Neysor Xavius Posted August 28, 2014 Posted August 28, 2014 (edited) i am selling my own made files with sources i dont sale the files (before the last rr that , admin warren ask me to nerf some classes) you can join and test (features etc etc etc) Price: Discussable via pm contact: via pm Payment method, paypal (and cost? low) :) server features : http://l2xavius.eu/forum/topic/6-interlude-feature-list/ Based on frozen 1004 also (Double login with phx for duping is fixed) thanks to brutus Edited August 28, 2014 by Neysor Xavius
Neysor Xavius Posted August 28, 2014 Author Posted August 28, 2014 Finest files you mean?lol well if you dont fucking know dont fucking post please , yea armors/stats are from finest, anything else is not oh my god , i wont make threads here cause its not maxcheaters its maxsmartasses
xDafuQ Posted August 28, 2014 Posted August 28, 2014 Ofcourse not finest resists with 0 secs time/mob drops are exaclty the same as shared finest also there's is an hidden mob with op drops and you dont even know it. Also item stats are the same too...ye ofc u made then.
Neysor Xavius Posted August 28, 2014 Author Posted August 28, 2014 (edited) Ofcourse not finest resists with 0 secs time/mob drops are exaclty the same as shared finest also there's is an hidden mob with op drops and you dont even know it. Also item stats are the same too...ye ofc u made then. WHAT HAS TO DO IF YOU COPY SKILLS FOLDER?! OMG it is hard to copy those? Get the fuck out of the topic if you dont know shit! please jeasus (stats of weapon are made by me though) :) isnt hard to read statistics via client and add the bonus, if you are a lamer yes ofc is hard Features that i made: APC Grandboss with cinematics on a different zone 85 lvl rates x50 after 80 Exploits fixes + bugs fixes that i guess if you open an interlude server they will work for sure ! So dont judge (Some codes that are applied there is from BruTus too yea i paid also for this to match my needs so please stay away hater) also for you XDAFUQ copy a server feature isnt a crime and not hard, get over it Edited August 28, 2014 by Neysor Xavius
l2outlaw.net Posted August 29, 2014 Posted August 29, 2014 Yeah sure,after ressurecting L2Finest pack once more,you will use the fully backdoored pack to Open hahahaha,im so curious what will happen on your gracia final!!
Neysor Xavius Posted August 29, 2014 Author Posted August 29, 2014 Yeah sure,after ressurecting L2Finest pack once more,you will use the fully backdoored pack to Open hahahaha,im so curious what will happen on your gracia final!! ohh welcome to our balls the 2 that scammed khalifa and claims that outlaw is made by him hohoho, our gracia final is not mine and i did not developed it so in my balls
Guest Elfocrash Posted August 29, 2014 Posted August 29, 2014 WHAT HAS TO DO IF YOU COPY SKILLS FOLDER?! OMG it is hard to copy those? Get the fuck out of the topic if you dont know shit! please jeasus (stats of weapon are made by me though) :) isnt hard to read statistics via client and add the bonus, if you are a lamer yes ofc is hard Features that i made: APC Grandboss with cinematics on a different zone 85 lvl rates x50 after 80 Exploits fixes + bugs fixes that i guess if you open an interlude server they will work for sure ! So dont judge (Some codes that are applied there is from BruTus too yea i paid also for this to match my needs so please stay away hater) also for you XDAFUQ copy a server feature isnt a crime and not hard, get over it You admitted yourself in another post that you don't know java so how the fuck did you make all these things you claim you coded? HAHAHHAAHAHAHHA
Neysor Xavius Posted August 29, 2014 Author Posted August 29, 2014 WHAT HAS TO DO IF YOU COPY SKILLS FOLDER?! OMG it is hard to copy those? Get the fuck out of the topic if you dont know shit! please jeasus (stats of weapon are made by me though) :) isnt hard to read statistics via client and add the bonus, if you are a lamer yes ofc is hard Features that i made: APC Grandboss with cinematics on a different zone 85 lvl rates x50 after 80 Exploits fixes + bugs fixes that i guess if you open an interlude server they will work for sure ! So dont judge (Some codes that are applied there is from BruTus too yea i paid also for this to match my needs so please stay away hater) also for you XDAFUQ copy a server feature isnt a crime and not hard, get over it Next time try to read properly , you java GOD :)
Neysor Xavius Posted August 29, 2014 Author Posted August 29, 2014 who? lol @elfocrash i can apply patches and i can pay brutus :D so whats the problem with the pack?
BruT Posted August 29, 2014 Posted August 29, 2014 (edited) You admitted yourself in another post that you don't know java so how the fuck did you make all these things you claim you coded? HAHAHHAAHAHAHHA do you know java elfo? i guess u didnt even read a single java book yet, oh sorry i forget that your java knowledge is about just to copy-paste "codes" no matter what they do, and if it works in game then the code is "clean" and its done. you are probly the most greedy and malice person i've ever seen, to take peoples money for doing nothing, then to flame them in their own topics just because you can't stand them paying someone else.. thats just insane Edited August 29, 2014 by brut
`NeverMore Posted August 29, 2014 Posted August 29, 2014 who? lol @elfocrash i can apply patches and i can pay brutus :D so whats the problem with the pack? your friend
Guest Elfocrash Posted August 29, 2014 Posted August 29, 2014 "THAT I MADE" Indeed this is the first time I'm reading a java book now called "java cookbook". Till now I'm completely self educated in java and still my features live on since 2012. Not claiming to be good, not even close but still I have the brains to outsmart you. Nevermore can't even talk on developing. Better go leech some codes from that Russian pack you found in a forum.
BruT Posted August 29, 2014 Posted August 29, 2014 (edited) elfocrash the greatest and wisest Elfo.java if (itemId == 99900 && itemCount > 0) { final L2ItemInstance weap1 = ItemTable.getInstance().createItem("weap", Rnd.get(80000, 80017), 1, activeChar); final L2Augmentation aug = AugmentationData.getInstance().generateRandomAugmentation(84, 3, weap1.getItem().getBodyPart(), false); weap1.setAugmentation(aug); final int stat12 = 0x0000FFFF & aug.getAugmentationId(); final int stat34 = aug.getAugmentationId() >> 16; activeChar.sendPacket(new ExVariationResult(stat12, stat34, 1)); InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(weap1); activeChar.sendPacket(iu); StatusUpdate su = new StatusUpdate(activeChar.getObjectId()); su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad()); activeChar.sendPacket(su); // lets see activeChar.destroyItem("Extract", item, activeChar, false); activeChar.getInventory().addItem("create", weap1, activeChar, null); activeChar.sendMessage("Congratulations! You just earned a random rare weapon!"); } if (itemId == 99901 && itemCount > 0) { final L2ItemInstance weap2 = ItemTable.getInstance().createItem("weap", Rnd.get(81001, 81017), 1, activeChar); final L2Augmentation aug = AugmentationData.getInstance().generateRandomAugmentation(84, 3, weap2.getItem().getBodyPart(), false); weap2.setAugmentation(aug); final int stat12 = 0x0000FFFF & aug.getAugmentationId(); final int stat34 = aug.getAugmentationId() >> 16; activeChar.sendPacket(new ExVariationResult(stat12, stat34, 1)); InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(weap2); activeChar.sendPacket(iu); StatusUpdate su = new StatusUpdate(activeChar.getObjectId()); su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad()); activeChar.sendPacket(su); // lets see activeChar.destroyItem("Extract", item, activeChar, false); activeChar.getInventory().addItem("create", weap2, activeChar, null); activeChar.sendMessage("Congratulations! You just earned a random rare weapon"); } if (itemId == 99914 && itemCount > 0) { final L2ItemInstance gems = ItemTable.getInstance().createItem("gems", _gemIds[Rnd.get(0, 5)], 1, activeChar); activeChar.destroyItem("Extract", item, activeChar, false); activeChar.getInventory().addItem("create", gems, activeChar, null); InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(gems); activeChar.sendPacket(iu); activeChar.sendMessage("Congratulations! You just earned a random rare gemstone!"); } RequestRefine.java final L2Augmentation aug = AugmentationData.getInstance().generateRandomAugmentation(lifeStoneLevel, lifeStoneGrade, targetItem.getItem().getBodyPart(), refinerItem.getId(), targetItem); targetItem.setAugmentation(aug); final int stat12 = 0x0000FFFF & aug.getAugmentationId(); final int stat34 = aug.getAugmentationId() >> 16; activeChar.sendPacket(new ExVariationResult(stat12, stat34, 1)); InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(targetItem); activeChar.sendPacket(iu); StatusUpdate su = new StatusUpdate(activeChar); su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad()); activeChar.sendPacket(su); you and your "clean" codes :D familiar codes? do u even know what exvariation packet does :D so that "code" worth 30E? Edited August 29, 2014 by brut
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