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Posted

As far as vent deleted his .stat voice command I will share mine...

 

Create a new file in net.sf.l2j.gameserver.handler.voicedcommandhandlers and call it stat.java

 

Open and insert this code :

 

/*

/*

* This program is free software; you can redistribute it and/or modify

* it under the terms of the GNU General Public License as published by

* the Free Software Foundation; either version 2, or (at your option)

* any later version.

*

* This program is distributed in the hope that it will be useful,

* but WITHOUT ANY WARRANTY; without even the implied warranty of

* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

* GNU General Public License for more details.

*

* You should have received a copy of the GNU General Public License

* along with this program; if not, write to the Free Software

* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

* 02111-1307, USA.

*

* http://www.gnu.org/copyleft/gpl.html

*/

package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

 

import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

 

 

/**

*

*

*/

public class Stat implements IVoicedCommandHandler

{

    private static final String[] VOICED_COMMANDS = { "stat" };

 

    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

    {   

        if (command.equalsIgnoreCase("stat"))

        {

            if (activeChar.getTarget()==null)

            {

                activeChar.sendMessage("You have no one targeted.");

                return false;

            }

            if (!(activeChar.getTarget() instanceof L2PcInstance))

            {

                activeChar.sendMessage("You can only get the info of a player.");

 

                return false;

            }

           

            L2PcInstance targetp = (L2PcInstance)activeChar.getTarget();

 

 

           

        activeChar.sendMessage("========="+ targetp.getName() +"=========");

            activeChar.sendMessage("Level: " + targetp.getLevel());

            if (targetp.getClan() != null)

            {

            activeChar.sendMessage("Clan: " + targetp.getClan().getName());

            activeChar.sendMessage("Alliance: " + targetp.getClan().getAllyName());

            }

            else

            {

            activeChar.sendMessage("Alliance: None");

            activeChar.sendMessage("Clan: None");

            }

           

           

           

           

           

           

           activeChar.sendMessage("Adena: " + targetp.getAdena());

           

           

           

        if(activeChar.getInventory().getItemByItemId(6393) == null)

    {

    activeChar.sendMessage("Medals : 0");

    }

        else

        {

        activeChar.sendMessage("Medals : " + targetp.getInventory().getItemByItemId(6393).getCount());

        }

           

           

        if(activeChar.getInventory().getItemByItemId(3470) == null)

    {

    activeChar.sendMessage("Gold Bars : 0");

    }

        else

        {

        activeChar.sendMessage("Gold Bars : " + targetp.getInventory().getItemByItemId(3470).getCount());

        }

                 

           

           

            activeChar.sendMessage("PvP Kills: " + targetp.getPvpKills());

            activeChar.sendMessage("PvP Flags: " + targetp.getPvpFlag());

            activeChar.sendMessage("PK Kills: " + targetp.getPkKills());

            activeChar.sendMessage("HP, CP, MP: " + targetp.getMaxHp() + ", " +targetp.getMaxCp() + ", " + targetp.getMaxMp());

            activeChar.sendMessage("Wep Enchant: " + targetp.getInventory().getPaperdollItem(9).getEnchantLevel());

            activeChar.sendMessage("=========<L2 Pure>=========");

 

        }

    return true;

    }

    public String[] getVoicedCommandList()

    {

        return VOICED_COMMANDS;

    }

 

}

       

       

 

Go to net.sf.l2j.gameserver and open GameServer.java

 

Add the fallowing 2 lines

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stats;

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stat;

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;

 

_voicedCommandHandler.registerVoicedCommandHandler(new stat());

_log.config("VoicedCommandHandler: Loaded .stat VoiceCommand handler.");

 

_log.config("VoicedCommandHandler: Loaded " + _voicedCommandHandler.size() + " handlers.");

 

 

 

 

 

===============================================

 

 

Other infos about the code :

 

           if (targetp.getInventory().getItemByItemId(6393).getCount() > 0)

This checks out how many 6393 items you got in your inventory. 6393 is the id of Glittering Medal. Feel free to change it. Same with GoldBars

 

 

 

            activeChar.sendMessage("PvP Kills: " + targetp.getPvpKills());

Your PvP count...

