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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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Hi folks. Can anyone share a file wich makes it possible to view the % of debuff land rate.
Example : You use skill Silence (90%) or smoething like that... Thank you!!!!
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