at com.l2jfrozen.gameserver.model.entity.siege.Fort.checkIfInZone(Fort.j
at com.l2jfrozen.gameserver.managers.FortManager.getFort(FortManager.jav
at com.l2jfrozen.gameserver.managers.FortManager.getFort(FortManager.jav
at com.l2jfrozen.gameserver.network.serverpackets.Die.writeImpl(Die.java
at com.l2jfrozen.gameserver.network.serverpackets.L2GameServerPacket.wri
eServerPacket.java:42)
at com.l2jfrozen.netcore.SelectorThread.putPacketIntoWriteBuffer(Selecto
java:627)
at com.l2jfrozen.netcore.SelectorThread.prepareWriteBuffer(SelectorThrea99)
at com.l2jfrozen.netcore.SelectorThread.writePacket(SelectorThread.java:
at com.l2jfrozen.netcore.SelectorThread.run(SelectorThread.java:182)
g.NullPointerException
at com.l2jfrozen.gameserver.model.entity.siege.Fort.checkIfInZone(Fort.j
at com.l2jfrozen.gameserver.managers.FortManager.getFort(FortManager.jav
at com.l2jfrozen.gameserver.managers.FortManager.getFort(FortManager.jav
at com.l2jfrozen.gameserver.datatables.csv.MapRegionTable.getTeleToLocat
egionTable.java:456)
at com.l2jfrozen.gameserver.network.clientpackets.RequestRestartPoint$De
run(RequestRestartPoint.java:208)
at com.l2jfrozen.gameserver.network.clientpackets.RequestRestartPoint.ru
questRestartPoint.java:257)
at com.l2jfrozen.gameserver.network.clientpackets.L2GameClientPacket.run
lientPacket.java:75)
at com.l2jfrozen.gameserver.network.L2GameClient.run(L2GameClient.java:1
at java.util.concurrent.ThreadPoolExecutor.runWorker(UnknownSource)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(UnknownSource)
at java.lang.Thread.run(UnknownSource)
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Protocol 140 corresponds to "Salvation - First Chapter," while protocol 152 corresponds to "Salvation: The Gathering / Orfen," which is a later update in the Salvation series. So i prefer the latest since many things works really better there.
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ThelwHelpRePaidia
Hello i have this problem when some is dying to a town
http://postimg.org/image/4rypri4yd/
here is the gameserver error
2 answers to this question
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