Jump to content
  • 0

Question

Posted (edited)

Hi,

I spawned chests, but when I first time run server I can't open them with keys, for tests I've modified opening chance to 100% in chests.java script, but when I make reload scripts from admin panel they are working like should, when I restart server I can't open chest (they ust start attacking) until I make reload scripts, where is problem? I'm using latest free Acis source.

Edited by Meikis

9 answers to this question

Recommended Posts

  • 0
Posted (edited)

Only the chests?

 

I didin't checked other scripts for same problems, I mean chests are working, but chance to open them with keys is - 0, even if set 100% in script, when I reload script chance is working like is set in the script.

Edited by Meikis
  • 0
Posted

On rev 339 chests can be opened right after server start without a problem (tested it by myself). I checked the logs and seems like chests are not changed since rev 305 so there should be no difference between rev 339 and rev 320 (latest free rev) on that matter. If you use customs they may cause the problem which is my only guess so far.

  • 0
Posted

On rev 339 chests can be opened right after server start without a problem (tested it by myself). I checked the logs and seems like chests are not changed since rev 305 so there should be no difference between rev 339 and rev 320 (latest free rev) on that matter. If you use customs they may cause the problem which is my only guess so far.

 

Do you tested them on their base spawns or you spawned them? I'm spawning 18286 chest. For now I just added script reload method to gameserver.java, but it's not fix at all. Here is my chests.java : http://pastebin.com/02abU73c , all lines which I've modified was marked - meikis. 

  • 0
Posted (edited)

Tryskell answered to your topic and here is the problem, change the 101 to 100.

 

What's the problem with "if (Rnd.get(100) < 101)"? It's like "if (true)" or no if at all (because Rnd.get(100) returns value between 0 and 99 which is always less than 101). It's just inefficient way to say "do it" that's all :)

 

Do you tested them on their base spawns or you spawned them? I'm spawning 18286 chest. For now I just added script reload method to gameserver.java, but it's not fix at all. Here is my chests.java : http://pastebin.com/02abU73c , all lines which I've modified was marked - meikis. 

 

I tested with their base spawns but I don't believe that matters as the script just requires NPC with registered npcId. So I got no idea what's wrong :(

Edited by roko91
  • 0
Posted (edited)

I don't know how you make your edits, but if you edit the script INSIDE data/scripts, directly, you obviously have to reload scripts or reload server in order to relaunch a compile and see your changes.

 

At least, I never experienced issues and I coded 320+ scripts, with numerous edits "on the fly" (simply reloading //reload quest xxx).

 

I should recall you got a button in the shift + left click admin panel while clicking on a NPC to see current scripts this NPC is attached to. If he isn't registered here, then your script didn't compile at all :

  • possible coding issue you did, leading to compile error and so the script is skipped
  • you used a # to comment the script loading
  • you deleted physically the script .java file
  • you dropped the npcid from the event listeners

RooT told me in few rare cases, the script couldn't reload correctly. But personnally I never experienced this issue.

Edited by Tryskell

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • This update resaves 25_25 from the original (with sounds) (without the cave below) Some emitter fixes (removed waterfalls with high-poly meshes) The geodata is old, but it works Everything else is unchanged Download P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.  
    • GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
    • 我们感谢您的 反馈 并希望让服务变得更加 优秀! 如果您使用过我们的服务并愿意分享您的体验(任何体验——积极或建设性),请在Trustpilot上留下评价,并获得$1作为感谢。 链接: https://www.trustpilot.com/review/socnet.pro 如何获得奖励: 1. 前往Trustpilot并留下您的评价 2. 向我们发送发布确认截图,以及带有与评价用户名一致的授权账户截图。 3. 指定哪个商店应收到这 $1 奖励。根据商店不同,可能需要您的用户名/电子邮箱。 您的反馈帮助我们成长,并让项目对社区中的每一位成员变得更好。感谢您与我们同行! 条款: 此活动仅适用于一个唯一用户。不允许多账号行为。 项目有效链接: 数字商品商店(网站): 前往 商店 Telegram 机器人: 前往 – 通过 Telegram 方便访问商店。 虚拟号码服务: 前往 用于购买 Telegram Stars 的 Telegram 机器人: 前往 – 在 Telegram 中快捷且优惠地购买 Stars。 SMM 面板: 前往 – 推广您的社交媒体账户。 我们想向您展示当前的 促销和特别优惠列表 用于购买我们提供的产品与服务: 1. 您可在首次购买时使用优惠码:SOCNET(15% 折扣) 2. 获得 $1 商店余额或 10–20% 折扣——只需在我们网站注册后,按照模板填写您的用户名:“SEND ME BONUS, MY USERNAME IS...”并在我们的论坛主题中发布! 3. 首次启动 SMM 面板可获得 $1:只需在我们的网站(Support)提交主题为 “Get Trial Bonus” 的工单。 4. 我们的 Telegram 频道以及 Stars 购买机器人中每周都有 Telegram Stars 抽奖! 新闻: ➡ Telegram 频道: https://t.me/accsforyou_shop ➡ WhatsApp 频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord 服务器: https://discord.gg/y9AStFFsrh 联系方式与支持: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock