Vago Posted September 21, 2008 Posted September 21, 2008 As far as vent deleted his .stat voice command I will share mine... Create a new file in net.sf.l2j.gameserver.handler.voicedcommandhandlers and call it stat.java Open and insert this code : /* /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.handler.voicedcommandhandlers; import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; /** * * */ public class Stat implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "stat" }; public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { if (command.equalsIgnoreCase("stat")) { if (activeChar.getTarget()==null) { activeChar.sendMessage("You have no one targeted."); return false; } if (!(activeChar.getTarget() instanceof L2PcInstance)) { activeChar.sendMessage("You can only get the info of a player."); return false; } L2PcInstance targetp = (L2PcInstance)activeChar.getTarget(); activeChar.sendMessage("========="+ targetp.getName() +"========="); activeChar.sendMessage("Level: " + targetp.getLevel()); if (targetp.getClan() != null) { activeChar.sendMessage("Clan: " + targetp.getClan().getName()); activeChar.sendMessage("Alliance: " + targetp.getClan().getAllyName()); } else { activeChar.sendMessage("Alliance: None"); activeChar.sendMessage("Clan: None"); } activeChar.sendMessage("Adena: " + targetp.getAdena()); if(activeChar.getInventory().getItemByItemId(6393) == null) { activeChar.sendMessage("Medals : 0"); } else { activeChar.sendMessage("Medals : " + targetp.getInventory().getItemByItemId(6393).getCount()); } if(activeChar.getInventory().getItemByItemId(3470) == null) { activeChar.sendMessage("Gold Bars : 0"); } else { activeChar.sendMessage("Gold Bars : " + targetp.getInventory().getItemByItemId(3470).getCount()); } activeChar.sendMessage("PvP Kills: " + targetp.getPvpKills()); activeChar.sendMessage("PvP Flags: " + targetp.getPvpFlag()); activeChar.sendMessage("PK Kills: " + targetp.getPkKills()); activeChar.sendMessage("HP, CP, MP: " + targetp.getMaxHp() + ", " +targetp.getMaxCp() + ", " + targetp.getMaxMp()); activeChar.sendMessage("Wep Enchant: " + targetp.getInventory().getPaperdollItem(9).getEnchantLevel()); activeChar.sendMessage("=========<L2 Pure>========="); } return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } } Go to net.sf.l2j.gameserver and open GameServer.java Add the fallowing 2 lines import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stats; import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stat; import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding; _voicedCommandHandler.registerVoicedCommandHandler(new stat()); _log.config("VoicedCommandHandler: Loaded .stat VoiceCommand handler."); _log.config("VoicedCommandHandler: Loaded " + _voicedCommandHandler.size() + " handlers."); =============================================== Other infos about the code : if (targetp.getInventory().getItemByItemId(6393).getCount() > 0) This checks out how many 6393 items you got in your inventory. 6393 is the id of Glittering Medal. Feel free to change it. Same with GoldBars activeChar.sendMessage("PvP Kills: " + targetp.getPvpKills()); Your PvP count... activeChar.sendMessage("PvP Flags: " + targetp.getPvpFlag()); How many times you went purple. ================================================================== It works by targeting a player or yourself and typing .stat in the main chat. All credits to me ... Report if there are any kind of bugs so I can fix right away...Didnt have so much time to test.
fdLP. Posted September 22, 2008 Posted September 22, 2008 cool , also u can make it as html for a better interface when you hit enter after typing .stat ! good job anyway
Vago Posted September 22, 2008 Author Posted September 22, 2008 Updated... There were some bugs if ptarget had no clan/ally/medals/gold bars...Fixed Feel free to tell me if there are still any bugs
eKoIce Posted September 30, 2008 Posted September 30, 2008 kiraly allat nagyon Wrong Language! First Warn.