 

 

 

            activeChar.sendMessage("PvP Flags: " + targetp.getPvpFlag());

How many times you went purple.

 

==================================================================

 

It works by targeting a player or yourself and typing .stat in the main chat.

All credits to me ...

Report if there are any kind of bugs so I can fix right away...Didnt have so much time to test.

Posted

cool , also u can make it as html for a better interface when you hit enter after typing .stat ! good job anyway

Posted

Updated...

 

There were some bugs if ptarget had no clan/ally/medals/gold bars...Fixed

 

Feel free to tell me if there are still any bugs

Posted

Nicely done, thanks a lot.

 

I've made some major modification thought, instead of giving the output in the system messages, I've changed it to pop up an HTM window.

Posted

i tryed to fix it on my own and still get this eror:

http://www.failai.in/P/1224061903_eror4.JPG

my gameserver.java:

 

/*

* This program is free software; you can redistribute it and/or modify

* it under the terms of the GNU General Public License as published by

* the Free Software Foundation; either version 2, or (at your option)

* any later version.

*

* This program is distributed in the hope that it will be useful,

* but WITHOUT ANY WARRANTY; without even the implied warranty of

* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

* GNU General Public License for more details.

*

* You should have received a copy of the GNU General Public License

* along with this program; if not, write to the Free Software

* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

* 02111-1307, USA.

*

* http://www.gnu.org/copyleft/gpl.html

*/

package net.sf.l2j.gameserver;

 

import java.net.InetAddress;

import java.util.Calendar;

import net.sf.l2j.Config;

import net.sf.l2j.L2DatabaseFactory;

import net.sf.l2j.gameserver.admin.AdminSrv;

import net.sf.l2j.gameserver.boat.service.BoatService;

import net.sf.l2j.gameserver.cache.CrestCache;

import net.sf.l2j.gameserver.cache.HtmCache;

import net.sf.l2j.gameserver.datatables.ArmorSetsTable;

import net.sf.l2j.gameserver.datatables.AugmentationData;

import net.sf.l2j.gameserver.datatables.BuffTemplateTable;

import net.sf.l2j.gameserver.datatables.CharTemplateTable;

import net.sf.l2j.gameserver.datatables.ClanTable;

import net.sf.l2j.gameserver.datatables.DoorTable;

import net.sf.l2j.gameserver.datatables.EventDroplist;

import net.sf.l2j.gameserver.datatables.FishTable;

import net.sf.l2j.gameserver.datatables.GmListTable;

import net.sf.l2j.gameserver.datatables.HennaTable;

import net.sf.l2j.gameserver.datatables.HennaTreeTable;

import net.sf.l2j.gameserver.datatables.HeroSkillTable;

import net.sf.l2j.gameserver.datatables.ItemTable;

import net.sf.l2j.gameserver.datatables.LevelUpData;

import net.sf.l2j.gameserver.datatables.NobleSkillTable;

import net.sf.l2j.gameserver.datatables.NpcBufferSkillIdsTable;

import net.sf.l2j.gameserver.datatables.NpcTable;

import net.sf.l2j.gameserver.datatables.NpcWalkerRoutesTable;

import net.sf.l2j.gameserver.datatables.PetDataTable;

import net.sf.l2j.gameserver.datatables.SkillSpellbookTable;

import net.sf.l2j.gameserver.datatables.SkillTable;

import net.sf.l2j.gameserver.datatables.SkillTreeTable;

import net.sf.l2j.gameserver.datatables.SpawnTable;

import net.sf.l2j.gameserver.datatables.StaticObjects;

import net.sf.l2j.gameserver.datatables.SummonItemsData;

import net.sf.l2j.gameserver.datatables.TeleportLocationTable;

import net.sf.l2j.gameserver.datatables.TradeListTable;

import net.sf.l2j.gameserver.geoeditorcon.GeoEditorListener;

import net.sf.l2j.gameserver.handler.AdminCommandHandler;

import net.sf.l2j.gameserver.handler.ChatHandler;

import net.sf.l2j.gameserver.handler.ItemHandler;

import net.sf.l2j.gameserver.handler.SkillHandler;

import net.sf.l2j.gameserver.handler.UserCommandHandler;

import net.sf.l2j.gameserver.handler.VoicedCommandHandler;

