SQL Developer Posted March 21, 2016 Posted March 21, 2016 (edited) Hello i am wondering how exacly is the best way to work the specialcamera and how to modify it private void onEnterNewbie(L2PcInstance activeChar) { sendPacket(new SpecialCamera(this supposed to be the target npc->29052, 10, 0, 5, 0, 3000)); Well this didnt work at all .. any suggestion? My thought is to set a target and just change the id to target? or whatever... on specialcamera.java tell me _id and this supposed to work but doesnt .. if anyone know how to modify it .. thanks Edited March 22, 2016 by L2LostWard
0 SQL Developer Posted March 24, 2016 Author Posted March 24, 2016 thank a lot budy also i want to tell because of frozen rev this doesnt work,for people who you like to add this on there servers use this ### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java (revision 1097) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java (working copy) @@ -49,10 +49,12 @@ import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.L2Clan; import com.l2jfrozen.gameserver.model.L2Effect; +import com.l2jfrozen.gameserver.model.L2Object; import com.l2jfrozen.gameserver.model.L2Skill; import com.l2jfrozen.gameserver.model.L2World; import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; +import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.base.ClassLevel; import com.l2jfrozen.gameserver.model.base.PlayerClass; @@ -92,6 +94,7 @@ import com.l2jfrozen.gameserver.network.serverpackets.QuestList; import com.l2jfrozen.gameserver.network.serverpackets.ShortCutInit; import com.l2jfrozen.gameserver.network.serverpackets.SignsSky; +import com.l2jfrozen.gameserver.network.serverpackets.SpecialCamera; import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage; import com.l2jfrozen.gameserver.network.serverpackets.UserInfo; import com.l2jfrozen.gameserver.powerpak.PowerPakConfig; @@ -508,6 +511,144 @@ private void onEnterNewbie(L2PcInstance activeChar) { + /* ****************************** Camera MOD ****************************** */ + // 1 actived, 0 deactived + int activemod = 1; + + // 1th value: ID + // 2nd value: Distance between char and camera + // 3th value: Left-Right angle of camera starting position + // 4th value: Up-Down angle of camera starting position + // 5th value: time in which "turn" and "rise" will take effect + // 6th value: total time of the camera effect + + activeChar.sendPacket(new ExShowScreenMessage("Welcome to Lineage II Cyber Reborn!", 6000)); + + try + { + Thread.sleep(2000); + } + catch (InterruptedException e) + { + e.printStackTrace(); + } + + int NPC1 = 0; + int NPC2 = 0; + int NPC3 = 0; + int NPC4 = 0; + + // Configurable + // Here you can change npc name and the message + String NPCname1 = "GM Shop"; + String MessageNPC1 = "Here you can buy equipment for free!!"; + + String NPCname2 = "Special Shop"; + String MessageNPC2 = "Here you can buy special equipments to become stronger!"; + + String NPCname3 = "Gatekeeper"; + String MessageNPC3 = "With Gatekeeper you can go anywhere you want!!"; + + String NPCname4 = "Pepper"; + String MessageNPC4 = "Here you can add your Dyes!"; + // End Config + + for (final L2Object npc : activeChar.getKnownList().getKnownObjects().values()) + { + if (!(npc instanceof L2NpcInstance)) + continue; + + if (npc.getName().equals(NPCname1) && NPC1 != 1) + { + activeChar.setTarget(npc); + final int gottarget = activeChar.getTarget().getObjectId(); + + activeChar.sendPacket(new SpecialCamera(gottarget, 50, 120, 15, 1000, 6000)); + activeChar.sendPacket(new ExShowScreenMessage(MessageNPC1, 3000)); + + try + { + Thread.sleep(5000); + } + catch (InterruptedException e) + { + e.printStackTrace(); + } + + NPC1 = 1; + continue; + } + + if (npc.getName().equals(NPCname2) && NPC2 != 1) + { + activeChar.setTarget(npc); + final int gottarget = activeChar.getTarget().getObjectId(); + + activeChar.sendPacket(new SpecialCamera(gottarget, 50, 120, 15, 2000, 6000)); + activeChar.sendPacket(new ExShowScreenMessage(MessageNPC2, 3000)); + + try + { + Thread.sleep(5000); + } + catch (InterruptedException e) + { + e.printStackTrace(); + } + + NPC2 = 1; + continue; + } + + if (npc.getName().equals(NPCname3) && NPC3 != 1) + { + activeChar.setTarget(npc); + final int gottarget = activeChar.getTarget().getObjectId(); + + activeChar.sendPacket(new SpecialCamera(gottarget, 50, 145, 15, 3000, 6000)); + activeChar.sendPacket(new ExShowScreenMessage(MessageNPC3, 3000)); + + try + { + Thread.sleep(5000); + } + catch (InterruptedException e) + { + e.printStackTrace(); + } + + NPC3 = 1; + continue; + } + + if (npc.getName().equals(NPCname4) && NPC4 != 1) + { + activeChar.setTarget(npc); + final int gottarget = activeChar.getTarget().getObjectId(); + + activeChar.sendPacket(new SpecialCamera(gottarget, 50, 50, 15, 4000, 6000)); + activeChar.sendPacket(new ExShowScreenMessage(MessageNPC4, 3000)); + + try + { + Thread.sleep(5000); + } + catch (InterruptedException e) + { + e.printStackTrace(); + } + + NPC4 = 1; + continue; + } + } + + activeChar.setTarget(null); + + /* ****************************** Camera MOD ****************************** */ + if(Config.NEW_PLAYER_EFFECT)
0 Elfo Posted March 23, 2016 Posted March 23, 2016 The target is an object id not an npc id. It is the id of this particular instance of npc you are targeting and not the template's.
0 tazerman2 Posted March 23, 2016 Posted March 23, 2016 code camera mode [GR] me ligo psaksimo brikseis oti thes.... http://pastebin.com/vm7F0rW1
0 Elfo Posted March 24, 2016 Posted March 24, 2016 Do not user Thread.sleep(). Use thread pool manager to schedule the tasks.
Question
SQL Developer
Hello i am wondering how exacly is the best way to work the specialcamera and how to modify it
Well this didnt work at all .. any suggestion?
My thought is to set a target and just change the id to target? or whatever...
on specialcamera.java tell me _id and this supposed to work but doesnt .. if anyone know how to modify it .. thanks
Edited by L2LostWard5 answers to this question
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