i passed this code for bug report but i cant understand where should i make a folder so report will be saved?
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import java.io.*;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.L2GameClient;
import com.l2jfrozen.gameserver.network.clientpackets.Say2;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.CreatureSay;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
/**
* @author squallcs
*
*/
public class L2BugReportInstance extends L2FolkInstance
{
private static String _type;
public L2BugReportInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("send_report"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
String msg = null;
String type = null;
type = st.nextToken();
msg = st.nextToken();
try
{
while (st.hasMoreTokens())
{
msg = msg + " " + st.nextToken();
}
sendReport(player, type, msg);
}
catch (StringIndexOutOfBoundsException e)
{
}
}
}
static
{
new File("log/BugReports/").mkdirs();
}
private void sendReport(L2PcInstance player, String command, String msg)
{
String type = command;
L2GameClient info = player.getClient().getConnection().getClient();
if (type.equals("General"))
_type = "General";
if (type.equals("Fatal"))
_type = "Fatal";
if (type.equals("Misuse"))
_type = "Misuse";
if (type.equals("Balance"))
_type = "Balance";
if (type.equals("Other"))
_type = "Other";
try
{
String fname = "log/BugReports/" + player.getName() + ".txt";
File file = new File(fname);
boolean exist = file.createNewFile();
if (!exist)
{
player.sendMessage("You have already sent a bug report, GMs must check it first.");
return;
}
FileWriter fstream = new FileWriter(fname);
BufferedWriter out = new BufferedWriter(fstream);
out.write("Character Info: " + info + "\r\nBug Type: " + _type + "\r\nMessage: " + msg);
player.sendMessage("Report sent. GMs will check it soon. Thanks...");
for (L2PcInstance allgms : L2World.getInstance().getAllGMs())
allgms.sendPacket(new CreatureSay(0, Say2.SHOUT, "Bug Report Manager", player.getName() + " sent a bug report."));
System.out.println("Character: " + player.getName() + " sent a bug report.");
out.close();
}
catch (Exception e)
{
player.sendMessage("Something went wrong try again.");
}
}
@Override
public void onAction(L2PcInstance player)
{
if (!canTarget(player))
{
return;
}
if (this != player.getTarget())
{
player.setTarget(this);
player.sendPacket(new MyTargetSelected(getObjectId(), 0));
player.sendPacket(new ValidateLocation(this));
}
else if (!canInteract(player))
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
showHtmlWindow(player);
}
player.sendPacket(new ActionFailed());
}
private void showHtmlWindow(L2PcInstance activeChar)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("");
replyMSG.append("<html><title>Bug Report Manager</title>");
replyMSG.append("<body><br><br><center>");
replyMSG.append("<table border=0 height=10 bgcolor=\"444444\" width=240>");
replyMSG.append("<tr><td align=center><font color=\"00FFFF\">Hello " + activeChar.getName() + ".</font></td></tr>");
replyMSG.append("<tr><td align=center><font color=\"00FFFF\">There are no Gms online</font></td></tr>");
replyMSG.append("<tr><td align=center><font color=\"00FFFF\">and you want to report something?</font></td></tr>");
replyMSG.append("</table><br>");
replyMSG.append("<img src=\"L2UI.SquareWhite\" width=280 height=1><br><br>");
replyMSG.append("<table width=250><tr>");
replyMSG.append("<td><font color=\"LEVEL\">Select Report Type:</font></td>");
replyMSG.append("<td><combobox width=105 var=type list=General;Fatal;Misuse;Balance;Other></td>");
replyMSG.append("</tr></table><br><br>");
replyMSG.append("<multiedit var=\"msg\" width=250 height=50><br>");
replyMSG.append("<br><img src=\"L2UI.SquareWhite\" width=280 height=1><br><br><br><br><br><br><br>");
replyMSG.append("<button value=\"Send Report\" action=\"bypass -h npc_" + getObjectId() + "_send_report $type $msg\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">");
replyMSG.append("</center></body></html>");
nhm.setHtml(replyMSG.toString());
activeChar.sendPacket(nhm);
activeChar.sendPacket(new ActionFailed());
}
}
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
-----------
In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
discord
wiz0642_81242
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aris96
i passed this code for bug report but i cant understand where should i make a folder so report will be saved?
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