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Posted (edited)

hi again i working too make tts script with more option i have try a lot of things but impossibel do what i whant. :/

maby u will help me becose ur are so pro.

my tts quest work perfect now i want add function if i dead go town+rebuf and if i m in front of "jeremy" and i dont have buff windwalk i use soe. but after along and long hour too try that i come here for help becose is totaly impossible for me :/

ty for ur time and thx for help 
  Quote

 

var
item: TL2Item;

function buffCheck: Boolean;
var buff: TL2Buff;
begin
        if not User.Buffs.ByID(1204, buff) then begin
        Result:=true;
        Print('Buffs are needed. Buffing...');
        Delay(500);
        Engine.SetTarget(31360); // NPC ID
        Delay(500);
        Engine.DlgOpen;
        Delay(500);
        Engine.bypasstoserver('custom_dobuff Chat 99');
        Delay(1000);
        Engine.bypasstoserver('custom_dobuff ProfBuffs hs');
        Delay(3000);
        Engine.DlgOpen;
        Delay(500);
        Engine.DlgSel('HEAL all');
        Delay(500);            
    end;
Result:=false;
end;

function deadCheck: Boolean;
begin
Result := false;
    if User.Dead then begin
        Result := true;
        Print('Dead. Pressing to village.');
        Delay(1000);
        Engine.GOHome;  ///here change to town or other
        Delay(10000);
    end;    
end;

function teleport: Boolean;
begin
    if user.inrange(147907,-55217,-2759, 150) and User.Buffs.ByID(1204, buffCheck) then begin
        Delay(500);
        Engine.SetTarget(31275);
        Delay(500);
        Engine.DlgOpen;
        Delay(1500);
        Engine.DlgSel('I want to teleport');
        Delay(1500);
        Engine.DlgSel('Hot Springs');
        Delay(5000);
    end;
Result:=false;
end;

function soe: Boolean;
begin
  if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, buffcheck) then begin
Engine.UseItem(736);
  Delay(15000);
   end;
   Result:=false;
 end;

begin
while true do begin
delay(150);

