I have this community board class master code, I tried to adapt it to my L2j Server and for some reason it doesn't work. I tried many different things to fix it and make it work but nothing. I got it to show the html on the community board but all it does is tell players that their class and witch level they can change classes. It is supposed to show buttons with the class available to then when they reach the proper level to change class.
Can anyone take a look on it and see if you can help me fix it. I appreciate if anyone help.
Thank you.
Obs: No errors on Eclipse.
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://l2jpsproject.eu/>.
*/
package com.l2jserver.gameserver.communitybbs.Managers;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;
import com.l2jserver.Config;
import com.l2jserver.gameserver.communitybbs.Manager.BaseBBSManager;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.base.ClassId;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
public class ClassBBSManager extends BaseBBSManager
{
private static ClassBBSManager _Instance = null;
public static ClassBBSManager getInstance()
{
if (_Instance == null)
{
_Instance = new ClassBBSManager();
}
return _Instance;
}
@Override
public void parsecmd(String command, L2PcInstance activeChar)
{
ClassId classId = activeChar.getClassId();
int jobLevel = classId.level();
int level = activeChar.getLevel();
TextBuilder html = new TextBuilder("");
html.append("<br>");
html.append("<center>");
if (Config.ALLOW_CLASS_MASTERS_LISTCB.isEmpty() || !Config.ALLOW_CLASS_MASTERS_LISTCB.contains(jobLevel))
{
jobLevel = 3;
}
if ((((level >= 20) && (jobLevel == 0)) || ((level >= 40) && (jobLevel == 1)) || ((level >= 76) && (jobLevel == 2))) && Config.ALLOW_CLASS_MASTERS_LISTCB.contains(jobLevel))
{
L2Item item = ItemTable.getInstance().getTemplate(Config.CLASS_MASTERS_PRICE_ITEMCB);
html.append("Price for class is: <font color=\"LEVEL\">");
html.append(Util.formatAdena(Config.CLASS_MASTERS_PRICE_LISTCB[jobLevel])).append("</font> <font color=\"LEVEL\">").append(item.getName()).append("</font> Really want one click class?<br>");
for (ClassId cid : ClassId.values())
{
if (cid == ClassId.inspector)
{
continue;
}
if (cid.childOf(classId) && (cid.level() == (classId.level() + 1)))
{
html.append("<br><center><button value=\"").append(cid.name()).append("\" action=\"bypass -h _bbsclass;change_class;").append(cid.getId()).append(";").append(Config.CLASS_MASTERS_PRICE_LISTCB[jobLevel]).append("\" width=250 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></center>");
}
}
html.append("</center>");
}
else
{
switch (jobLevel)
{
case 0:
html.append("Greetings " + activeChar.getName() + "! Your current class is <font color=F2C202>" + activeChar.getClassId().name() + "</font>.<br>");
html.append("Class level at: <font color=F2C202>20 level.</font><br>");
html.append("Class level at: <font color=F2C202>40 level.</font><br>");
html.append("Class level at: <font color=F2C202>76 level.</font><br>");
break;
case 1:
html.append("Congratulation " + activeChar.getName() + "! you are <font color=F2C202>" + activeChar.getClassId().name() + "</font>now.<br>");
break;
case 2:
html.append("Greetings " + activeChar.getName() + "! Your current class is <font color=F2C202>" + activeChar.getClassId().name() + "</font>.<br>");
html.append("Class level at: <font color=F2C202>20 level.</font><br>");
html.append("Class level at:<font color=F2C202>40 level.</font><br>");
html.append("Class level at: <font color=F2C202>76 level.</font><br>");
break;
case 3:
html.append("Greetings " + activeChar.getName() + "! Your current class is <font color=F2C202>" + activeChar.getClassId().name() + "</font>.<br>");
html.append("Congratulation !.<br>");
if (level >= 76)
{
html.append("Your level is over <font color=F2C202>76</font>! There is no more classes available to you.<br>");
}
break;
}
}
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
adminReply.setFile(activeChar.getLang(), "data/html/CommunityBoard/5.htm");
adminReply.replace("%classmaster%", html.toString());
separateAndSend(adminReply.getHtm(), activeChar);
if (command.startsWith("_bbsclass;change_class;"))
{
StringTokenizer st = new StringTokenizer(command, ";");
st.nextToken();
