | |--------|-------| | Working with React components | `react-19` | ```   ### 4. Sync ```powershell .\skills\setup.ps1 ```   ### 5. Done! Restart your AI assistant and start working.   ---   ## 📦 Included Skills (56 Total) ### Frontend - `react-19` - React 19, hooks, RSC - `typescript` - TypeScript patterns - `tailwind-4` - TailwindCSS v4 - `vite` - Build configuration - `zustand-5` - State management - `nextjs-15` - Next.js 15 - `i18next` - Internationalization - `react-router` - React Router v7 ### Backend - `zod-4` - Validation schemas - `ioredis` - Redis caching - `jwt` - JWT authentication - `django-drf` - Django REST Framework ### Testing & AI - `playwright` - E2E testing - `pytest` - Python testing - `ai-sdk-5` - Vercel AI SDK ### Utilities - `skill-creator` - Create new skills - `java-ant-build` - Apache Ant build system - `jira-epic` - Create Jira epics - `jira-task` - Create Jira tasks ### L2J/Game Server (33 skills) - `gameserver-data` - XMLs, multisells, spawns, NPCs - `gameserver-config` - Server configuration files - `authserver-config` - Login server configuration - `client-files` - Client textures, L2Text, system - `lucera2-core` - L2J core patterns, base classes - `lucera2-handlers` - Admin/user commands, bypass - `lucera2-services` - Community Board, ACP, Buffer - `lucera2-scripts` - Quests, NPCs, bosses, events - `lucera2-network` - Network packets - `lucera2-geodata` - Pathfinding, line of sight - `lucera2-ai` - NPC AI, monster behavior - `lucera2-zones` - Zone scripts, restrictions - `lucera2-achievements` - Achievement system - `lucera2-phantoms` - Fake players (bots) - `lucera2-data` - XML/SQL parsers, holders - `lucera2-authserver` - Login server Java code - `lucera2-olympiad` - Olympiad, heroes, nobles - `lucera2-residences` - Castles, clan halls, siege - `lucera2-skills-effects` - Skill effects, conditions - `lucera2-telegram` - Telegram bot integration - `lucera2-events-pvp` - TvT, GvG, CTF events - `lucera2-seasonal-events` - Holiday events - `lucera2-npc-instances` - Custom NPC types - `lucera2-items-inventory` - Items, inventory - `lucera2-clans-alliances` - Clans, wars - `lucera2-voting-ranking` - Voting rewards - `lucera2-siege-duel` - Siege, duel mechanics - `lucera2-pets-summons` - Pets, servitors - `lucera2-promo-rewards` - Promo codes, daily rewards - `lucera2-item-handlers` - Item handlers - `lucera2-instances-dungeons` - Instance dungeons - `lucera2-minigames` - Lottery, Fishing - `lucera2-autofarm` - AutoFarm bot system - `lucera2-party-matching` - Party finder - `lucera2-cursed-weapons` - Zariche, Akamanah - `lucera2-vip-premium` - VIP/premium accounts - `lucera2-extjar-projects` - Creating .ext.jar projects ---   ## 🎯 The Magic Trick The **Auto-invoke** table is the key:   ```markdown ## Auto-invoke Skills   | Action | Skill | |--------|-------| | Creating React components | `react-19` | | Adding TypeScript types | `typescript` | | Writing E2E tests | `playwright` | ```   **Without this table, AI ignores skills.** With it, they load automatically.   ---   ## 📁 Important Files | File | Purpose | |------|---------| | `AGENTS.md` | Main agent configuration | | `skills/setup.ps1` | Syncs to .claude/.gemini/.github | | `skills/*/SKILL.md` | Each skill definition |   ---   ## 💡 Tips 1. **One place only**: Keep all skills in `skills/` 2. **Auto-invoke**: Without this table, it won't work 3. **setup.ps1**: Run after every change 4. **Restart**: AI needs restart to load changes   ---   ## 🔧 Create Your Own Skill   ```markdown --- name: my-skill description: My skill description ---   ## When to Use - When to use this skill   ## Key Patterns - Important patterns   ## Code Examples \`\`\`typescript // Code example \`\`\` ```   Add to AGENTS.md and run `.\skills\setup.ps1`.   ---   ## 🤝 Compatibility - ✅ Claude Code (Antigravity) - ✅ Gemini CLI - ✅ GitHub Copilot - ✅ Cursor - ✅ Any AI that supports AGENTS.md   ---   ## 📚 More Info See `README.md` on github for complete guide and detailed documentation.    
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