Jump to content

Recommended Posts

Posted (edited)

hello,

i was thinking something for the olympiad to avoid the feed.. so with some help i created an annonymous system that "covers" the names inside it.

so i want to share the basic version of it.

 

gameserver/network/serverpackets/CharInfo.java

 

169				if(_activeChar.getAppearance().getInvisible())
170				//if(gmSeeInvis)
171				{
172					writeS("Invisible");
173				}
174	+			else if(_activeChar.isInOlympiadMode())
175	+				{
176	+					writeS("Olympiad");
177	+				}

211                 writeD(_activeChar.getObjectId());
212     -           writeS(_activeChar.getName());
212			if (_activeChar.isInOlympiadMode())
213	+		{
214	+			writeS("Challenger");
215	+		}
216	+		else
217	+		{            
218	+			writeS(_activeChar.getName());
219	+		}

288			if(_activeChar.getAppearance().getInvisible())
289			//if(gmSeeInvis)
290			{
291				writeS("Invisible");
292			}
293	+		else if(_activeChar.isInOlympiadMode())
294	+			{
295	+				writeS("Olympiad");
296	+			}
298	-		writeD(_activeChar.getClanId());
299	-		writeD(_activeChar.getClanCrestId());
300	-		writeD(_activeChar.getAllyId());
301	-		writeD(_activeChar.getAllyCrestId());

298	+		if (_activeChar.isInOlympiadMode())
299	+			{
300	+				writeD(0);
301	+				writeD(0);
302	+				writeD(0);
303	+				writeD(0);
304	+						}
305	+		else
306	+		        {
307	+				writeD(_activeChar.getClanId());
308	+				writeD(_activeChar.getClanCrestId());
309	+				writeD(_activeChar.getAllyId());
310	+				writeD(_activeChar.getAllyCrestId());
311	+						}

gameserver/network/serverpackets/ExOlympiadUserInfo.java

58     -          writeS(_activeChar.getName());
58     +          writeS("Challenger");

gameserver/model/entity/olympiad/OlympiadGame.java

62	protected String _playerOneName;
63	protected String _playerTwoName;
64  +	protected String _try1;
65  +	protected String _try2;

100			_players = list;
101			_playerOne = list.get(0);
102			_playerTwo = list.get(1);
103			
104			try
105			{
106	+			_try1 = _playerOne.getClassId().name();
107	+			_try2 = _playerTwo.getClassId().name();

921	protected String getTitle()
922	{
923		String msg = "";
924	-	msg += _playerOneName + " / " + _playerTwoName;
924     +       msg += _try1 + " vs " + _try2;
925		return msg;
926	}

thats'it i think. So check the image below for the results

http://prntscr.com/49mam5 [ it shows the classes that are playing not the names of the players ]

http://prntscr.com/49mazo [ the invisible mode part misses from here. The title will say's "Olympiad" ]

http://prntscr.com/49mbox [ in the end of the match will shout the names of the players ]

 

anyway thats just the basics. To work normally without bugs you have to add restrictions and new damage message system in olympiad to cover the names completely.

Edited by te0x
Posted

great idea, however unless you would do "internal dress me system" its kinda pointless, because...

 

someone puts on a hat, or an accessory that stands out, or if they are hero for example, that will give you away their nick witohut even looking at the chat logs :)

Posted

great idea, however unless you would do "internal dress me system" its kinda pointless, because...

 

someone puts on a hat, or an accessory that stands out, or if they are hero for example, that will give you away their nick witohut even looking at the chat logs :)

ye well thats just the first idea.. as i said u have to add restrictions in chat, on title change, refusal mode etc.. also you can add invisible mode till the game starts to avoid the change on items.. :)

Posted

Check chat at last photo..

ye in the end it shows the players name, but is after the game ends.. so to learn with who u played in the end.

Posted (edited)

great idea, however unless you would do "internal dress me system" its kinda pointless, because...

 

Voila :P

-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIRALL));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
-        writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
+       if (_activeChar.isInOlympiadMode())
+        {
+            writeD(0);
+            writeD(0);
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
+            writeD(0);
+            writeD(6408);
+            writeD(0);
+            writeD(0);
+            writeD(0);
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
+            writeD(0);
+            writeD(0);
+        }
+        else
+        {
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIRALL));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
+            writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
+        }

You can also set one class for everyone and such, like phoenix engine has ;)

Edited by SweeTs
Posted

ye but it will lost the point if u add these ;p at least you should see what items your opposer have and what race it is since it is Olympiad

anyway xD

Posted (edited)

Good but you should "play" with setName() and not with serverpacket infos actually, why? Because in damage screen , the real name will be appeared. (Example: PonyRider hits you for 400 dmg , there it will be the real name)  That's the "bad thing" , except if it's what you want. So if you want to really hide their name , you have to work on setName(). And I think that in this case , you want to really hide it :P. CharInfo serverpacket is the best to edit when players are not attackable ( for example lucky chests events,etc and of course you want hidden names).

Edited by `PonyRider
Posted

ponyrider you're a god, and you're right, even you hide it you will see it in the chat log :P. However maybe put a restriction on the chat log ? a special condition where you wouldn't see damage output in olympiad ?

 

Just a thought, dunno it might be a stupid idea.

