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[Help] Images Rb In Community Board


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Posted (edited)

paidia exw ena thema me to community board  otan phgainw sta rb stats na vrw kapoio raid boss poy thelw den moy enfanizei to raid san eikona   px

 

 http://prntscr.com/a15p3s

 

enw h data moy fortonei to fakelo me ta id png me ta boss mhpws kapoios mpwrei na me bohthisei na to liso?  vazw kai to html poy einai  sto gameserver/data/html-en/script/service/communityPVP

 

edw http://pastebin.com/yM47mZyG

 

 

eyxaristw gia to xrono sas

Edited by morpheus32

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Posted (edited)
 <table width=256 height=256 background="Crest.crest_4_<?bossId?>">

mipos prepei na ta simplirosis ayta?

Edited by pirama
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Posted (edited)
 <table width=256 height=256 background="Crest.crest_4_<?bossId?>">

mipos prepei na ta simplirosis ayta?

 

ti enoeis na ta simplirosw? ... eyxaristw poy me vohthas... tha me bohthoyse ena paradigma ..

Edited by morpheus32
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Posted

sigoyra opos fenete ekei poy leei bossid prepei na mpi kapia id 

twra ston H5 den kserw an exei tetio arxio me ikones h an prepei na to allaksis Crest.crest_4_

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Posted

sigoyra opos fenete ekei poy leei bossid prepei na mpi kapia id 

twra ston H5 den kserw an exei tetio arxio me ikones h an prepei na to allaksis Crest.crest_4_

kalhmera kai eyxaristw gia th vohtheia yparxei enas fakelos pou legete image kai mesa exei ola ta arxeia twn boss kai 1 fakelo poy legete  id_by_name  me exei mperdepsei...

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Posted (edited)

Ποιο pack χρησιμοποιεις?

FandC: High Five Part 5  exw skalwsei agria psaxnw psaxnw... bebaia den kserw kai polla..

 

basika einai ena pack palio toy tales nomizw..

Edited by morpheus32
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Posted

FandC: High Five Part 5  exw skalwsei agria psaxnw psaxnw... bebaia den kserw kai polla..

 

basika einai ena pack palio toy tales nomizw..

Kane edw paste ton kodika gia to rb status tous comunity board..
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Posted

apo edo pernei tin ikona kai tin dixni

mipos den ta exeis afta sto client ?

<table width=256 height=256 background="Crest.crest_4_<?bossId?>">

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Posted

nomizo pos to pedi den zitise tin kritiki sou... alla to pos na to ftiaksei giafto sebasou oti kanei mia prospathia na mathi pos na to ftiaksei.

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Posted

katarxas to proto lathos pou kanh einai pou ksekinah thn "kariera" tou me rossiko source kalitera na ksekinouse me l2jserver opos kaname olh mas mpas kai mathi tpt

