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By wanbrotherz · Posted
"I recently purchased the account panel from this developer and wanted to leave a positive review. The transaction was smooth, and the developer demonstrated exceptional professionalism throughout the process. What truly sets them apart is their outstanding post-sale support. They are responsive, patient, and genuinely helpful when addressing questions or issues. It's clear they care about their customers' experience beyond just the initial sale. I am thoroughly satisfied and grateful for the service. This is a trustworthy seller who provides real value through both a quality product and reliable support. 100% recommended." -
Server owners, Top.MaxCheaters.com is now live and accepting Lineage 2 server listings. There is no voting, no rankings manipulation, and no paid advantages. Visibility is clean and equal, and early listings naturally appear at the top while the platform grows. If your server is active, it should already be listed. Submit here https://Top.MaxCheaters.com This platform is part of the MaxCheaters.com network and is being built as a long-term reference point for the Lineage 2 community. — MaxCheaters.com Team
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By L2ElixirOfficial · Posted
⚙️ General Changed “No Carrier” title to “Disconnected” to avoid confusion after abnormal DC. On-screen Clan War kill notifications will no longer appear during Sieges, Epics, or Events. Bladedancer or SwordSinger classes can now log in even when Max Clients (2) is reached, you cannot have both at the same time. The max is 3 clients. Duels will now be aborted if a monster aggros players during a duel (retail-like behavior). Players can no longer send party requests to blocked players (retail-like). Fixed Researcher Euclie NPC dialogue HTML error. Changed Clan leave/kick penalty from 12 hours to 3 hours. 🧙 Skills Adjusted Decrease Atk. Spd. & Decrease Speed land rates in Varka & FoG. Fixed augmented weapons not getting cooldown when entering Olympiad. 🎉 Events New Team vs Team map added. New Save the King map added (old TvT map). Mounts disabled during Events. Letter Collector Event enabled Monsters drop letters until Feb. 13th Louie the Cat in Giran until Feb. 16th Inventory slots +10 during event period 📜 Quests Fixed “Possessor of a Precious Soul Part 1” rare stuck issue when exceeding max quest items. Fixed Seven Signs applying Strife buff/debuff every Monday until restart. 🏆 Milestones New milestone: “Defeat 700 Monsters in Varka” 🎁 Rewards: 200 Varka’s Mane + Daily Coin 🌍 NEW EXP Bonus Zones Hot Springs added Varka Silenos added (hidden spots excluded) As always, thank you for your support! L2Elixir keeps evolving, improving, and growing every day 💙 Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs -
This is a bump: https://databay.com/
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FunKermaN
Καλησπέρα παιδία μηπως μπορεί κάποιος να μου πει πως μπορώ να κάνω όταν κάποιος πατάει shift+click για να δει τα drop να γινεται μονο σε attackable npc ? πχ mob - boss klp
else if (Config.ALT_GAME_VIEWNPC) { // Set the target of the L2PcInstance player player.setTarget(this); // Send a Server->Client packet MyTargetSelected to the L2PcInstance player // The player.getLevel() - getLevel() permit to display the correct color in the select window MyTargetSelected my = new MyTargetSelected(getObjectId(), player.getLevel() - getLevel()); player.sendPacket(my); my = null; // Check if the player is attackable (without a forced attack) if (isAutoAttackable(player)) { // Send a Server->Client packet StatusUpdate of the L2NpcInstance to the L2PcInstance to update its HP bar StatusUpdate su = new StatusUpdate(getObjectId()); su.addAttribute(StatusUpdate.CUR_HP, (int) getCurrentHp()); su.addAttribute(StatusUpdate.MAX_HP, getMaxHp()); player.sendPacket(su); su = null; } NpcHtmlMessage html = new NpcHtmlMessage(0); TextBuilder html1 = new TextBuilder("<html><body>"); html1.append("<br><center><font color=\"LEVEL\">[Combat Stats]</font></center>"); html1.append("<table border=0 width=\"100%\">"); html1.append("<tr><td>Max.HP</td><td>" + (int) (getMaxHp() / getStat().calcStat(Stats.MAX_HP, 1, this, null)) + "*" + (int) getStat().calcStat(Stats.MAX_HP, 1, this, null) + "</td><td>Max.MP</td><td>" + getMaxMp() + "</td></tr>"); html1.append("<tr><td>P.Atk.</td><td>" + getPAtk(null) + "</td><td>M.Atk.</td><td>" + getMAtk(null, null) + "</td></tr>"); html1.append("<tr><td>P.Def.</td><td>" + getPDef(null) + "</td><td>M.Def.</td><td>" + getMDef(null, null) + "</td></tr>"); html1.append("<tr><td>Accuracy</td><td>" + getAccuracy() + "</td><td>Evasion</td><td>" + getEvasionRate(null) + "</td></tr>"); html1.append("<tr><td>Critical</td><td>" + getCriticalHit(null, null) + "</td><td>Speed</td><td>" + getRunSpeed() + "</td></tr>"); html1.append("<tr><td>Atk.Speed</td><td>" + getPAtkSpd() + "</td><td>Cast.Speed</td><td>" + getMAtkSpd() + "</td></tr>"); html1.append("<tr><td>Race</td><td>" + getTemplate().race + "</td><td></td><td></td></tr>"); html1.append("</table>"); html1.append("<br><center><font color=\"LEVEL\">[Basic Stats]</font></center>"); html1.append("<table border=0 width=\"100%\">"); html1.append("<tr><td>STR</td><td>" + getSTR() + "</td><td>DEX</td><td>" + getDEX() + "</td><td>CON</td><td>" + getCON() + "</td></tr>"); html1.append("<tr><td>INT</td><td>" + getINT() + "</td><td>WIT</td><td>" + getWIT() + "</td><td>MEN</td><td>" + getMEN() + "</td></tr>"); html1.append("</table>"); html1.append("<br><center><font color=\"LEVEL\">[Drop Info]</font></center>"); html1.append("Rates legend: <font color=\"ff0000\">50%+</font> <font color=\"00ff00\">30%+</font> <font color=\"0000ff\">less than 30%</font>"); html1.append("<table border=0 width=\"100%\">"); for (final L2DropCategory cat : getTemplate().getDropData()) { final FastList<L2DropData> drops = cat.getAllDrops(); if (drops != null) for (final L2DropData drop : drops) { if (drop == null || ItemTable.getInstance().getTemplate(drop.getItemId()) == null) { continue; } final String name = ItemTable.getInstance().getTemplate(drop.getItemId()).getName(); if (drop.getChance() >= 600000) { html1.append("<tr><td><font color=\"ff0000\">" + name + "</font></td><td>" + (drop.isQuestDrop() ? "Quest" : cat.isSweep() ? "Sweep" : "Drop") + "</td></tr>"); } else if (drop.getChance() >= 300000) { html1.append("<tr><td><font color=\"00ff00\">" + name + "</font></td><td>" + (drop.isQuestDrop() ? "Quest" : cat.isSweep() ? "Sweep" : "Drop") + "</td></tr>"); } else { html1.append("<tr><td><font color=\"0000ff\">" + name + "</font></td><td>" + (drop.isQuestDrop() ? "Quest" : cat.isSweep() ? "Sweep" : "Drop") + "</td></tr>"); } } } html1.append("</table>"); html1.append("</body></html>"); html.setHtml(html1.toString()); player.sendPacket(html); html = null; html1 = null; }9 answers to this question
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