Jump to content

Question

Posted
final L2DecoyInstance decoy = new L2DecoyInstance(npcTemplate, player, _despawnDelay);
				decoy.setCurrentHp(decoy.getMaxHp());
				decoy.setCurrentMp(decoy.getMaxMp());
				decoy.setHeading(player.getHeading());
				decoy.setInstanceId(player.getInstanceId());
				decoy.setSummoner(player);
				decoy.spawnMe(player.getX(), player.getY(), player.getZ());
				player.setDecoy(decoy);
				break;

This is part of code for npc type = L2Decoy . 

 

I want do that when player summon this type npc , attack the target (take target from player).

 

Any idea who can do that ? 

 

Thank you very much

Recommended Posts

  • 0
Posted (edited)

I would say

final L2Object target = player.getTarget();
if (target instanceof L2Character && target.isAutoAttackable(player))
{
    decoy.setTarget(target);
    decoy.setRunning();
    decoy.getAI().setIntention(CtrlIntention.ATTACK, target);
}

But it depends of :

- if decoy got knownlist

- if decoy got AI system

 

From what I read on random SVN (googled it 5min), L2Decoy inherits L2Character, so *it should* work.

 

Put code between

	player.setDecoy(decoy);
        *_*
	break;

Explanations :

 

L2Character instance check will check both null and invalid targets (notably static objects, thrones, etc).

 

isAutoAttackable normally check for any state (pvp, pk, etc). If target can be autoattacked, it will be otherwise it won't (avoid to attack white ppl, ppl on peace zone, etc).

Edited by Tryskell
  • 0
Posted

Someone wants to do Clone Attack :D

 

It will way more complicated than attack on spawn ^^

  • 0
Posted (edited)

Import L2Character, for Baium's love.

yes yes :P worng error is not right that , just i try now add logs ... 

Who add the log ?

 

 

Is right that?


try{decoy.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
}
catch(Exception e)
{
_log.warning(SummonNpc.class.getSimpleName() + "setIntention: " + e.getMessage());


}
Edited by BlackDevilDev
  • 0
Posted (edited)

 

yes yes :P worng error is not right that , just i try now add logs ... 

Who add the log ?

 

 

Is right that?


try{decoy.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
}
catch(Exception e)
{
_log.warning(SummonNpc.class.getSimpleName() + "setIntention: " + e.getMessage());


}

MY eyes My eyes

tumblr_m9vxd0gZ7G1qgleipo1_400-1.jpg

 

It hurts, this java stuff is just s**t,  

 

P.S.

How you pass target - just writing that string there ? Check if its null or not, but that java is .....

P.S.S.

If you spawn decoy, how the hell - its targeting player  that spawned it, its implemented somewhere, or you just hope it is ?

ohh now i see 

decoy.spawnMe(player.getX(), player.getY(), player.getZ());

Well then that assigment must be done inside check - like that

L2DecoyInstance(npcTemplate, player, _despawnDelay);
				decoy.setCurrentHp(decoy.getMaxHp());
				decoy.setCurrentMp(decoy.getMaxMp());
				decoy.setHeading(player.getHeading());
				decoy.setInstanceId(player.getInstanceId());
				decoy.setSummoner(player);
				decoy.spawnMe(player.getX(), player.getY(), player.getZ());
				player.setDecoy(decoy);
                                decoy.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player.getTarget());
 

break;

decoy.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player.getTarget());

Edited by LightFusion
  • 0
Posted

Ok the critique if you want help just do it... 

check ingame what its writed, just curiouse :D if that S***it would work....

 

but well its java, you can write all kind of stuff in just giberrish way and it might work.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • I would like to know about the Acis base of the data pack I use. The server source and server file could not find that information. I respectfully ask for the help of masters.🥲
    • discord - adver745645   https://t.me/adenala2   THERE ARE A LOT OF ADEN AT A VERY GOOD PRICE!!! HURRY  
    • Artificial Intelligence for all Chronicles. Developed in L2 HighFive branch since 2023 but it can be adapted to any project including Fand-C, aCis, Frozen, Scripts even compiled projects such as Lucera with some aditional cost.   Features:  1. Grouped of templates to create your own BOT (including skill, items, appearance, sex e.t.c.) 2. Bot can participate in Olympiad (+ any event with extra cost base on your event engine) 3. Bot walk nearby NPC to receive buff, receive equipment and teleport to any other area 4. Bot will accept party & clan invitation and follow party leader to wherever he go including teleport 6. Bot will trade player back dropped items from PK or fallen Raid Bosses after they visit a peace zone 7. Bot will open store and sell configurable item in configurable prices to players. 8. Bot will attack and cast spells in a realistic way. All classes are used including buffers, summoners, bishops e.t.c. 9. Buffer and bishops will cast buff to party members when player has no available or overriden buffs. 10. Bot will enchant their equipent and re-purchase upon failure. Their weapon will also switched between hero weapon and retail weapon when they need to. 11. Bot can move in complex map system and find monsters or players but they can also follow routes for specific paths using configurable XML if you want to.   Preview of some features: Olympiad Trade Store PvP   Example of a single configurable template in XML: https://pastebin.com/RXZVGCfA   Price: 270 Euro (Compiled) - 450 Euro (Source)    Contact Me Discord: https://discord.gg/gKAsAhJNuq MaxCheaters: https://maxcheaters.com/profile/243647-out-of-time/ Gmail: l2outoftime@gmail.com RCS Message: +30 698 740 8501  
    • Good day! Due to the increasing number of questions, "Do you provide services for the client?" - I decided to answer with a separate topic. I provide services for editing/modifying the client and individual files, namely: 1. Transfer/Creation/Editing locations, geodata.   2. All kinds of work with NPCs, including transfer, animation, adding effects to them and logos.   3. Actually, Transfer/Creation/Edit any EFFECTS, including Abnormal Effects.   4. Any work with weapons, armor, accessories and everything related to it.   5. Create or edit textures, including dynamic textures.   6. Creating a Lobby Screen, Lobby Char Selection (character selection window) and Lobby Char Creation (character creation window). What I don't do: 1. Coding in any form (except for CB).   I started publishing my work recently, here - YouTube And here - RuTube If required, I respect confidentiality. Any other questions? Welcome to Telegram or PM.
  • Topics

×
×
  • Create New...