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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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wiz0642_81242
Question
Crytek ™
i use acis
i hawe in gs after some time this http://prntscr.com/744fmq
its normal or not? i wish to make weekly but not much know about it
my conf now set up like
#=============================================================
# Olympiad
#=============================================================
# Olympiad start time hour, default 18 (6PM).
AltOlyStartTime = 18
# Olympiad start time minutes, default 00.
AltOlyMin = 00
# Olympiad competition period, default 6 hours
# (should be changed by steps of 10mins).
AltOlyCPeriod = 2160000
# Olympiad battle period, default 6 minutes.
AltOlyBattle = 3600
# Olympiad weekly period, default 1 week.
AltOlyWPeriod = 60480000
# Olympiad validation period, default 24 hours.
AltOlyVPeriod = 8640000
# Time to wait before teleported to arena, default: 30 seconds.
AltOlyWaitTime = 30
# Time to wait before battle starts (at 20s characters receive buffs),
# default: 60 seconds.
AltOlyWaitBattle = 60
# Time to wait before teleported back to town, default: 40 seconds.
AltOlyWaitEnd = 40
# Rewarded points for the first Olympiad cycle, default: 18.
AltOlyStartPoints = 18
# Points allowed every week after first cycle, default: 3.
AltOlyWeeklyPoints = 3
# Required number of matches in order to be classed as hero, default: 9.
AltOlyMinMatchesToBeClassed = 9
# Required number of participants for the class based games, default: 5.
AltOlyClassedParticipants = 5
# Required number of participants for the non-class based games, default: 9.
AltOlyNonClassedParticipants = 9
# Reward for the class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,50
AltOlyClassedReward = 6651,50
# Reward for the non-class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,30
AltOlyNonClassedReward = 6651,30
# Rate to exchange points to reward item, default: 1000.
AltOlyGPPerPoint = 1000
# CRPs for heroes in clan, default: 300.
AltOlyHeroPoints = 300
# Noblesse points awarded to Rank 1 members, default: 100.
AltOlyRank1Points = 100
# Noblesse points awarded to Rank 2 members, default: 75.
AltOlyRank2Points = 75
# Noblesse points awarded to Rank 3 members, default: 55.
AltOlyRank3Points = 55
# Noblesse points awarded to Rank 4 members, default: 40.
AltOlyRank4Points = 40
# Noblesse points awarded to Rank 5 members, default: 30.
AltOlyRank5Points = 30
# Maximum points that player can gain/lose on a match, default: 10.
AltOlyMaxPoints = 10
# Olympiad Managers announce each start of fight, default: True.
AltOlyAnnounceGames = True
# Divider for points in classed and non-classed games, default: 3, 5.
AltOlyDividerClassed = 3
AltOlyDividerNonClassed = 5
# Enable skill protection
OlySkillProtect = False
# If true, then protect against these skills: (id1,id2,...)
OllySkillId = 0
# Disable the chat on olympiad games ?
DisableOlympiadChat = False
# Block augment skills in olympiad
BlockAugmentSkillsInOly = False
any good idea?
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