caganitas Posted September 19, 2014 Posted September 19, 2014 Another probably simple question but i cant seem to find. Where can one define the amount of crops that come from mobs when harvesting? thanks! Quote
0 Sighed Posted September 20, 2014 Posted September 20, 2014 Another probably simple question but i cant seem to find. Where can one define the amount of crops that come from mobs when harvesting? thanks! manordata.txt Quote
0 caganitas Posted September 24, 2014 Author Posted September 24, 2014 (edited) manordata.txt That is used to change the ratio of crops/mats and seed prices i believe, i want to set the value for the number of crops a mob gives, like you do for spoils for example. Edited September 24, 2014 by caganitas Quote
0 mcbigmac Posted September 24, 2014 Posted September 24, 2014 Can't remember - but if there's not something in npcdata (i believe not). Then it's deep somewhere in a base AI class. Investigate the heirarchy of mobs that are manor spoilable or whatever you call it. Quote
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caganitas
Another probably simple question but i cant seem to find. Where can one define the amount of crops that come from mobs when harvesting?
thanks!
3 answers to this question
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