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Stat;

import net.sf.l2j.gameserver.idfactory.IdFactory;

import net.sf.l2j.gameserver.instancemanager.FrintezzaManager;

import net.sf.l2j.gameserver.instancemanager.AntharasManager;

import net.sf.l2j.gameserver.instancemanager.AuctionManager;

import net.sf.l2j.gameserver.instancemanager.BaiumManager;

import net.sf.l2j.gameserver.instancemanager.CastleManager;

import net.sf.l2j.gameserver.instancemanager.CastleManorManager;

import net.sf.l2j.gameserver.instancemanager.ClanHallManager;

import net.sf.l2j.gameserver.instancemanager.CoupleManager;

import net.sf.l2j.gameserver.instancemanager.CrownManager;

import net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager;

import net.sf.l2j.gameserver.instancemanager.DayNightSpawnManager;

import net.sf.l2j.gameserver.instancemanager.DimensionalRiftManager;

import net.sf.l2j.gameserver.instancemanager.FactionManager;

import net.sf.l2j.gameserver.instancemanager.FactionQuestManager;

import net.sf.l2j.gameserver.instancemanager.FourSepulchersManager;

import net.sf.l2j.gameserver.instancemanager.IrcManager;

import net.sf.l2j.gameserver.instancemanager.ItemsOnGroundManager;

import net.sf.l2j.gameserver.instancemanager.MapRegionManager;

import net.sf.l2j.gameserver.instancemanager.MercTicketManager;

import net.sf.l2j.gameserver.instancemanager.PetitionManager;

import net.sf.l2j.gameserver.instancemanager.QuestManager;

import net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager;

import net.sf.l2j.gameserver.instancemanager.RaidPointsManager;

import net.sf.l2j.gameserver.instancemanager.SailrenManager;

import net.sf.l2j.gameserver.instancemanager.SiegeManager;

import net.sf.l2j.gameserver.instancemanager.TownManager;

import net.sf.l2j.gameserver.instancemanager.ValakasManager;

import net.sf.l2j.gameserver.instancemanager.VanHalterManager;

import net.sf.l2j.gameserver.instancemanager.ZoneManager;

import net.sf.l2j.gameserver.model.AutoChatHandler;

import net.sf.l2j.gameserver.model.AutoSpawnHandler;

import net.sf.l2j.gameserver.model.L2Manor;

import net.sf.l2j.gameserver.model.L2World;

import net.sf.l2j.gameserver.model.entity.Hero;

import net.sf.l2j.gameserver.network.L2GameClient;

import net.sf.l2j.gameserver.network.L2GamePacketHandler;

import net.sf.l2j.gameserver.pathfinding.geonodes.GeoPathFinding;

import net.sf.l2j.gameserver.registry.IServiceRegistry;

import net.sf.l2j.gameserver.script.faenor.FaenorScriptEngine;

import net.sf.l2j.gameserver.skills.SkillsEngine;

import net.sf.l2j.gameserver.taskmanager.TaskManager;

import net.sf.l2j.gameserver.util.DynamicExtension;

import net.sf.l2j.gameserver.util.FloodProtector;

import net.sf.l2j.gameserver.util.PathCreator;

import net.sf.l2j.gameserver.util.Util;

import net.sf.l2j.status.Status;

import net.sf.l2j.tools.L2Registry;

import net.sf.l2j.tools.versionning.model.Version;

import net.sf.l2j.tools.versionning.service.VersionningService;

import net.sf.l2j.util.RandomIntGenerator;

import org.apache.commons.logging.Log;

import org.apache.commons.logging.LogFactory;

import com.l2jserver.mmocore.network.SelectorServerConfig;

import com.l2jserver.mmocore.network.SelectorThread;