st.nextToken();
short val = Short.parseShort(st.nextToken());
int price = Integer.parseInt(st.nextToken());
L2Item item = ItemTable.getInstance().getTemplate(Config.CLASS_MASTERS_PRICE_ITEMCB);
L2ItemInstance pay = activeChar.getInventory().getItemByItemId(item.getItemId());
if ((pay != null) && (pay.getCount() >= price))
{
activeChar.destroyItem("ClassMaster", pay, price, activeChar, true);
changeClass(activeChar, val);
parsecmd("_bbsclass;", activeChar);
}
else if (Config.CLASS_MASTERS_PRICE_ITEMCB == 57)
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
}
else
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
}
}
}
private void changeClass(L2PcInstance activeChar, short val)
{
if (activeChar.getClassId().level() == ClassId.values()[val].level())
{
return;
}
if (activeChar.getClassId().level() == 3)
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THIRD_CLASS_TRANSFER));
}
else
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLASS_TRANSFER));
}
activeChar.setClassId(val);
if (activeChar.getClassId().level() == 2)
{
activeChar.getInventory().addItem("bbsClassManager", 6622, 1L, activeChar, null);
}
if (activeChar.isSubClassActive())
{
activeChar.getSubClasses().get(Integer.valueOf(activeChar.getClassIndex())).setClassId(activeChar.getActiveClass());
}
else
{
if (activeChar.getClassId().level() == 0)
{
activeChar.getInventory().addItem("bbsClassManager", 8869, 15L, activeChar, null);
}
else if (activeChar.getClassId().level() == 1)
{
activeChar.getInventory().addItem("bbsClassManager", 8870, 15L, activeChar, null);
}
activeChar.setBaseClass(activeChar.getActiveClass());
}
if (activeChar.getClassId().getId() == 97)
{
activeChar.getInventory().addItem("bbsClassManager", 15307, 1L, activeChar, null);
}
else if (activeChar.getClassId().getId() == 105)
{
activeChar.getInventory().addItem("bbsClassManager", 15308, 1L, activeChar, null);
}
else if (activeChar.getClassId().getId() == 112)
{
activeChar.getInventory().addItem("bbsClassManager", 15309, 4L, activeChar, null);
}
activeChar.broadcastUserInfo();
}
@Override
public void parsewrite(String ar1, String ar2, String ar3, String ar4, String ar5, L2PcInstance activeChar)
{
}
}
Dear users! We are happy to announce a major update of our bot!
What’s new:
Long-term number rental
You can now rent virtual numbers for a long period (hours, days, or months)! This is perfect for those who need constant access to a number to receive SMS from various services.
Number history
A new feature allows you to view all your rented numbers in one place! You can:
• See the full history of all numbers (instant and long-term)
• View all received SMS codes
• Return to active numbers to receive additional SMS
• See the status of each number
Gift coupon system
You can now activate gift coupons directly in the bot! Just go to your profile and click “Activate gift coupon” — your balance will be topped up automatically!
Chinese language
Full support for the Chinese language has been added! The bot is now available in three languages: Russian, English, and Chinese. Switching languages has become even more convenient.
Improved rental process
Before purchasing a number, detailed service information is now displayed:
• Service name
• Ability to receive repeated SMS
• Rental duration
• Cost
This will help you make a more informed decision before renting.
Quick rental
The “Virtual numbers (SMS)” button has now been renamed to “Quick rental” for greater clarity and convenience.
Go to the SMS service
This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
Question
disorder25
I have this community board class master code, I tried to adapt it to my L2j Server and for some reason it doesn't work. I tried many different things to fix it and make it work but nothing. I got it to show the html on the community board but all it does is tell players that their class and witch level they can change classes. It is supposed to show buttons with the class available to then when they reach the proper level to change class.
Can anyone take a look on it and see if you can help me fix it. I appreciate if anyone help.
Thank you.
Obs: No errors on Eclipse.
Edited by disorder253 answers to this question
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