Jump to content

Recommended Posts

Posted

If you add it on the server files (.xml) yes, if you do that on the .dat file you will get error :P put something with less length.

what is the biggest num can be added?
  • 2 weeks later...
Posted

I can't understand you... (ellhnika mhpws...?) (Maybe Greek?)

If you mean to make you a custom weapon for a server, here there is the guide, make it yourself if you love your players :P

If you mean to create a custom weapon without being an admin, THIS IS NOT an exploit (lol, i got pm for this that's why i say it...)

  • 4 weeks later...
Posted

can u make the skill for example if u have played at l2extreme since c3 u know bless of hero that gave u 50% casting speed and 50% critical rate and its animation it was like a huge thunder. how can we make that?

  • 2 weeks later...
Posted

you didnt guess ... with my l2 admin char with bow i have 6kk P.Atk (cant upload you screen cuz i have little problems wiht client right now)

 

P.S. killer_007 you have a PM

  • 2 weeks later...
Posted

The max stats are 2,147,452,356 some there shortly 2 billion and 147 milions p atk Critical m atk ,accurasy, speed is 64k atk speed i dont remember :/ ithink up tou 2800 somethere :/

Guest
This topic is now closed to further replies.



  • Posts

    • L2JMobius C1 System C1 + bonus textures C3 for C1 https://www.mediafire.com/folder/6oh7l7hf34xr9/C1
    • https://prnt.sc/Bkkc0ShGXv9m https://prnt.sc/-JFLvZXsn27A
    • Hello guys want to sell adena in L2 Reborn Signature x1  Stock =14kk good price 
    • Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.   L2jacis 409 Linux Server. The first gameserver has the following configuration: # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 190.25.103.103 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server1 Login = server1 Password = server1 I configured the second gameserver like this:   # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 0.0.0.0 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7788 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 2 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server2 Login = server2 Password = server2 apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
  • Topics

×
×
  • Create New...