 

public class GameServer

{

    private static final Log _log = LogFactory.getLog(GameServer.class.getName());

    public static GameServer gameServer;

    private final IdFactory _idFactory;

    private final Shutdown _shutdownHandler;

    private final SelectorThread<L2GameClient> _selectorThread;

    private static Status _statusServer;

    public static final Calendar dateTimeServerStarted = Calendar.getInstance();

    private LoginServerThread _loginThread;

   

    public GameServer() throws Throwable

    {

        Config.load();

        Util.printSection("Database");

        L2DatabaseFactory.initInstance();

        Util.printSection("Preparations");

        new PathCreator();

        Util.printSection("World");

        RandomIntGenerator.getInstance();

        L2World.getInstance();

        Announcements.getInstance();

        _idFactory = IdFactory.getInstance();

        if (!_idFactory.isInitialized())

        {

            _log.fatal("Could not read object IDs from DB. Please Check Your Data.");

            throw new Exception("Could not initialize the ID factory");

        }

        _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());

        ThreadPoolManager.getInstance();

        if (Config.GEODATA)

        {

            GeoData.getInstance();

            if ( _log.isDebugEnabled())_log.debug("GeoData initialized");

           

            if (Config.GEO_PATH_FINDING)

            {

                GeoPathFinding.getInstance();

                if ( _log.isDebugEnabled())_log.debug("GeoPathFinding initialized");

            }

        }

        MapRegionManager.getInstance();

        ZoneManager.getInstance();

        ClanHallManager.getInstance();

        DoorTable.getInstance();

        StaticObjects.getInstance();

        GameTimeController.getInstance();

        BoatService boatService =(BoatService)L2Registry.getBean(IServiceRegistry.BOAT);

        boatService.loadBoatDatas();

        TeleportLocationTable.getInstance();

        Util.printSection("Skills");

        SkillTreeTable.getInstance();

        SkillsEngine.getInstance();

        SkillTable.getInstance();

        NobleSkillTable.getInstance();

        _log.info("NobleSkills initialized");

        HeroSkillTable.getInstance();

NpcBufferSkillIdsTable.getInstance();

        _log.info("HeroSkills initialized");

        Util.printSection("Items");

        ItemTable.getInstance();

        ArmorSetsTable.getInstance();

        AugmentationData.getInstance();

        if(Config.SP_BOOK_NEEDED)

            SkillSpellbookTable.getInstance();

        SummonItemsData.getInstance();

        if(Config.ALLOW_FISHING)

            FishTable.getInstance();

        ItemsOnGroundManager.getInstance();

        if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)

            ItemsAutoDestroy.getInstance();

        Util.printSection("Characters");

        CharTemplateTable.getInstance();

        LevelUpData.getInstance();

        HennaTable.getInstance();

        HennaTreeTable.getInstance();

        if(Config.ALLOW_WEDDING)

            CoupleManager.getInstance();

        CursedWeaponsManager.getInstance();

        ClanTable.getInstance();

        CrestCache.getInstance();

        Hero.getInstance();

        Util.printSection("NPCs");

        NpcTable.getInstance();

        HtmCache.getInstance();

        BuffTemplateTable.getInstance();

        if(Config.ALLOW_NPC_WALKERS)

        NpcWalkerRoutesTable.getInstance().load();

        PetDataTable.getInstance().loadPetsData();

        Util.printSection("Spawns");

        SpawnTable.getInstance();

DayNightSpawnManager.getInstance().notifyChangeMode();

        RaidBossSpawnManager.getInstance();

        RaidPointsManager.getInstance();

        AutoChatHandler.getInstance();

        AutoSpawnHandler.getInstance();

        Util.printSection("Castles and Towns");

        CastleManager.getInstance();

        CrownManager.getInstance();

        MercTicketManager.getInstance();

        TownManager.getInstance();