if User.inrange(150233,-57173,-3002, 250, 150) then begin  
    Engine.MoveTo(149555,-56631,-2907);
    Engine.MoveTo(148897,-56158,-2807);
    Engine.MoveTo(147832,-56033,-2799);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(147732,-58299,-3002, 250, 150) then begin  
    Engine.MoveTo(147708,-57626,-2907);
    Engine.MoveTo(147753,-56220,-2807);
    Engine.MoveTo(147843,-55425,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(145319,-57016,-3002, 250, 150) then begin  
    Engine.MoveTo(145829,-56632,-2908);
    Engine.MoveTo(146697,-56154,-2807);
    Engine.MoveTo(147577,-55974,-2793);
    Engine.MoveTo(147824,-55523,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(146087,-58104,-3002, 250, 150) then begin  
    Engine.MoveTo(146043,-58206,-3007);
    Engine.MoveTo(145356,-57013,-3007);
    Engine.MoveTo(145843,-56667,-2907);
    Engine.MoveTo(146544,-56239,-2807);
    Engine.MoveTo(147573,-55992,-2799);
    Engine.MoveTo(147829,-55510,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(147702,-56295,-2775, 250, 150) then begin  
    Engine.MoveTo(147830,-55546,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(148553,-56015,-2776, 250, 150) then begin  
      Engine.MoveTo(147873,-56091,-2807);
      Engine.MoveTo(147875,-55489,-2759);
      Engine.MoveTo(147907,-55217,-2759);
    end;
    if user.inrange(147907,-55217,-2759, 500) then begin
        buffCheck;
    end;    
    if user.inrange(147907,-55217,-2759, 150) and User.Buffs.ByID(1204, buffcheck) then begin
        teleport;    
        end; 
    if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, soe) then begin
        soe;
    end;
    if user.inrange(149550,-112688,-2090, 150) and User.Buffs.ByID(1204, buffcheck) then begin
delay(500);
        Print('cest parti');
     Engine.MoveTo(149552,-112673,-2090);
delay(500);
engine.settarget(31521);  // Jeremy
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-1.htm');
delay(1500);
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31521-1.htm');
delay(1500);
     Engine.MoveTo(149552,-112673,-2090);
     Engine.MoveTo(149176,-112486,-2090);
     Engine.MoveTo(147868,-113293,-2112);
     Engine.MoveTo(147530,-113296,-2138);
engine.settarget(31547);  // Beolin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31547-1.htm');
delay(1500);
     Engine.MoveTo(147872,-113266,-2146);
     Engine.MoveTo(149319,-113559,-2073);
     Engine.MoveTo(150741,-114764,-1712);
     Engine.MoveTo(153088,-115452,-1593);
     Engine.MoveTo(154449,-115582,-1513);
     Engine.MoveTo(157026,-115443,-1914);
     Engine.MoveTo(157639,-115379,-1930);
engine.settarget(31543);  // Pulin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31543-1.htm');
delay(1500);
     Engine.MoveTo(157228,-113369,-1807);
     Engine.MoveTo(156657,-112526,-1802);
     Engine.MoveTo(156311,-112206,-1932);
     Engine.MoveTo(156560,-111860,-2289);
     Engine.MoveTo(156025,-110567,-2647);
     Engine.MoveTo(156309,-108862,-2667);
     Engine.MoveTo(156057,-107188,-2669);
     Engine.MoveTo(155900,-105806,-2777);
     Engine.MoveTo(155641,-105708,-2780);
engine.settarget(31544);  // naff
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31544-1.htm');
delay(1500);
     Engine.MoveTo(155395,-105315,-2763);
     Engine.MoveTo(154678,-104415,-2824);
     Engine.MoveTo(153756,-102553,-2989);
     Engine.MoveTo(153601,-100979,-2952);
     Engine.MoveTo(150971,-101434,-2924);
     Engine.MoveTo(148682,-100835,-2975);
     Engine.MoveTo(146527,-101012,-3184);
     Engine.MoveTo(144791,-100717,-3307);
     Engine.MoveTo(144362,-102832,-3567);
     Engine.MoveTo(143006,-103981,-3615);
     Engine.MoveTo(141019,-105238,-3641);
     Engine.MoveTo(140668,-105488,-3658);
engine.settarget(31545); //  crocus
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(500);
engine.bypasstoserver('Quest 621_EggDelivery 31545-1.htm');
delay(1500);
     Engine.MoveTo(140696,-105785,-3638);
     Engine.MoveTo(140919,-106503,-3650);
     Engine.MoveTo(141726,-108982,-3596);
     Engine.MoveTo(141726,-108982,-3596);
     Engine.MoveTo(141643,-109405,-3616);
engine.settarget(31546);  //  kuber
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31546-1.htm');
delay(1500);
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31546-1.htm');
delay(1500);
     Engine.MoveTo(141643,-109405,-3616);
     Engine.MoveTo(141726,-108982,-3596);
     Engine.MoveTo(141726,-108982,-3596);
     Engine.MoveTo(140919,-106503,-3650);
     Engine.MoveTo(140696,-105785,-3638);
engine.settarget(31545); //  crocus
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31545-1.htm');
delay(1500);
     Engine.MoveTo(140668,-105488,-3658);
     Engine.MoveTo(141019,-105238,-3641);
     Engine.MoveTo(143006,-103981,-3615);
     Engine.MoveTo(144362,-102832,-3567);
     Engine.MoveTo(144791,-100717,-3307);
     Engine.MoveTo(146527,-101012,-3184);
     Engine.MoveTo(148682,-100835,-2975);
     Engine.MoveTo(150971,-101434,-2924);
     Engine.MoveTo(153601,-100979,-2952);
     Engine.MoveTo(153756,-102553,-2989);
     Engine.MoveTo(154678,-104415,-2824);
     Engine.MoveTo(155395,-105315,-2763);
engine.settarget(31544);  //  naff
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31544-1.htm');
delay(1500);
     Engine.MoveTo(155283,-106772,-2717);
     Engine.MoveTo(154540,-108539,-2721);
     Engine.MoveTo(153823,-110242,-2712);
     Engine.MoveTo(152543,-111234,-2545);
     Engine.MoveTo(150877,-112526,-2256);
     Engine.MoveTo(150222,-113490,-2092);
     Engine.MoveTo(150570,-114863,-1757);
     Engine.MoveTo(152200,-115119,-1595);
     Engine.MoveTo(154120,-115346,-1540);
     Engine.MoveTo(156666,-115444,-1861);
     Engine.MoveTo(157403,-115510,-1913);
     Engine.MoveTo(157642,-115377,-1930);
engine.settarget(31543);  //  pulin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31543-1.htm');
delay(1500);
     Engine.MoveTo(157432,-115484,-1910);
     Engine.MoveTo(155691,-115366,-1678);
     Engine.MoveTo(153455,-115389,-1568);
     Engine.MoveTo(151141,-115269,-1610);
     Engine.MoveTo(149696,-113813,-2062);
     Engine.MoveTo(147916,-113193,-2158);
     Engine.MoveTo(147792,-113288,-2132);
     Engine.MoveTo(147525,-113310,-2138);
engine.settarget(31547); //  beolin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31547-1.htm');
delay(1500);
     Engine.MoveTo(147838,-113278,-2133);
     Engine.MoveTo(149157,-112467,-2090);
     Engine.MoveTo(149549,-112642,-2090);
     Engine.MoveTo(149550,-112688,-2090);
Engine.SetTarget(31521);                                  ///jeremy
Engine.DlgOpen;
Delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
Delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31521-3.htm');
Delay(1500);
Engine.DlgOpen;
Delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
Delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-3.htm');
Delay(1500);
        Print('Yatta');
        Delay(500);
        while not deadCheck do delay(1000); //while not dead, do nothing and wait.
        while not soe do delay(1000);  //  While not use Scroll Of Escape,do nothing and wait.
    end;
end;
end.

