Innos Posted March 23, 2015 Share Posted March 23, 2015 Hello, I have 2 questions I can't find any answer: -How can I enable teleport with flag or pk? Now players cannot -How can I set clans to level without any players requirements? Btw it's not on character.properties I am using l2j gracia final pack here http://www.maxcheaters.com/topic/70522-%CF%80%CF%89%CF%82-%CE%B8%CE%B1-%CE%B1%CE%BD%CE%BF%CE%AF%CE%BE%CE%B5%CF%84%CE%B5-%CE%AD%CE%BD%CE%B1%CE%BD-l2j-gracia-final-server%CE%BA%CE%B1%CE%B9-%CF%80%CF%89%CF%82-%CE%BA%CE%AC%CE%BD%CE%BF%CF%85%CE%BC%CE%B5-compile/ Thanks a lot! Link to comment Share on other sites More sharing options...
0 SweeTs Posted March 26, 2015 Share Posted March 26, 2015 (edited) else if (player.getPvpFlag() >= 0) // flag { player.sendMessage("Go away, flagged players is not welcome here."); return; } You failed hard, brah.. If you know what I mean :D if (player.getPvpFlag() != 0) { player.sendMessage("Get lost"); return; } Edited March 26, 2015 by SweeTs Link to comment Share on other sites More sharing options...
0 Gries Posted March 23, 2015 Share Posted March 23, 2015 (edited) -How can I set clans to level without any players requirements? Btw it's not on character.properties Check if you have a config in the Features.properties file. If you don't have that file check inside L2Clan.java for levelUpClan method, there you can change anything regarding clan upgrade requirements. How can I enable teleport with flag or pk? Now players cannot Check inside L2TeleporterInstance.java, doTeleport method. Edited March 23, 2015 by Gries Link to comment Share on other sites More sharing options...
0 Innos Posted March 23, 2015 Author Share Posted March 23, 2015 Thanks a lot!Where can I find L2TeleporterInstance.java? Link to comment Share on other sites More sharing options...
0 Gries Posted March 23, 2015 Share Posted March 23, 2015 Thanks a lot! Where can I find L2TeleporterInstance.java? gameserver/model/actor/instance Link to comment Share on other sites More sharing options...
0 Innos Posted March 23, 2015 Author Share Posted March 23, 2015 I found for karma, but not for flag :/ Link to comment Share on other sites More sharing options...
0 Gries Posted March 23, 2015 Share Posted March 23, 2015 I found for karma, but not for flag :/ Maybe you have some custom code added? Link to comment Share on other sites More sharing options...
0 Innos Posted March 23, 2015 Author Share Posted March 23, 2015 Nop, no custom code. Here is the code /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.model.actor.instance; import java.util.StringTokenizer; import net.sf.l2j.Config; import net.sf.l2j.gameserver.cache.HtmCache; import net.sf.l2j.gameserver.datatables.TeleportLocationTable; import net.sf.l2j.gameserver.instancemanager.CastleManager; import net.sf.l2j.gameserver.instancemanager.SiegeManager; import net.sf.l2j.gameserver.instancemanager.TownManager; import net.sf.l2j.gameserver.model.L2TeleportLocation; import net.sf.l2j.gameserver.model.actor.L2Character; import net.sf.l2j.gameserver.model.actor.L2Npc; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.network.serverpackets.SystemMessage; import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate; /** * @author NightMarez * @version $Revision: 1.3.2.2.2.5 $ $Date: 2005/03/27 15:29:32 $ * */ public final class L2TeleporterInstance extends L2Npc { //private static Logger _log = Logger.getLogger(L2TeleporterInstance.class.getName()); private static final int COND_ALL_FALSE = 0; private static final int COND_BUSY_BECAUSE_OF_SIEGE = 1; private static final int COND_OWNER = 2; private static final int COND_REGULAR = 3; /** * @param template */ public L2TeleporterInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2PcInstance player, String command) { player.sendPacket(ActionFailed.STATIC_PACKET); int condition = validateCondition(player); StringTokenizer st = new StringTokenizer(command, " "); String actualCommand = st.nextToken(); // Get actual command if (actualCommand.equalsIgnoreCase("goto")) { int npcId = getTemplate().npcId; switch (npcId) { case 31095: // case 31096: // case 31097: // case 31098: // Enter Necropolises case 31099: // case 31100: // case 31101: // case 31102: // case 31114: // case 31115: // case 31116: // Enter Catacombs case 31117: // case 31118: // case 31119: // player.setIsIn7sDungeon(true); break; case 31103: // case 31104: // case 31105: // case 31106: // Exit Necropolises case 31107: // case 31108: // case 31109: // case 31110: // case 31120: // case 31121: // case 31122: // Exit Catacombs case 31123: // case 31124: // case 31125: // player.setIsIn7sDungeon(false); break; } if (st.countTokens() <= 0) { return; } int whereTo = Integer.parseInt(st.nextToken()); if (condition == COND_REGULAR) { doTeleport(player, whereTo); return; } else if (condition == COND_OWNER) { int minPrivilegeLevel = 0; // NOTE: Replace 0 with highest level when privilege level is implemented if (st.countTokens() >= 1) { minPrivilegeLevel = Integer.parseInt(st.nextToken()); } if (10 >= minPrivilegeLevel) // NOTE: Replace 10 with privilege level of player doTeleport(player, whereTo); else player.sendMessage("You don't have the sufficient access level to teleport there."); return; } } else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (IndexOutOfBoundsException ioobe) {} catch (NumberFormatException nfe) {} if (val == 1 && player.getLevel() < 41) { showNewbieHtml(player); return; } showChatWindow(player, val); } super.onBypassFeedback(player, command); } @Override public String getHtmlPath(int npcId, int val) { String pom = ""; if (val == 0) { pom = "" + npcId; } else { pom = npcId + "-" + val; } return "data/html/teleporter/" + pom + ".htm"; } private void showNewbieHtml(L2PcInstance player) { if (player == null) return; NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); String filename = "data/html/teleporter/free/" + getTemplate().npcId + ".htm"; if (!HtmCache.getInstance().isLoadable(filename)) filename = "data/html/teleporter/" + getTemplate().npcId + "-1.htm"; html.setFile(filename); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%npcname%", getName()); player.sendPacket(html); } @Override public void showChatWindow(L2PcInstance player) { String filename = "data/html/teleporter/castleteleporter-no.htm"; int condition = validateCondition(player); if (condition == COND_REGULAR) { super.showChatWindow(player); return; } else if (condition > COND_ALL_FALSE) { if (condition == COND_BUSY_BECAUSE_OF_SIEGE) filename = "data/html/teleporter/castleteleporter-busy.htm"; // Busy because of siege else if (condition == COND_OWNER) // Clan owns castle { if (player.getLevel()<40) filename = getHtmlPath(getNpcId(), 0); // Owner message window } } NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile(filename); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%npcname%", getName()); player.sendPacket(html); } private void doTeleport(L2PcInstance player, int val) { L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(val); if (list != null) { //you cannot teleport to village that is in siege if (SiegeManager.getInstance().getSiege(list.getLocX(), list.getLocY(), list.getLocZ()) != null) { player.sendPacket(new SystemMessage(SystemMessageId.NO_PORT_THAT_IS_IN_SIGE)); return; } else if (TownManager.townHasCastleInSiege(list.getLocX(), list.getLocY()) && isInsideZone(L2Character.ZONE_TOWN)) { player.sendPacket(new SystemMessage(SystemMessageId.NO_PORT_THAT_IS_IN_SIGE)); return; } else if (!Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK && player.getKarma() > 0) //karma { player.sendMessage("Go away, you're not welcome here."); return; } else if (list.getIsForNoble() && !player.isNoble()) { String filename = "data/html/teleporter/nobleteleporter-no.htm"; NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile(filename); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%npcname%", getName()); player.sendPacket(html); return; } else if (player.isAlikeDead()) { return; } else if (!list.getIsForNoble() && (Config.ALT_GAME_FREE_TELEPORT || player.getLevel() < 41 || player.reduceAdena("Teleport", list.getPrice(), this, true))) { if (Config.DEBUG) _log.fine("Teleporting player " + player.getName() + " to new location: " + list.getLocX() + ":" + list.getLocY() + ":" + list.getLocZ()); player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ(), true); } else if (list.getIsForNoble() && (Config.ALT_GAME_FREE_TELEPORT || player.destroyItemByItemId("Noble Teleport", 13722, list.getPrice(), this, true))) { if (Config.DEBUG) _log.fine("Teleporting player " + player.getName() + " to new location: " + list.getLocX() + ":" + list.getLocY() + ":" + list.getLocZ()); player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ(), true); } } else { _log.warning("No teleport destination with id:" + val); } player.sendPacket(ActionFailed.STATIC_PACKET); } private int validateCondition(L2PcInstance player) { if (CastleManager.getInstance().getCastleIndex(this) < 0) // Teleporter isn't on castle ground return COND_REGULAR; // Regular access else if (getCastle().getSiege().getIsInProgress()) // Teleporter is on castle ground and siege is in progress return COND_BUSY_BECAUSE_OF_SIEGE; // Busy because of siege else if (player.getClan() != null) // Teleporter is on castle ground and player is in a clan { if (getCastle().getOwnerId() == player.getClanId()) // Clan owns castle return COND_OWNER; // Owner } return COND_ALL_FALSE; } } Link to comment Share on other sites More sharing options...