        SiegeManager.getInstance();

        Util.printSection("Economy");

        TradeListTable.getInstance();

        CastleManorManager.getInstance();

        L2Manor.getInstance();

        AuctionManager.getInstance();

        Util.printSection("SevenSigns");

        SevenSigns.getInstance();

        SevenSignsFestival.getInstance();

        Util.printSection("Olympiad");

        Olympiad.getInstance();

        Util.printSection("DimensionalRift");

        DimensionalRiftManager.getInstance();

        Util.printSection("FourSepulchers");

        FourSepulchersManager.getInstance().init();

        Util.printSection("Bosses");

        SailrenManager.getInstance().init();

        FrintezzaManager.getInstance().init();

        AntharasManager.getInstance().init();

        BaiumManager.getInstance().init();

        ValakasManager.getInstance().init();

        VanHalterManager.getInstance().init();

        Util.printSection("Quests");

        QuestManager.getInstance();

        Util.printSection("Events/ScriptEngine");

        EventDroplist.getInstance();

        FaenorScriptEngine.getInstance();

        Util.printSection("Extensions");

        if(Config.FACTION_ENABLED)

        {

            Util.printSection("Factions");

            FactionManager.getInstance();

            FactionQuestManager.getInstance();

        }

        try {

            DynamicExtension.getInstance();

        } catch (Exception ex) {

            _log.warn( "DynamicExtension could not be loaded and initialized", ex);

        }

       

 

        Util.printSection("Handlers");

        ItemHandler.getInstance();

        SkillHandler.getInstance();

        AdminCommandHandler.getInstance();

        UserCommandHandler.getInstance();

        VoicedCommandHandler.getInstance();

        _VoicedCommandHandler.registervoicedcommandhandlers(new Stat()); 

        ChatHandler.getInstance();

 

        Util.printSection("Misc");

        TaskManager.getInstance();

        GmListTable.getInstance();

        PetitionManager.getInstance();

        if(Config.ONLINE_PLAYERS_ANNOUNCE_INTERVAL > 0)

            OnlinePlayers.getInstance();

        FloodProtector.getInstance();

       

        _shutdownHandler = Shutdown.getInstance();

        Runtime.getRuntime().addShutdownHook(_shutdownHandler);

 

        System.gc();

 

        Util.printSection("ServerThreads");

        _loginThread = LoginServerThread.getInstance();

        _loginThread.start();

       

        SelectorServerConfig ssc = new SelectorServerConfig(InetAddress.getByName(Config.GAMESERVER_HOSTNAME), Config.PORT_GAME);

        L2GamePacketHandler gph = new L2GamePacketHandler();

 

        _selectorThread = new SelectorThread<L2GameClient>(ssc, gph, gph, gph);

        _selectorThread.openServerSocket();

        _selectorThread.start();

 

        if(Config.IRC_ENABLED)

            IrcManager.getInstance().getConnection().sendChan("GameServer Started");

        if ( Config.IS_TELNET_ENABLED )

        {

            _statusServer = new Status();

            _statusServer.start();

        }

        else

            _log.info("Telnet server is currently disabled.");

        if ( Config.JMX_TCP_PORT != -1 ||  Config.JMX_HTTP_PORT != -1 )

            AdminSrv.getInstance().registerMbeans();

 

        if (Config.ACCEPT_GEOEDITOR_CONN)

            GeoEditorListener.getInstance();

 

        Util.printSection("l2jfree");

        _log.info("Revision: "+getVersionNumber());

        _log.info("Build date: "+getBuildDate());

        _log.info("Compiler version: "+getBuildJdk());

        _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);

        printMemUsage();

       

        Util.printSection("GameServerLog");

        if(Config.ENABLE_JYTHON_SHELL)

        {

            Util.printSection("JythonShell");

            Util.JythonShell();

        }

    }

   

    public static void printMemUsage()

    {

        Util.printSection("Memory");

        for (String line : getMemUsage())

                _log.info(line);

    }

   

    public static String[] getMemUsage()

