Jump to content

Recommended Posts

Posted (edited)

 

 

INFORMATION

 

QD7u0PQ.png
RATES:

Experience (EXP) 50X
   
Skill Points (SP) 50X
    
Adena 35X
    
Drop for Spoil 14x
    
RaidBoss Drop 4x
    
Manor 4x
    
Quest Drop 2x
    
Quest Reward 4x
    
Fishing Drop 10x
    
Vitality System 25x
    
Clan Reputation Point 2x
    
QD7u0PQ.png
ENCHANTS
    
 
Safe Enchant 4   

Max. Enchant 16   

Normal Scroll chance 60%
   
Blessed Scroll chance 70%
    
Divine Enchant Crystal 100%
    
Elemental Max. Level Level 7
    
Elemental Stone chance 40%
    
Elemental Crystal chance 30%
   
QD7u0PQ.png
CONFIGURATION
    
 

Server, Site and Forum Time GMT +2
    
Buffs, Dances,Songs Duration 2 hours
   
Buff Slots 24+4
   
Max. Clients per PC 10
   
Olympiads Max. Enchant +8
   
Anti-Bot ( Lameguard ) Yes
   
Anti-Flood ( DDoS ) Yes
   
Geodata and Pathnodes Yes
   
Sub-Class cumulative No
   
Sub-Class Quest No
   
Sub-Class Max. Level 85
    
Off-line Shop mode Yes
    
Auto Learn Skills Yes
    
Auto Learn Loot Yes
   
Auto Learn Raid Boss Loot No
    
Vitality System Yes
   
Champions System Yes
   
Wedding System Yes
   
Class Master Yes
   
QD7u0PQ.png
EVENTS HOURS ( GMT +2 )
    
 
Team vs. Team
    
Last Man Standing
    
Treasure Hunt
    
Korean Style
          
 Lucky Creatures           

Capture the Flag
  
QD7u0PQ.png
 
RAIDS RESPAWN HOURS ( GMT +2 )
    

Valakas 48 hours
   
Antharas 48 hours
    
Baium  48 hours
    
Baylor 24 hours
    
Beleth 48 hours

 

QD7u0PQ.png

Others
 
Special Goddess of Destruction and Heroic Cloaks

Maximum number of slots for Private Store: Dwarf 40, Other 24

The maximum level for subclass is up to level 85

Multiple commands with advanced options, see them in com board

You can view a monster drop rate and list by using shift+click

All major raids have lower respawn time and RB drop rate improved

Olympiad - Heroes are formed every  ~ 15 days, on 1 and 15 at 00:10 GMT

Advanced Community Board with lots of new features for perfect play

Advanced NPC buffer with almost all skills and up to 4 schemes per character

Global NPC for Medals, G.Medals, Votes, Events and many more functions

Special Quiz event every 5 hours with over 200 questions and GCM reward

QD7u0PQ.png
Website: http://www.l2legend.ro

Forum

                            

QD7u0PQ.png

Edited by NightBringer
Posted

Man why you keep make this post? Aren't you embarrassed ppl keep telling you that your servers are fail servers? :) I aint bump-up this topic anymore.... just a matter of self respect...

Posted (edited)

Hello everyone!

Join the event and let everybody know that L2Legend is back and better than ever before!

The grand opening of L2Legend will take place on 23.01.2016 at 20:00 GMT+2.

 

https://www.facebook.com/events/189384101415337/

See you there!

Edited by NightBringer
  • 2 weeks later...
Posted (edited)

1 Day Left!

The grand opening of L2Legend will take place on 23.01.2016 at 20:00 GMT+2.

The server will suffer some new modifications and improvements for a better gameplay!
Make sure you have the latest connection system v.3.1 to see all new visual armors and effects.

Edited by NightBringer
  • 4 weeks later...
Posted (edited)

  • Due to the low population, the server will be wiped on 28.02.2016 at 20:00 GMT+2.

  •  

I am really sorry for the wipe, but it must be done.

 

Server rates and gameplay will change, you will see all details with 2 days before the wipe.

 

www.l2legend.ro

 

Edited by NightBringer

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • I came out of my cave as I do once every 5 years. By now, I know nobody really cares about L2, but I still find it fun to experiment. Everything you see here will be free and open source. I have no interest in selling anything.   Long story short, I like to revisit Interlude and apply what I've learned to see how far I can push it. Here's Outerlude, a public fork of aCis for the modern age.   Video demo:   Work that has been done:   Redone the netcode from scratch to be async The NPC AI was completely redone based on Finite State Machines Moved to PostgreSQL and using some of its cool features Lots of config that should be hot reloadable has moved to the database OpenTelemetry instrumentation, where it makes sense, and a Grafana dashboard A built-in REST API for server management A built-in MCP Server for LLMs Nidrah AI, an AI Agent to make managing the server easier Real-time server map view Chat auditing and live snooping A new Fake Players Engine with a Node logic system and a new LLM planner for any behavior Just watch the video   If there is interest in this and I'm happy with it, or I get bored (which I always do), I will open-source it. Let me know what you think and if there is some feature you'd like me to implement.
    • Hello everyone!   I offer Java development services for L2-like projects.   I have been working with Java since 2015-2016. During the last years I worked on contract Lineage 2 server development and related infrastructure. My main focus is server-side Java, L2JMobius-based forks, custom systems, packets, datapack/XML, SQL/JDBC, optimization and fixing unstable logic.   Experience with: L2JMobius main/original branch; L2JMobius Essence branch; Lucera interlude; Custom L2-like packs where many things were already changed from the original codebase;   What I can help with: custom systems for your pack; skills / effects / triggers / formulas; NPC / AI / scripts; shops / services / buffer / GM shop logic; items / enchant / rewards / missions; special hunting zones, instances, spawn/zone logic; custom packets and server-side integration with existing client UI changes; server-side integration for existing client-side edits/maps/geodata; SQL/JDBC, XML/datapack, XSD, configs; porting mechanics between branches/chronicles; bug fixing, cleanup, legacy refactoring; performance fixes: memory leaks, race conditions, broadcast/task-manager bottlenecks. other server-side game mechanics;   Examples of larger systems I worked on: clan/economy systems: roles, permissions, auction, shop, warehouse, ranks, seasons, history; PvP/event-like systems: territory/conquest mechanics, rankings, rewards, schedules; hunt pass / season pass / progression systems; account panel / web API for a game project; launcher backend, token-login flow, updater tooling; parsers and analyzers for game/client data; internal testing tools for server-side validation.   I can work with Git, separate branches, commits, pull/merge requests or patches, depending on your workflow. For tasks I usually provide a short note about what was changed and what should be tested.   Format: hourly: 15-20 USD/hour, depending on the task; fixed price per task after checking the requirements/code; small task: from 15 USD; payment: USDT; no revenue share and no unpaid test tasks; a small paid task is usually the best way to check quality and communication first. Contact: Discord: @stroke_dan Telegram @castirom
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..