0 Innos Posted March 25, 2015 Author Share Posted March 25, 2015 bump, anyone? Link to comment Share on other sites More sharing options...
0 LightFusion Posted March 25, 2015 Share Posted March 25, 2015 else if (!Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK && player.getKarma() > 0) //karma { player.sendMessage("Go away, you're not welcome here."); return; } my guess is to compleatly delete this check method, as for ALT_GAME_KARMA it may refer to a flaged player. Link to comment Share on other sites More sharing options...
0 Innos Posted March 25, 2015 Author Share Posted March 25, 2015 But I want to keep this :/ Link to comment Share on other sites More sharing options...
0 LightFusion Posted March 25, 2015 Share Posted March 25, 2015 (edited) But I want to keep this :/ then change it to false in config Edited March 25, 2015 by LightFusion Link to comment Share on other sites More sharing options...
0 Innos Posted March 25, 2015 Author Share Posted March 25, 2015 ALT_GAME_KARMA_PLAYER_CAN_USE_GK = flag player.getKarma() = pk? IS that right? Link to comment Share on other sites More sharing options...
0 Klay Posted March 25, 2015 Share Posted March 25, 2015 ALT_GAME_KARMA_PLAYER_CAN_USE_GK = flag player.getKarma() = pk? IS that right? what is that ? :p Link to comment Share on other sites More sharing options...
0 LightFusion Posted March 25, 2015 Share Posted March 25, 2015 what is that ? :P good question =D ALT_GAME_KARMA_PLAYER_CAN_USE_GK = flag player.getKarma() = pk? IS that right? just find your config folder in gameserver dif folder, and look for - alt game karma, if you cant find it, open config.java, or press Ctrl+click on ALT_GAME_KARMA_PLAYER_CAN_USE_GK, and you gonna jump in refiring class - config, and then press ALT+F and find ALT_GAME_KARMA_PLAYER_CAN_USE_GK use, you should see its reffering name that acctualy creates in properties, so after you find it just change it to false. Link to comment Share on other sites More sharing options...
0 SweeTs Posted March 25, 2015 Share Posted March 25, 2015 (edited) ALT_GAME_KARMA_PLAYER_CAN_USE_GK set it to true from config folder, npc or players.prop Check L2Clan.java you should find something. Edited March 25, 2015 by SweeTs Link to comment Share on other sites More sharing options...
Question
Innos
Hello,
I have 2 questions I can't find any answer:
-How can I enable teleport with flag or pk? Now players cannot
-How can I set clans to level without any players requirements? Btw it's not on character.properties
I am using l2j gracia final
pack here http://www.maxcheaters.com/topic/70522-%CF%80%CF%89%CF%82-%CE%B8%CE%B1-%CE%B1%CE%BD%CE%BF%CE%AF%CE%BE%CE%B5%CF%84%CE%B5-%CE%AD%CE%BD%CE%B1%CE%BD-l2j-gracia-final-server%CE%BA%CE%B1%CE%B9-%CF%80%CF%89%CF%82-%CE%BA%CE%AC%CE%BD%CE%BF%CF%85%CE%BC%CE%B5-compile/
Thanks a lot!
Link to comment
Share on other sites
22 answers to this question
Recommended Posts