    {

        double maxMem = ((long)(Runtime.getRuntime().maxMemory() / 1024)); // maxMemory is the upper limit the jvm can use

        double allocatedMem = ((long)(Runtime.getRuntime().totalMemory() / 1024)); //totalMemory the size of the current allocation pool

        double nonAllocatedMem = maxMem - allocatedMem; //non allocated memory till jvm limit

        double cachedMem = ((long)(Runtime.getRuntime().freeMemory() / 1024)); // freeMemory the unused memory in the allocation pool

        double usedMem = allocatedMem - cachedMem; // really used memory

        double useableMem = maxMem - usedMem; //allocated, but non-used and non-allocated memory

        return new String[] {

                " - AllowedMemory: " +((int)(maxMem))+" KB",

                "Allocated: "+((int)(allocatedMem))+" KB ("+(((double)(Math.round(allocatedMem/maxMem*1000000)))/10000)+"%)",

                "Non-Allocated: "+((int)(nonAllocatedMem))+" KB ("+(((double)(Math.round(nonAllocatedMem/maxMem*1000000)))/10000)+"%)",

                "- AllocatedMemory: "+((int)(allocatedMem))+" KB",

                "Used: "+((int)(usedMem))+" KB ("+(((double)(Math.round(usedMem/maxMem*1000000)))/10000)+"%)",

                "Unused (cached): "+((int)(cachedMem))+" KB ("+(((double)(Math.round(cachedMem/maxMem*1000000)))/10000)+"%)",

                "- UseableMemory: "+((int)(useableMem))+" KB ("+(((double)(Math.round(useableMem/maxMem*1000000)))/10000)+"%)"

        };

    }

       

    /**

    * @return the revision number

    */

    public static String getVersionNumber()

    {

        VersionningService versionningService = (VersionningService)L2Registry.getBean(IServiceRegistry.VERSIONNING);

        Version version = versionningService.getVersion();

        if ( version != null )

            return version.getRevisionNumber();

        return "-1";

    }

   

    public static String getBuildDate()

    {

            VersionningService versionningService = (VersionningService)L2Registry.getBean(IServiceRegistry.VERSIONNING);

            Version version = versionningService.getVersion();

            if ( version != null )

                    return version.getBuildDate();

            return "-1";

    }

   

    /**

    * @return the build jdk

    */

    public static String getBuildJdk()

    {

        VersionningService versionningService = (VersionningService)L2Registry.getBean(IServiceRegistry.VERSIONNING);

        Version version = versionningService.getVersion();

        if ( version != null )

            return version.getBuildJdk();

        return "-1";

    }   

 

    public SelectorThread<L2GameClient> getSelectorThread()

    {

        return _selectorThread;

    }

   

    public long getUsedMemoryMB()

    {

        return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory())/1048576; // 1024 * 1024 = 1048576;

    }

   

    public static void main(String[] args) throws Throwable

    {

        System.setProperty("python.cachedir", "../cachedir");

        gameServer = new GameServer();

    }

}

 

 

 

 

  • 1 month later...
Posted

guys can this work for l2jfree?

 

cause i made almost everything work

 

dunno how to add this     

 

      _voicedCommandHandler.registerVoicedCommandHandler(new stat()); 

      _log.config("VoicedCommandHandler: Loaded .stat VoiceCommand handler.");

     

      _log.config("VoicedCommandHandler: Loaded " + _voicedCommandHandler.size() + " handlers.");

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    • Very nice work, will you give source in the future?
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    • It's not really that deep mate, just something fun to play on for the people that aren't able to do it themselves. If people use it and report any issues found, cool, I'll likely update the files when issues are resolved. Otherwise, I'll continue working on it myself & having fun in the process. Couldn't care less about money, especially within the L2 scene. Hope this clears things up for you & anyone else with the same thought pattern.
    • Could you clarify the purpose of this post? If it’s intended for distribution, it would be more appropriate to place it in the sellers' section with a full description of its purpose rather than sharing compiled files. 
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