Function Needed Too Fix For This Script

  Quote

function soe: Boolean;
begin
  if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, buffcheck) then begin
Engine.UseItem(736);
  Delay(15000);
   end;
   Result:=false;
 end;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, soe) then begin
        soe;
    end;
    if user.inrange(149550,-112688,-2090, 150) and User.Buffs.ByID(1204, buffcheck) then begin
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        while not soe do delay(1000);  //  While not use Scroll Of Escape,do nothing and wait.

for fix and all be great is change buffcheck by buff "for he check ww buff" but when i write butt the line past in red and i cant lunch script :/

Edited by BouKipiKe
Posted (edited)

My Final Quest atm I need find how too back at my dead spot when i m pk for the quest continue where i m die. if any idea :) i'm open :)

  Quote

 

//// Tateosian Script Quest  //// Rebuff if no WW , die Tap Too Town and quest in Loop
var
item: TL2Item;

function buffCheck: Boolean;
var buff: TL2Buff;
begin
        if not User.Buffs.ByID(1204, buff) then begin
        Result:=true;
        Print('Buffs are needed. Buffing...');
        Delay(500);
        Engine.SetTarget(31360); // NPC ID
        Delay(500);
        Engine.DlgOpen;
        Delay(500);
        Engine.bypasstoserver('custom_dobuff Chat 10'); // Sniff for ur Server
        Delay(1000);
        Engine.bypasstoserver('custom_dobuff Custom Spoiler');
        Delay(3000);
        Engine.DlgOpen;
        Delay(500);
        Engine.DlgSel('HEAL');
        Delay(500);            
    end;
Result:=false;
end;

