DooMFeaR Posted May 7, 2015 Posted May 7, 2015 Hello guys! I added a custom donator coin on my l2j server... The coin has now the id "91921". Also I modified etcitemgrp.dat and itemname-3.dat. Everything works great when I'm spawning that item in my inventory. I can see the coin, I can trade it, etc. I modified the xml file called 9125.xml from the multisell folder. In that file I got this code for eg: <!-- Romantic Chapeau --> <item id="35"> <ingredient id="57" count="200000000"/> <production id="8565" count="1"/> </item> I modified this line -> <ingredient id="57" count="200000000"/> to <ingredient id="91921" count="3"/> When I'm accessing the shop, and click on Romantic Chapeau item, my game closes with the following error: 2015.5.7 17:58:03 OS : Windows Vista 6.1 (Build: 7601) CPU : GenuineIntel PentiumPro-class processor @ 1796 MHz with 3983MB RAM Video : Intel(R) HD Graphics 4000 (1333) General protection fault! History: UUIDATA_ITEM::execGetSetItemIDList <- UObject::execClassContext <- (ToolTip Transient.ToolTip0 @ Function Interface.ToolTip.ReturnTooltip_NTT_ITEM : 11BE) <- UObject::ProcessEvent <- (ToolTip Transient.ToolTip0, Function Interface.ToolTip.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NCTooltipManager::MakeTooltipInfo <- NCNameCtrl::SetNameData <- UUIAPI_MULTISELLNEEDEDITEM::execAddData <- UObject::execClassContext <- (MultiSellWnd Transient.MultiSellWnd0 @ Function Interface.MultiSellWnd.OnClickItem : 021F) <- UObject::ProcessEvent <- (MultiSellWnd Transient.MultiSellWnd0, Function Interface.MultiSellWnd.OnClickItem) <- NCItemWnd::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop What I did wrong? Quote
kyosume Posted May 7, 2015 Posted May 7, 2015 Check the item ID again. That 91921 looks like a Beverly Hills number. Quote
SweeTs Posted May 7, 2015 Posted May 7, 2015 Sometimes server/client has problems with such a huge numbers, try to don't excess 65535. But, while you are using l2jserver, I guess the H5, there are such big numbers. So, probably it's client fault. You could make something wrong regarding client files. Moved to client section. I believe it's an client issue :P Quote
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