Wulfgar Posted September 30, 2008 Posted September 30, 2008 Nicely done, thanks a lot. I've made some major modification thought, instead of giving the output in the system messages, I've changed it to pop up an HTM window.
a1 Posted October 15, 2008 Posted October 15, 2008 i tryed to fix it on my own and still get this eror: http://www.failai.in/P/1224061903_eror4.JPG my gameserver.java: /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver; import java.net.InetAddress; import java.util.Calendar; import net.sf.l2j.Config; import net.sf.l2j.L2DatabaseFactory; import net.sf.l2j.gameserver.admin.AdminSrv; import net.sf.l2j.gameserver.boat.service.BoatService; import net.sf.l2j.gameserver.cache.CrestCache; import net.sf.l2j.gameserver.cache.HtmCache; import net.sf.l2j.gameserver.datatables.ArmorSetsTable; import net.sf.l2j.gameserver.datatables.AugmentationData; import net.sf.l2j.gameserver.datatables.BuffTemplateTable; import net.sf.l2j.gameserver.datatables.CharTemplateTable; import net.sf.l2j.gameserver.datatables.ClanTable; import net.sf.l2j.gameserver.datatables.DoorTable; import net.sf.l2j.gameserver.datatables.EventDroplist; import net.sf.l2j.gameserver.datatables.FishTable; import net.sf.l2j.gameserver.datatables.GmListTable; import net.sf.l2j.gameserver.datatables.HennaTable; import net.sf.l2j.gameserver.datatables.HennaTreeTable; import net.sf.l2j.gameserver.datatables.HeroSkillTable; import net.sf.l2j.gameserver.datatables.ItemTable; import net.sf.l2j.gameserver.datatables.LevelUpData; import net.sf.l2j.gameserver.datatables.NobleSkillTable; import net.sf.l2j.gameserver.datatables.NpcBufferSkillIdsTable; import net.sf.l2j.gameserver.datatables.NpcTable; import net.sf.l2j.gameserver.datatables.NpcWalkerRoutesTable; import net.sf.l2j.gameserver.datatables.PetDataTable; import net.sf.l2j.gameserver.datatables.SkillSpellbookTable; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.datatables.SkillTreeTable; import net.sf.l2j.gameserver.datatables.SpawnTable; import net.sf.l2j.gameserver.datatables.StaticObjects; import net.sf.l2j.gameserver.datatables.SummonItemsData; import net.sf.l2j.gameserver.datatables.TeleportLocationTable; import net.sf.l2j.gameserver.datatables.TradeListTable; import net.sf.l2j.gameserver.geoeditorcon.GeoEditorListener; import net.sf.l2j.gameserver.handler.AdminCommandHandler; import net.sf.l2j.gameserver.handler.ChatHandler; import net.sf.l2j.gameserver.handler.ItemHandler; import net.sf.l2j.gameserver.handler.SkillHandler; import net.sf.l2j.gameserver.handler.UserCommandHandler; import net.sf.l2j.gameserver.handler.VoicedCommandHandler; import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Stat; import net.sf.l2j.gameserver.idfactory.IdFactory; import net.sf.l2j.gameserver.instancemanager.FrintezzaManager; import net.sf.l2j.gameserver.instancemanager.AntharasManager; import net.sf.l2j.gameserver.instancemanager.AuctionManager; import net.sf.l2j.gameserver.instancemanager.BaiumManager; import net.sf.l2j.gameserver.instancemanager.CastleManager; import net.sf.l2j.gameserver.instancemanager.CastleManorManager; import net.sf.l2j.gameserver.instancemanager.ClanHallManager; import net.sf.l2j.gameserver.instancemanager.CoupleManager; import net.sf.l2j.gameserver.instancemanager.CrownManager; import net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager; import net.sf.l2j.gameserver.instancemanager.DayNightSpawnManager; import net.sf.l2j.gameserver.instancemanager.DimensionalRiftManager; import net.sf.l2j.gameserver.instancemanager.FactionManager; import net.sf.l2j.gameserver.instancemanager.FactionQuestManager; import net.sf.l2j.gameserver.instancemanager.FourSepulchersManager; import net.sf.l2j.gameserver.instancemanager.IrcManager; import net.sf.l2j.gameserver.instancemanager.ItemsOnGroundManager; import