function deadCheck: Boolean;
begin
Result := false;
    if User.Dead then begin
        Result := true;
        Print('Dead. Pressing to village.');
        Delay(1000);
        Engine.GOHome;  ///here change to town or other
        Delay(10000);
    end;
end;

function teleport: Boolean;
begin
    if user.inrange(147907,-55217,-2759, 150) and User.Buffs.ByID(1204, buffCheck) then begin
        Delay(500);
        Engine.SetTarget(31275);
        Delay(500);
        Engine.DlgOpen;
        Delay(1500);
        Engine.DlgSel('I want to teleport');
        Delay(1500);
        Engine.DlgSel('Hot Springs');
        Delay(5000);
    Engine.MoveTo(); // same move too for soe and quest function
    end;
Result:=false;
end;

function soe: Boolean;
var buff: TL2Buff;
begin
Result := false;
  if user.inrange(x,y,z, 150) and not User.Buffs.ByID(1204, buff) then begin    // same move too for soe and quest function
Result := true;
Engine.UseItem(736);
  Delay(15000);
   end;
 end;

function quest: Boolean;
var buff: TL2Buff;
begin
    if user.inrange(x,y,z, 150) and User.Buffs.ByID(1204, buff) then begin  // same move too for soe and quest function
delay(500);
Engine.MoveTo(149522,-112683,-2090);
engine.settarget(31521);  // Jeremy
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-1.htm');
delay(1500);
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31521-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31547);  // Beolin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31547-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31543);  // Pulin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31543-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31544);  // naff
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31544-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31545); //  crocus
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(500);
engine.bypasstoserver('Quest 621_EggDelivery 31545-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31546);  //  kuber
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31546-1.htm');
delay(1500);
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31546-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31545); //  crocus
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31545-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31544);  //  naff
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31544-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31543);  //  pulin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31543-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
engine.settarget(31547); //  beolin
engine.dlgopen;
delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31547-1.htm');
delay(1500);
      Engine.MoveTo(); // Make ur Own Patch
      Engine.MoveTo();
Engine.SetTarget(31521);                                  ///jeremy
Engine.DlgOpen;
Delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Egg Delivery');
Delay(1500);
engine.bypasstoserver('Quest 621_EggDelivery 31521-3.htm');
Delay(1500);
Engine.DlgOpen;
Delay(1500);
Engine.DlgSel('Quest');
Delay(1500);
Engine.DlgSel('Delivery of special liquor');
Delay(1500);
engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-3.htm');
Delay(1500);
    Engine.MoveTo(149761,-112448,-2090);
    end;
Result:=false;
end;

begin
while true do begin
delay(150);

if User.inrange(150233,-57173,-3002, 250, 150) then begin  
    Engine.MoveTo(149555,-56631,-2907);
    Engine.MoveTo(148897,-56158,-2807);
    Engine.MoveTo(147832,-56033,-2799);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(147732,-58299,-3002, 250, 150) then begin  
    Engine.MoveTo(147708,-57626,-2907);
    Engine.MoveTo(147753,-56220,-2807);
    Engine.MoveTo(147843,-55425,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(145319,-57016,-3002, 250, 150) then begin  
    Engine.MoveTo(145829,-56632,-2908);
    Engine.MoveTo(146697,-56154,-2807);
    Engine.MoveTo(147577,-55974,-2793);
    Engine.MoveTo(147824,-55523,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(146087,-58104,-3002, 250, 150) then begin  
    Engine.MoveTo(146043,-58206,-3007);
    Engine.MoveTo(145356,-57013,-3007);
    Engine.MoveTo(145843,-56667,-2907);
    Engine.MoveTo(146544,-56239,-2807);
    Engine.MoveTo(147573,-55992,-2799);
    Engine.MoveTo(147829,-55510,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(147702,-56295,-2775, 250, 150) then begin  
    Engine.MoveTo(147830,-55546,-2759);
    Engine.MoveTo(147907,-55217,-2759);
    end;
if User.inrange(148553,-56015,-2776, 250, 150) then begin  
      Engine.MoveTo(147873,-56091,-2807);
      Engine.MoveTo(147875,-55489,-2759);
      Engine.MoveTo(147907,-55217,-2759);
    end;
    if user.inrange(147907,-55217,-2759, 500) then begin
        buffCheck;
    end;    
    if user.inrange(x,y,z, 150) and User.Buffs.ByID(1204, buffCheck) then begin  // /loc infront of buffer
        teleport;          
    end;
    if user.inrange(x,y,z, 150) and not User.Buffs.ByID(1204, soe) then begin  // same move too for soe and quest function
        soe;          
    end;  
    if user.inrange(x,y,z, 150) and User.Buffs.ByID(1204, quest) then begin  // same move too for soe and quest function
        quest;          
    end;  
    if User.Dead then begin
         deadCheck;  
    end;
end;
end.

