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Posted

Quest Path to dragon Ball and Quest Collect the dragon ball are fully working. ( need to be at least level 84 to start the quest)

 

 

Monsters will have x2 p attack at night ( In game time)
 

Event added where its completely random, in day/time/length (max 20 minutes) there will be an increase in drop rate, sp rate,exp rate by 2.

 

Rebirth manager fully reworked to be a 1 click process.

 

Reworked freya instance, Valakas instance cutted out pointless animations, and added stronger AI, At different % of health the Grandbosses will perform different tricks to defend themselves.

 

There are 2 types of champions now, Day champions, and Night champions.

 

Day champions are weaker = but drops are signifinally weaker

 

Night champions  are stronger = drops are significally stronger

 

PvP/Pk titles have been added, as well as PVP reward for player, and pvp assist for summoners.

 

Changed the skill formula for duelists/Tyrants = Proc on damage decreases slowly from level 76 to 85. Duelists/Tyrants are still strong early game, but late game they got significally nerfed.

 

Archers have shorter range by 50, however arrow knock on is increased in speed by 5% = dependant on the attack speed.

 

Pets have been boosted slighly in order to provide better, olympiad and pvp gameplay.

 

Removed custom Gatekeepers, In order to get to the leveling zones, people will have to use retail gatekeepers/airships.

 

Some areas have been slightly boosted for custom challanges/quests

Posted

Quest Path to dragon Ball and Quest Collect the dragon ball are fully working. ( need to be at least level 84 to start the quest)

 

 

Monsters will have x2 p attack at night ( In game time)

 

Event added where its completely random, in day/time/length (max 20 minutes) there will be an increase in drop rate, sp rate,exp rate by 2.

 

Rebirth manager fully reworked to be a 1 click process.

 

Reworked freya instance, Valakas instance cutted out pointless animations, and added stronger AI, At different % of health the Grandbosses will perform different tricks to defend themselves.

 

There are 2 types of champions now, Day champions, and Night champions.

 

Day champions are weaker = but drops are signifinally weaker

 

Night champions  are stronger = drops are significally stronger

 

PvP/Pk titles have been added, as well as PVP reward for player, and pvp assist for summoners.

 

Changed the skill formula for duelists/Tyrants = Proc on damage decreases slowly from level 76 to 85. Duelists/Tyrants are still strong early game, but late game they got significally nerfed.

 

Archers have shorter range by 50, however arrow knock on is increased in speed by 5% = dependant on the attack speed.

 

Pets have been boosted slighly in order to provide better, olympiad and pvp gameplay.

 

Removed custom Gatekeepers, In order to get to the leveling zones, people will have to use retail gatekeepers/airships.

 

Some areas have been slightly boosted for custom challanges/quests

i dont like tyrant/duelist nerf 

 

and retail leveling 

 

the rest are awesome :D nice ideas 

Posted

If  you're interested in some testing just drop me a pm and we can talk there.

 

Added Special APC's

 

There will be available only for the special challanges.

Posted

It's probably first topic out of 100 which i read in last weeks, where author calling him self Developer doesn't look stupid :D

im so tired of all these nexus engines, same global gks, same "pvp" zones and other copy/paste stuff of tryharding kiddos making their servers "unique".

 

Im in and with you good luck.

Posted

Thanks for the kind words ! keep in touch.

 

I am ,looking for some more testers I only received 2 pm's, If anyone else is interested to help me get into beta faster, let me know

Posted

Special Level reward added.

 

on level 20/40/76/85 a player will receive a html pop up announcing the player that he reached to the level described. Also he will receive a scroll that will boost his stats by 10% to monsters for 20 minutes

 

Scrolls will be untradeable and undroppable.

Posted

Got round to installing special PvP kill streak. When a Player reaches 5 kills in a row, " cannot kill from the same ip/clan/party/mac address"

 

for other people its 60 seconds cooldown.

 

After you get 5 kills you will be presented with a html pop up and you will be able to choose a reward of your choice,

 

Items

 

PvP count +

 

Pk COunt +

 

HP/CP/MP back.

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