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    • You might also take https://github.com/vercel-labs/agent-skills into consideration
    • Hay Algun datapack de L1 OFF ? 
    • pone los link para descargarlos por fa   
    • Greetings, everyone. I am sharing a configuration designed for any code editor/console with AI agents. This setup allows for expanded context and highly specific skills depending on your project requirements. It also comes with reusable skills ready for immediate use. Current configuration covers: WEB, L2j server datapacks, and L2j dev (including skills for handling decompiled Java datapacks, etc.). I have left a LINK to the original video on which this specific configuration is based. It also contains brief guides on how to implement new skills. You can simply ask your AI agent to review the guide to get started.   https://github.com/zambo420/Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-.git   # 🤖 AI Skills Starter Kit - Forum Quick Start > **Supercharge your AI assistant (Claude, Gemini, Copilot)** ## ⚡ Installation in 2 Minutes   ### 1. Download and copy Copy the `Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-/` folder to your project root.   ### 2. Rename and structure ``` your-project/ ├── skills/                      # Rename skills_reutilizables → skills │   ├── skill-creator/ │   ├── react-19/               # Copy the ones you need │   ├── typescript/ │   └── setup.ps1               # Copy from templates/ ├── AGENTS.md                    # Copy from templates/AGENTS.md.template └── src/                         # Your code ```   ### 3. Edit AGENTS.md Customize with your skills:   ```markdown   ## Available Skills | Skill | Description | File | |-------|-------------|------| | `react-19` | React 19 patterns | [SKILL.md](skills/react-19/SKILL.md) |   ## Auto-invoke Skills | Action | Skill | |--------|-------| | Working with React components | `react-19` | ```   ### 4. Sync ```powershell .\skills\setup.ps1 ```   ### 5. Done! Restart your AI assistant and start working.   ---   ## 📦 Included Skills (56 Total) ### Frontend - `react-19` - React 19, hooks, RSC - `typescript` - TypeScript patterns - `tailwind-4` - TailwindCSS v4 - `vite` - Build configuration - `zustand-5` - State management - `nextjs-15` - Next.js 15 - `i18next` - Internationalization - `react-router` - React Router v7 ### Backend - `zod-4` - Validation schemas - `ioredis` - Redis caching - `jwt` - JWT authentication - `django-drf` - Django REST Framework ### Testing & AI - `playwright` - E2E testing - `pytest` - Python testing - `ai-sdk-5` - Vercel AI SDK ### Utilities - `skill-creator` - Create new skills - `java-ant-build` - Apache Ant build system - `jira-epic` - Create Jira epics - `jira-task` - Create Jira tasks ### L2J/Game Server (33 skills) - `gameserver-data` - XMLs, multisells, spawns, NPCs - `gameserver-config` - Server configuration files - `authserver-config` - Login server configuration - `client-files` - Client textures, L2Text, system - `lucera2-core` - L2J core patterns, base classes - `lucera2-handlers` - Admin/user commands, bypass - `lucera2-services` - Community Board, ACP, Buffer - `lucera2-scripts` - Quests, NPCs, bosses, events - `lucera2-network` - Network packets - `lucera2-geodata` - Pathfinding, line of sight - `lucera2-ai` - NPC AI, monster behavior - `lucera2-zones` - Zone scripts, restrictions - `lucera2-achievements` - Achievement system - `lucera2-phantoms` - Fake players (bots) - `lucera2-data` - XML/SQL parsers, holders - `lucera2-authserver` - Login server Java code - `lucera2-olympiad` - Olympiad, heroes, nobles - `lucera2-residences` - Castles, clan halls, siege - `lucera2-skills-effects` - Skill effects, conditions - `lucera2-telegram` - Telegram bot integration - `lucera2-events-pvp` - TvT, GvG, CTF events - `lucera2-seasonal-events` - Holiday events - `lucera2-npc-instances` - Custom NPC types - `lucera2-items-inventory` - Items, inventory - `lucera2-clans-alliances` - Clans, wars - `lucera2-voting-ranking` - Voting rewards - `lucera2-siege-duel` - Siege, duel mechanics - `lucera2-pets-summons` - Pets, servitors - `lucera2-promo-rewards` - Promo codes, daily rewards - `lucera2-item-handlers` - Item handlers - `lucera2-instances-dungeons` - Instance dungeons - `lucera2-minigames` - Lottery, Fishing - `lucera2-autofarm` - AutoFarm bot system - `lucera2-party-matching` - Party finder - `lucera2-cursed-weapons` - Zariche, Akamanah - `lucera2-vip-premium` - VIP/premium accounts - `lucera2-extjar-projects` - Creating .ext.jar projects ---   ## 🎯 The Magic Trick The **Auto-invoke** table is the key:   ```markdown ## Auto-invoke Skills   | Action | Skill | |--------|-------| | Creating React components | `react-19` | | Adding TypeScript types | `typescript` | | Writing E2E tests | `playwright` | ```   **Without this table, AI ignores skills.** With it, they load automatically.   ---   ## 📁 Important Files | File | Purpose | |------|---------| | `AGENTS.md` | Main agent configuration | | `skills/setup.ps1` | Syncs to .claude/.gemini/.github | | `skills/*/SKILL.md` | Each skill definition |   ---   ## 💡 Tips 1. **One place only**: Keep all skills in `skills/` 2. **Auto-invoke**: Without this table, it won't work 3. **setup.ps1**: Run after every change 4. **Restart**: AI needs restart to load changes   ---   ## 🔧 Create Your Own Skill   ```markdown --- name: my-skill description: My skill description ---   ## When to Use - When to use this skill   ## Key Patterns - Important patterns   ## Code Examples \`\`\`typescript // Code example \`\`\` ```   Add to AGENTS.md and run `.\skills\setup.ps1`.   ---   ## 🤝 Compatibility - ✅ Claude Code (Antigravity) - ✅ Gemini CLI - ✅ GitHub Copilot - ✅ Cursor - ✅ Any AI that supports AGENTS.md   ---   ## 📚 More Info See `README.md` on github for complete guide and detailed documentation.    
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