 

  Quote

 

For Edit Ur Path Point Really easy With Adrenalin u just need open setting of ur char >> Combat Zone >> Moove with Path Point >> Current and Add "do this for all ur loc needed". After just Download NotePad++ and u load ur setting on NotePad++ >> Search >> Replace >> change  X=" for Engine.MoveTo(  etc for y and z. and u copy paste easy in ur script enjoy :)

 

Edited by BouKipiKe
Posted

Hello guys maybe you know any script how i can bypass the bot-guard at l2damage? For example after some time server ask to put one number and then you can farm again. Maybe can bypass it with something? 

thanks!

Posted
  On 6/16/2015 at 6:01 PM, TrankLL said:

Maybe you can send me  script code? couse i dont understand this...

this is how world works kid:

 

dont understand? learn

dont want to? pay

Posted
  On 6/16/2015 at 6:32 PM, AlmostGood said:

this is how world works kid:

 

dont understand? learn

dont want to? pay

if whant add skype adr.bot i can give to you encrypted script for damage captcha

Posted (edited)

Anyone knows how to select (buy) and confirm the dagger for example in this "multisell" store for a script?

 

4a4e6a93e3.jpg

 

EDIT: SOLVED.

 

Engine.NPCExchange(10476,1);

Edited by tommy_demateo
Posted
  On 6/19/2015 at 8:23 PM, LAPDS said:

wath command i can use if my char is death go to the "clan hall"?, the command Engine.GoHome; leave in village only.

engine.gohome(rtclanhall);

i think this works

Posted
  On 3/22/2015 at 5:05 PM, adr.bot said:

 

Enjoy :D this is just example, need rewrite script for your server


var
item: TL2Item;

function buffCheck: Boolean;
var buff: TL2Buff;
begin
    if not User.Buffs.ByID(1204, buff) then begin
        Result:=true;
        Print('Buffs are needed. Buffing...');
        Engine.MoveTo(82968, 53240, -1488);
        Delay(500);
        Engine.SetTarget(30176); // NPC ID
        Delay(500);
        Engine.DlgOpen;
        Delay(500);
        Engine.DlgSel(1);
        Delay(500);
        Print('Buffed.');
        Engine.MoveTo(82968, 53208, -1488);        
    end;
Result:=false;
end;

function deadCheck: Boolean;
begin
Result := false;
    if User.Dead then begin
        Result := true;
        Print('Dead. Pressing to village.');
        Delay(1000);
        Engine.FaceControl(0,false);
        Engine.GoHome;
        Delay(10000);
    end;
end;

begin
while true do begin
delay(150);