net.sf.l2j.gameserver.instancemanager.MapRegionManager; import net.sf.l2j.gameserver.instancemanager.MercTicketManager; import net.sf.l2j.gameserver.instancemanager.PetitionManager; import net.sf.l2j.gameserver.instancemanager.QuestManager; import net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager; import net.sf.l2j.gameserver.instancemanager.RaidPointsManager; import net.sf.l2j.gameserver.instancemanager.SailrenManager; import net.sf.l2j.gameserver.instancemanager.SiegeManager; import net.sf.l2j.gameserver.instancemanager.TownManager; import net.sf.l2j.gameserver.instancemanager.ValakasManager; import net.sf.l2j.gameserver.instancemanager.VanHalterManager; import net.sf.l2j.gameserver.instancemanager.ZoneManager; import net.sf.l2j.gameserver.model.AutoChatHandler; import net.sf.l2j.gameserver.model.AutoSpawnHandler; import net.sf.l2j.gameserver.model.L2Manor; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.entity.Hero; import net.sf.l2j.gameserver.network.L2GameClient; import net.sf.l2j.gameserver.network.L2GamePacketHandler; import net.sf.l2j.gameserver.pathfinding.geonodes.GeoPathFinding; import net.sf.l2j.gameserver.registry.IServiceRegistry; import net.sf.l2j.gameserver.script.faenor.FaenorScriptEngine; import net.sf.l2j.gameserver.skills.SkillsEngine; import net.sf.l2j.gameserver.taskmanager.TaskManager; import net.sf.l2j.gameserver.util.DynamicExtension; import net.sf.l2j.gameserver.util.FloodProtector; import net.sf.l2j.gameserver.util.PathCreator; import net.sf.l2j.gameserver.util.Util; import net.sf.l2j.status.Status; import net.sf.l2j.tools.L2Registry; import net.sf.l2j.tools.versionning.model.Version; import net.sf.l2j.tools.versionning.service.VersionningService; import net.sf.l2j.util.RandomIntGenerator; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import com.l2jserver.mmocore.network.SelectorServerConfig; import com.l2jserver.mmocore.network.SelectorThread; public class GameServer { private static final Log _log = LogFactory.getLog(GameServer.class.getName()); public static GameServer gameServer; private final IdFactory _idFactory; private final Shutdown _shutdownHandler; private final SelectorThread<L2GameClient> _selectorThread; private static Status _statusServer; public static final Calendar dateTimeServerStarted = Calendar.getInstance(); private LoginServerThread _loginThread; public GameServer() throws Throwable { Config.load(); Util.printSection("Database"); L2DatabaseFactory.initInstance(); Util.printSection("Preparations"); new PathCreator(); Util.printSection("World"); RandomIntGenerator.getInstance(); L2World.getInstance(); Announcements.getInstance(); _idFactory = IdFactory.getInstance(); if (!_idFactory.isInitialized()) { _log.fatal("Could not read object IDs from DB. Please Check Your Data."); throw new Exception("Could not initialize the ID factory"); } _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size()); ThreadPoolManager.getInstance(); if (Config.GEODATA) { GeoData.getInstance(); if ( _log.isDebugEnabled())_log.debug("GeoData initialized"); if (Config.GEO_PATH_FINDING) { GeoPathFinding.getInstance(); if ( _log.isDebugEnabled())_log.debug("GeoPathFinding initialized"); } } MapRegionManager.getInstance(); ZoneManager.getInstance(); ClanHallManager.getInstance(); DoorTable.getInstance(); StaticObjects.getInstance(); GameTimeController.getInstance(); BoatService boatService =(BoatService)L2Registry.getBean(IServiceRegistry.BOAT); boatService.loadBoatDatas(); TeleportLocationTable.getInstance(); Util.printSection("Skills"); SkillTreeTable.getInstance(); SkillsEngine.getInstance(); SkillTable.getInstance(); NobleSkillTable.getInstance(); _log.info("NobleSkills initialized"); HeroSkillTable.getInstance(); NpcBufferSkillIdsTable.getInstance(); _log.info("HeroSkills