Hello peeps. So, I need to make a mob, after you kill it, to "unlock" the subclass for you. Imagine something like, when you kill Barakiel that you can get Nobless Status, without any quests (I've already did that.) So, for example, when a player or a party kills Cabrio I want it to enable the subclass change for you, without you having any quests on. I know that for Noblesse is something like (player.setNoble == true) or if the player is in a party it's (member.setNoble == true). So I was wondering, is there anything similar for Subclass? Like, (player.setSubclass) or something like that to enable the option to make a subclass after you kill the mob?
L2VikosMemory | User Manual
1. General Information
L2VikosMemory is a memory optimization tool for Lineage II.
It automatically clears the game cache, reducing RAM usage and improving stability.
2. Installation
Extract L2VikosMemory.dll and ogg.dll into the game folder (where l2.exe is located).
No additional steps are required.
3. Configuration
L2VikosMemory settings can be adjusted in the L2VikosMemory.cfg file:
CleanInterval=X – Cleanup interval (in minutes)
TryElevate=true/false – Enable/disable privilege escalation
AltClientGuard=true/false – Compatibility setting for STRIXGUARD
Example Configuration:
CleanInterval=3
TryElevate=false
AltClientGuard=false
4. Verification
The log file L2VikosMemory.log contains:
Connection status
Cleanup results
Freed memory
5. Troubleshooting
If L2VikosMemory is not working:
Check if the DLL files are in the correct folder.
Try running the game as an administrator.
Check the log file for errors.
6. Support
For support, contact Artem on Telegram.
7. Additional Information
Compatibility: Supports most Lineage II clients.
Recommended Interval: 3-5 minutes.
Gameplay Impact: No effect on gameplay performance.
Price: $150
Question
DreaMeR
Hello peeps. So, I need to make a mob, after you kill it, to "unlock" the subclass for you. Imagine something like, when you kill Barakiel that you can get Nobless Status, without any quests (I've already did that.) So, for example, when a player or a party kills Cabrio I want it to enable the subclass change for you, without you having any quests on. I know that for Noblesse is something like (player.setNoble == true) or if the player is in a party it's (member.setNoble == true). So I was wondering, is there anything similar for Subclass? Like, (player.setSubclass) or something like that to enable the option to make a subclass after you kill the mob?
Thanks in advance. :)
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