if User.inrange(80334,54400,-1552, 250, 150) then begin
		Engine.MoveTo(80334,54400,-1552);
		Engine.MoveTo(80969,53698,-1558);
		Engine.MoveTo(81540,53454,-1494);
		Engine.MoveTo(82480,53340,-1494);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(82323,55466,-1520, 250, 150) then begin
		Engine.MoveTo(82323,55466,-1520);
		Engine.MoveTo(82403,54498,-1523);
		Engine.MoveTo(82589,53861,-1486);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(82123,53535,-1488, 250, 150) then begin
		Engine.MoveTo(82123,53535,-1488);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(80304,56241,-1552, 250, 150) then begin
		Engine.MoveTo(80304,56241,-1552);
		Engine.MoveTo(81470,55682,-1523);
		Engine.MoveTo(82256,55294,-1523);
		Engine.MoveTo(82510,54035,-1494);   
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(82445,56012,-1520, 250, 150) then begin
		Engine.MoveTo(82445,56012,-1520);
		Engine.MoveTo(82341,54950,-1523);
		Engine.MoveTo(82574,53833,-1486);  
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(80054,53209,-1552, 250, 150) then begin
		Engine.MoveTo(80054,53209,-1552);
		Engine.MoveTo(80624,53611,-1558);
		Engine.MoveTo(81772,53468,-1494);
		Engine.MoveTo(82289,53472,-1494);
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(80513,52980,-1552, 250, 150) then begin
		Engine.MoveTo(80513,52980,-1552);
		Engine.MoveTo(80165,53065,-1558);
		Engine.MoveTo(80630,53610,-1558);
		Engine.MoveTo(81688,53447,-1494);
		Engine.MoveTo(82303,53338,-1494);   
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(80267,55497,-1552, 250, 150) then begin
		Engine.MoveTo(80267,55497,-1552);
		Engine.MoveTo(80359,54536,-1558);
		Engine.MoveTo(80792,53785,-1558);
		Engine.MoveTo(81495,53421,-1494);
		Engine.MoveTo(82323,53362,-1494); 
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(79933,55752,-1552, 250, 150) then begin
		Engine.MoveTo(79933,55752,-1552);
		Engine.MoveTo(80349,55208,-1558);
		Engine.MoveTo(80470,54217,-1558);
		Engine.MoveTo(81053,53602,-1558);
		Engine.MoveTo(81974,53465,-1494);    
		Engine.MoveTo(82950,53186,-1494);
    end;
	if User.inrange(80594,55837,-1552, 250, 150) then begin
		Engine.MoveTo(80594,55837,-1552);
		Engine.MoveTo(81899,55492,-1523);
		Engine.MoveTo(82240,55142,-1523);
		Engine.MoveTo(82531,53946,-1494);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(82213,53964,-1488, 250, 150) then begin
		Engine.MoveTo(82213,53964,-1488);
		Engine.MoveTo(82668,53709,-1486);  
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(83327,55410,-1520, 250, 150) then begin
		Engine.MoveTo(83327,55410,-1520);
		Engine.MoveTo(82607,55592,-1523);
		Engine.MoveTo(82184,54809,-1523);
		Engine.MoveTo(82563,53882,-1488);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(79706,52986,-1552, 250, 150) then begin
		Engine.MoveTo(79706,52986,-1552);
		Engine.MoveTo(80427,53549,-1558);
		Engine.MoveTo(80812,53655,-1558);
		Engine.MoveTo(81979,53439,-1494);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(82880,55390,-1520, 250, 150) then begin
		Engine.MoveTo(82880,55390,-1520);
		Engine.MoveTo(82375,55524,-1523);
		Engine.MoveTo(82367,54313,-1493);
		Engine.MoveTo(82651,53734,-1486);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(82552,53447,-1488, 250, 150) then begin
		Engine.MoveTo(82552,53447,-1488);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if User.inrange(82638,53885,-1488, 250, 150) then begin
		Engine.MoveTo(82638,53885,-1488);    
		Engine.MoveTo(82950,53186,-1494);
    end;
    if user.inrange(82888, 53240, -1488, 500) then begin
        buffCheck;
    end;                                                
    