initialized"); Util.printSection("Items"); ItemTable.getInstance(); ArmorSetsTable.getInstance(); AugmentationData.getInstance(); if(Config.SP_BOOK_NEEDED) SkillSpellbookTable.getInstance(); SummonItemsData.getInstance(); if(Config.ALLOW_FISHING) FishTable.getInstance(); ItemsOnGroundManager.getInstance(); if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0) ItemsAutoDestroy.getInstance(); Util.printSection("Characters"); CharTemplateTable.getInstance(); LevelUpData.getInstance(); HennaTable.getInstance(); HennaTreeTable.getInstance(); if(Config.ALLOW_WEDDING) CoupleManager.getInstance(); CursedWeaponsManager.getInstance(); ClanTable.getInstance(); CrestCache.getInstance(); Hero.getInstance(); Util.printSection("NPCs"); NpcTable.getInstance(); HtmCache.getInstance(); BuffTemplateTable.getInstance(); if(Config.ALLOW_NPC_WALKERS) NpcWalkerRoutesTable.getInstance().load(); PetDataTable.getInstance().loadPetsData(); Util.printSection("Spawns"); SpawnTable.getInstance(); DayNightSpawnManager.getInstance().notifyChangeMode(); RaidBossSpawnManager.getInstance(); RaidPointsManager.getInstance(); AutoChatHandler.getInstance(); AutoSpawnHandler.getInstance(); Util.printSection("Castles and Towns"); CastleManager.getInstance(); CrownManager.getInstance(); MercTicketManager.getInstance(); TownManager.getInstance(); SiegeManager.getInstance(); Util.printSection("Economy"); TradeListTable.getInstance(); CastleManorManager.getInstance(); L2Manor.getInstance(); AuctionManager.getInstance(); Util.printSection("SevenSigns"); SevenSigns.getInstance(); SevenSignsFestival.getInstance(); Util.printSection("Olympiad"); Olympiad.getInstance(); Util.printSection("DimensionalRift"); DimensionalRiftManager.getInstance(); Util.printSection("FourSepulchers"); FourSepulchersManager.getInstance().init(); Util.printSection("Bosses"); SailrenManager.getInstance().init(); FrintezzaManager.getInstance().init(); AntharasManager.getInstance().init(); BaiumManager.getInstance().init(); ValakasManager.getInstance().init(); VanHalterManager.getInstance().init(); Util.printSection("Quests"); QuestManager.getInstance(); Util.printSection("Events/ScriptEngine"); EventDroplist.getInstance(); FaenorScriptEngine.getInstance(); Util.printSection("Extensions"); if(Config.FACTION_ENABLED) { Util.printSection("Factions"); FactionManager.getInstance(); FactionQuestManager.getInstance(); } try { DynamicExtension.getInstance(); } catch (Exception ex) { _log.warn( "DynamicExtension could not be loaded and initialized", ex); } Util.printSection("Handlers"); ItemHandler.getInstance(); SkillHandler.getInstance(); AdminCommandHandler.getInstance(); UserCommandHandler.getInstance(); VoicedCommandHandler.getInstance(); _VoicedCommandHandler.registervoicedcommandhandlers(new Stat()); ChatHandler.getInstance(); Util.printSection("Misc"); TaskManager.getInstance(); GmListTable.getInstance(); PetitionManager.getInstance(); if(Config.ONLINE_PLAYERS_ANNOUNCE_INTERVAL > 0) OnlinePlayers.getInstance(); FloodProtector.getInstance(); _shutdownHandler = Shutdown.getInstance(); Runtime.getRuntime().addShutdownHook(_shutdownHandler); System.gc(); Util.printSection("ServerThreads"); _loginThread = LoginServerThread.getInstance(); _loginThread.start(); SelectorServerConfig ssc = new SelectorServerConfig(InetAddress.getByName(Config.GAMESERVER_HOSTNAME), Config.PORT_GAME); L2GamePacketHandler gph = new L2GamePacketHandler(); _selectorThread = new SelectorThread<L2GameClient>(ssc, gph, gph, gph); _selectorThread.openServerSocket(); _selectorThread.start(); if(Config.IRC_ENABLED) IrcManager.getInstance().getConnection().sendChan("GameServer Started"); if ( Config.IS_TELNET_ENABLED ) { _statusServer = new Status(); _statusServer.start(); } else _log.info("Telnet server is currently disabled."); if ( Config.JMX_TCP_PORT != -1 || Config.JMX_HTTP_PORT != -1 ) AdminSrv.getInstance().registerMbeans(); if (Config.ACCEPT_GEOEDITOR_CONN) GeoEditorListener.getInstance(); Util.printSection("l2jfree"); _log.info("Revision: "+getVersionNumber()); _log.info("Build date: "+getBuildDate()); _log.info("Compiler version: "+getBuildJdk()); _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS); printMemUsage(); Util.printSection("GameServerLog"); if(Config.ENABLE_JYTHON_SHELL) { Util.printSection("JythonShell"); Util.JythonShell(); } } public static void printMemUsage() { Util.printSection("Memory"); for (String line : getMemUsage()) _log.info(line); } public static String[] getMemUsage() { double maxMem = ((long)(Runtime.getRuntime().maxMemory() / 1024)); // maxMemory is the upper limit the jvm can use double allocatedMem = ((long)(Runtime.getRuntime().totalMemory() / 1024)); //totalMemory the size of the current allocation pool double nonAllocatedMem = maxMem - allocatedMem; //non allocated memory till jvm limit double cachedMem = ((long)(Runtime.getRuntime().freeMemory() / 1024)); // freeMemory the unused memory in the allocation pool double usedMem = allocatedMem - cachedMem; // really used memory double useableMem = maxMem - usedMem; //allocated, but non-used and non-allocated memory return new String[] { " - AllowedMemory: " +((int)(maxMem))+" KB", "Allocated: "+((int)(allocatedMem))+" KB ("+(((double)(Math.round(allocatedMem/maxMem*1000000)))/10000)+"%)", "Non-Allocated: "+((int)(nonAllocatedMem))+" KB ("+(((double)(Math.round(nonAllocatedMem/maxMem*1000000)))/10000)+"%)", "- AllocatedMemory: "+((int)(allocatedMem))+" KB", "Used: "+((int)(usedMem))+" KB ("+(((double)(Math.round(usedMem/maxMem*1000000)))/10000)+"%)", "Unused (cached): "+((int)(cachedMem))+" KB ("+(((double)(Math.round(cachedMem/maxMem*1000000)))/10000)+"%)", "- UseableMemory: "+((int)(useableMem))+" KB ("+(((double)(Math.round(useableMem/maxMem*1000000)))/10000)+"%)" }; } /** * @return the revision number */ public static String getVersionNumber() { VersionningService versionningService = (VersionningService)L2Registry.getBean(IServiceRegistry.VERSIONNING); Version version = versionningService.getVersion(); if ( version != null ) return version.getRevisionNumber(); return "-1"; } public static String getBuildDate() { VersionningService versionningService = (VersionningService)L2Registry.getBean(IServiceRegistry.VERSIONNING); Version version = versionningService.getVersion(); if ( version != null ) return version.getBuildDate(); return "-1"; } /** * @return the build jdk */ public static String getBuildJdk() { VersionningService versionningService = (VersionningService)L2Registry.getBean(IServiceRegistry.VERSIONNING); Version version = versionningService.getVersion(); if ( version != null ) return version.getBuildJdk(); return "-1"; } public SelectorThread<L2GameClient> getSelectorThread() { return _selectorThread; } public long getUsedMemoryMB() { return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory())/1048576; // 1024 * 1024 = 1048576; } public static void main(String[] args) throws Throwable { System.setProperty("python.cachedir", "../cachedir"); gameServer = new GameServer(); } }
Zeronimo Posted November 15, 2008 Posted November 15, 2008 guys can this work for l2jfree? cause i made almost everything work dunno how to add this _voicedCommandHandler.registerVoicedCommandHandler(new stat()); _log.config("VoicedCommandHandler: Loaded .stat VoiceCommand handler."); _log.config("VoicedCommandHandler: Loaded " + _voicedCommandHandler.size() + " handlers.");
iPwned Posted November 15, 2008 Posted November 15, 2008 Lol Nice ITS!!! Working your share! Thanks Man :*.
Zeronimo Posted November 17, 2008 Posted November 17, 2008 works perfectly vago.Gonna try add an html pop up now. Thanks for you contribution ;)
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