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Posted

Hello guys,

 

 

As promised and even better the ACP and Patch are up and avaiable right now for you. !!!

 

You can find the ACP link : http://acp.l2legacy.net/

And the Patch : https://mega.nz/#!Tk1WTZqL!bzaQ7OD4naVoEEhmC055s0p7_zZPG72jcD400SbN0B8

 

Everything is up and running, feel free to make your account and download the patch.

 

We are going live at 16.00 UK GMT +0

the acp is not working

Posted (edited)

You 4 stoodges never got ddosed in the first place. Its just the 4 of you being incapable of setting up a apache server with a MSSQL modul for the Account panel.  When its not plug'n'play it doesn't work for noobs. Just admit it that Stormwall.pro has no PHP MSSQL modul installed on their webhosting and the 4 of you had no idea what to do now.... Atleast dex knows how to install a php modul...

Warning: Invalid argument supplied for foreach() in C:\OpenServer\domains\acp.l2legacy.net\class\get.php on line 20

Edited by r4x0s
Posted (edited)

u guys gonna fail so hard!

1st time in my l2 life i need to do this shit in order to log in a server!
i play since 2005-2006!never seen shits like this happening!

 

PS:Login length should be from 5 to 14 characters. 

 

and my login is 11 letters with 1 cap 2 numbers and 8 small letters!

Edited by IamYourDeath
Posted

like its hard make autoreg ... xd 

You sir! :D made me laugh, this l2j deserves autoreg!

 

Well outlawka you should thank me atleast for telling u which PHP modul u need to install pwhahaha.

Did you find the tutorial usefull?

Posted

u guys gonna fail so hard!

1st time in my l2 life i need to do this shit in order to log in a server!

i play since 2005-2006!never seen shits like this happening!

 

PS:Login length should be from 5 to 14 characters. 

 

and my login is 11 letters with 1 cap 2 numbers and 8 small letters!

mucho frustration from all de playerz, dis isnt goin well

Posted

obviously...since yesterday...and only thing gm team says is we dont get ddos...in fact we handle them...but we are useless fixing an account panel...

Hi, you have no ideea what is going on behind the scenes.

So please keep your ideas and yourself.

 

We will go live as planned/announced.

Posted (edited)

Hi, you have no ideea what is going on behind the scenes.

So please keep your ideas and yourself.

 

We will go live as planned/announced.

 

Im getting the feeling you don't either...

 

 

You 4 stooges never got ddosed in the first place. Its just the 4 of you being incapable of setting up a apache server with a MSSQL modul for the Account panel.  When its not plug'n'play it doesn't work for noobs. Just admit it that Stormwall.pro has no PHP MSSQL modul installed on their webhosting and the 4 of you had no idea what to do now.... Atleast dex knows how to install a php modul...

 

 

Warning: Invalid argument supplied for foreach() in C:\OpenServer\domains\acp.l2legacy.net\class\get.php on line 20

 

 

it doesn't work

 

20g1f09.jpg

Edited by r4x0s

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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