    if user.inrange(82968, 53208, -1488, 150) and User.Buffs.ByID(1204, buffCheck) then begin
        Print('Teleport to Apostate.');
        Engine.SetTarget(30832);
        Engine.DlgOpen;
        Delay(500);
        Engine.DlgSel('Catacomb');
        Delay(500);
        Engine.DlgSel('Apostate');
        Delay(5000);
    end;    
                          
    if user.inrange(-20237, -250797, -8163, 500) then begin
        Print('Apostate. Moving to spot');
  	Engine.MoveTo(-20168,-250744,-8160);
  	Engine.MoveTo(-19304,-250728,-8160);
  	Engine.MoveTo(-18968,-250504,-8160);
  	Engine.MoveTo(-18456,-250504,-8160);
  	Engine.MoveTo(-16792,-250536,-8160);
  	Engine.MoveTo(-16424,-250760,-8160);
  	Engine.MoveTo(-14888,-250776,-8160);
  	Engine.MoveTo(-14536,-250424,-8160);
  	Engine.MoveTo(-14408,-249160,-8160);
  	Engine.MoveTo(-13768,-249064,-8160);
  	Engine.MoveTo(-13736,-247848,-8160);
        Print('AA farm: ON!');
        Delay(500);
        Engine.FaceControl(0, true);
        while not deadCheck do delay(1000); //while not dead, do nothing and wait.
    end;
end;
end.

Thanks alot i was able to adjust it to my server :D

 

I have a question tho, I would like to add this small function but i don't know where i can add it,

for example when buff ends and bot is alive ,bot stop  and use alt+b to rebuff then continue running script

I'm thinking that this line should include deadCheck: Boolean; and buffCheck: Boolean; but i`m not sure in which lines should i add them

A small hint will help !

Posted (edited)
  On 6/21/2015 at 3:46 AM, Equagf said:

Thanks alot i was able to adjust it to my server :D

 

I have a question tho, I would like to add this small function but i don't know where i can add it,

for example when buff ends and bot is alive ,bot stop  and use alt+b to rebuff then continue running script

I'm thinking that this line should include deadCheck: Boolean; and buffCheck: Boolean; but i`m not sure in which lines should i add them

A small hint will help !

 

 hi man i give u my script for farm at CrypOfDisgrace for steel spoil maby that can help u.

  Quote
var
item: TL2Item;

function buffCheck: Boolean;
var buff: TL2Buff;
begin
    if not User.Buffs.ByID(1204, buff) then begin
        Result:=true;
        Print('Buffs are needed. Buffing...');
        Engine.MoveTo(87111,-143439,-1318);
        Delay(500);
        Engine.SetTarget(31360); // NPC ID
        Delay(500);
        Engine.DlgOpen;
        Delay(500);
        Engine.bypasstoserver('custom_dobuff Chat 99');
        Delay(1000);
        Engine.bypasstoserver('custom_dobuff ProfBuffs Spoil');
        Delay(5000);
        Engine.DlgOpen;
        Delay(500);
        Engine.DlgSel('HEAL all');
        Delay(500);
        Engine.MoveTo(87135,-143437,-1288,-1288);        
    end;
Result:=false;
end;

function deadCheck: Boolean;
begin
Result := false;
    if User.Dead then begin
        Result := true;
        Print('Dead. Pressing to village.');
        Delay(1000);
        Engine.FaceControl(0,false);
        Engine.GoHome;
        Delay(5000);
    end;
end;

function soe: Boolean;
var buff: TL2Buff;
begin
    if not User.Buffs.ByID(1204, buff) then begin
        Result:=true;
        Print('soe bro');
        Delay(1000);
        Engine.FaceControl(0,false);
        Delay(1000);
    Engine.UseItem(736);
        Delay(5000);
    end;
end;

