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Another probably simple question but i cant seem to find. Where can one define the amount of crops that come from mobs when harvesting?

 

thanks!

 

manordata.txt

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Posted (edited)

manordata.txt

That is used to change the ratio of crops/mats and seed prices i believe, i want to set the value for the number of crops a mob gives, like you do for spoils for example.

Edited by caganitas
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Posted

Can't remember - but if there's not something in npcdata (i believe not).

 

 

Then it's deep somewhere in a base AI class.

 

Investigate the heirarchy of mobs that are manor spoilable or whatever you call it.

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