function teleport: Boolean;
begin
    if user.inrange(87135,-143437,-1288, 150) and User.Buffs.ByID(1204, buffCheck) then begin
        Engine.SetTarget(31964);
        Engine.DlgOpen;
        Delay(500);
        Engine.DlgSel('I want to teleport');
        Delay(500);
        Engine.DlgSel('Crypts of Disgrace');
        Delay(5000);
      Engine.MoveTo(55697,-117944,-3355);
      Engine.MoveTo(55677,-116648,-3502);
      Engine.MoveTo(55379,-115669,-3556);
        Print('AA farm: ON!');
        Delay(500);
        Engine.FaceControl(0, true);
    end;
Result:=false;
end;

begin
while true do begin
delay(150);

if User.inrange(87402,-140209,-1536, 250, 150) then begin
        Engine.MoveTo(87354,-141085,-1440);
        Engine.MoveTo(87263,-142373,-1340);
        Engine.MoveTo(87140,-143393,-1318);
    end;
    if User.inrange(84912,-141501,-1536, 250, 150) then begin
        Engine.MoveTo(85489,-142053,-1440);
        Engine.MoveTo(86426,-142552,-1342);
        Engine.MoveTo(87184,-142700,-1332);
        Engine.MoveTo(87140,-143393,-1318);
    end;
    if User.inrange(88500,-142550,-1363, 250, 150) then begin
        Engine.MoveTo(87436,-142688,-1332);
        Engine.MoveTo(87140,-143393,-1318);
    end;
    if User.inrange(84494,-143531,-1562, 250, 150) then begin
        Engine.MoveTo(84602,-142035,-1541);
        Engine.MoveTo(84912,-141501,-1536);
        Engine.MoveTo(85489,-142053,-1440);
        Engine.MoveTo(86426,-142552,-1342);
        Engine.MoveTo(87184,-142700,-1332);
        Engine.MoveTo(87140,-143393,-1318);
    end;
    if User.inrange(87330,-142829,-1312, 250, 150) then begin
        Engine.MoveTo(87140,-143393,-1318);
        end;
      if User.inrange(89783,-141672,-1567, 250, 150) then begin
        Engine.MoveTo(89230,-142053,-1467);
        Engine.MoveTo(88524,-142490,-1367);
        Engine.MoveTo(87516,-142625,-1366);
        Engine.MoveTo(87196,-143183,-1319);      
        Engine.MoveTo(87140,-143393,-1318);
    end;
    if User.inrange(86253,-142519,-1337, 250, 150) then begin
        Engine.MoveTo(87184,-142700,-1332);
        Engine.MoveTo(87140,-143393,-1318);
    end;
    if user.inrange(87140,-143393,-1318, 500) then begin
        buffCheck;
    end;    
    if user.inrange(87135,-143437,-1288, 150) and User.Buffs.ByID(1204, buffCheck) then begin
        teleport;          
    end;
    if user.inrange(55379,-115669,-3556, 500) and not User.Buffs.ByID(1204, soe) then begin
        soe;   
    end;
    if User.Dead then begin
         deadCheck;          
    end;
end;
end.

 

i think u need too creat fonction and make new line at the end

  Quote

 

exemple
///////////////////////////////////////////////////////////////
function rebuff: Boolean;
var buff: TL2Buff;
begin
    if not User.Buffs.ByID(1204, buff) then begin
        Result:=true;
        Delay(1000);
        Engine.FaceControl(0,false);
        Delay(1000);
-----------------------------------
Here write ur alt+b cmd buff
----------------------------------
        Delay(1000);
        Engine.FaceControl(0,true);
        Delay(1000);
    end;
end;
/////////////////////////////////////////////////////////////////
    if not User.Dead and not User.Buffs.ByID(1204, rebuff) then begin  /// Or maby Try If User.Alive "maby work :) sry i start un adr too :)"
         rebuff;          
    end;
////////////////////////////////////////////////////////////////

Edited by BouKipiKe

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