Posted (edited)

ponyrider you're a god, and you're right, even you hide it you will see it in the chat log :P. However maybe put a restriction on the chat log ? a special condition where you wouldn't see damage output in olympiad ?

 

Just a thought, dunno it might be a stupid idea.

 

 

Interesting. I think yes it could be done something like this:

### Eclipse Workspace Patch 1.0
#P aCis_gameserver
Index: java/net/sf/l2j/gameserver/model/actor/status/PcStatus.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/status/PcStatus.java	(revision 1)
+++ java/net/sf/l2j/gameserver/model/actor/status/PcStatus.java	(working copy)
@@ -151,7 +151,18 @@
 				SystemMessage smsg;
 				// Send a System Message to the L2PcInstance
 				smsg = SystemMessage.getSystemMessage(SystemMessageId.S1_GAVE_YOU_S2_DMG);
-				smsg.addCharName(attacker);
+				if(attacker instanceof L2PcInstance)
+				{
+					L2PcInstance atcker = (L2PcInstance) attacker;
+					if(atcker.isInOlympiadMode())
+						smsg.addString("Chalenger");
+					else
+						smsg.addPcName(atcker);
+				}
+				else
+				{
+					smsg.addCharName(attacker);
+				}
 				smsg.addNumber(fullValue);
 				getActiveChar().sendPacket(smsg);
 				

But I think it's not all , these systemmessages are available in more than this class. That's only the way. So to be "pro" , this part needs to be added of course :P

Edited by `PonyRider
Posted

Or Even Disable the chat log, period. so when he spawns into the stadium the chat dissapears.

yes but that's bad :P. Anyone likes to see enemy's damage :P

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • @Vedi don't give up bro. We are waiting for this project to come back stronger.  
    • Welcome to L2EpicFail Server developed by gamers for gamers!  OBT - 7th March 2024 at 18:00 GMT+0 GRAND OPENING - 14th March 2025 at 18:00 GMT+0 Website : https://l2epic.fail/ Discord : https://discord.gg/6hwhrkrHBG     Server Features and Rates Xp – 15x Sp – 9x Adena – 6x Drop – 2x Spoil - 2x Seal Stones drop -  3x   Epic Raid Boss drop - 1x Regular RBs - EXP 5x, SP 5x, drop 4x   Quest drop - 1x (some quests customized to 3x) Quest reward - 1x, Adena 3x, EXP 3x, SP 3x     Premium Account Xp +20% Sp +20% Adena +20% Drop +20% Spoil +20% Quest reward +20%   get by vote or donate World chat 20 times/day use ">" in chat. Buff Book outside of town. Applies to all accounts.     Special Features Classic interface ActiveAnticheat Vote System Missions Attendance check And more in information below     Noblesse There are 3 ways how to make noblesse 1 - Retail Quest with killing barakiel 2 - Modifed Quest, choose killing mobs for 100 items instead of barakiel 3 - Can be bought for Epic Coins     Raid Rank Killing regular Raids gives points according to the level of the RB to the clan of the player who killed the boss. At the end of every month, there will be rewards for top clans. For more info, follow our Discord.   monthly period killing RB = points to clan according to RB level rewards up to Valakas Necklace (not the first month) current statistics can be checked online     Epic Bosses & Respawns   Queen Ant 20 - 30 hours respawn window 1 hour always displayed in .epic auto PvP zone (max 43 level) HP boosted drop chance 40% guards, nurses lvl 40   Orfen 20 - 30 hours respawn window 1 hour always displayed in .epic auto PvP zone (max 56 level) HP boosted drop chance 40% earring gives +1 WIT, +1 INT   Core 20 - 30 hours respawn window 1 hour always displayed in .epic auto PvP zone (max 56 level) HP boosted drop chance 40% ring gives +1 STR, +1 DEX   Zaken 44 - 54 hours respawn window 1 hour always displayed in .epic auto PvP zone (max A grade) doors opened only 5 mins HP boosted   Baium Every Sunday 20:30 - 21:30 window 1 hour always displayed in .epic auto PvP zone (13 - 14th ToI level) regular HP   Frintezza Every Monday, Wednesday, Friday 20:00 - 21:00 window 1 hour always displayed in .epic auto PvP zone (all IT entrance) max 5 parties to entry max 500 range from NPC   Antharas Every two weeks on Saturday 21:00 - 22:00 window 1 hour always displayed in .epic auto PvP zone (bridge to heart)   Valakas Every two weeks on Saturday 21:00 - 22:00 window 1 hour always displayed in .epic auto PvP zone (Klein to heart)   every Epic RB drops Epic Medals equal to RB level x 10     Regular Bosses all regular RBs HP boosted M. def boosted a bit to give advantage to fighters all regular RBs respawn 24 - 30 hours every RB drops Epic Medals equal to RB level     Added Skills Mass Sweep - All Bounty Hunters 40+ Block Buff - All Characters, toggle Escape: 20 seconds - All Characters, no more SoEs   Skills autolearn. Losing skills after 16 levels of delevel. Max buffs 24 + 4 with books (no autolearn)     Augments NoGrade - 4% chance MidGrade - 5% chance HighGrade - 7% chance TopGrade - 6% chance   GM shop weapon/armor/jwl (max C grade) shots/spiritshots (max C grade) mana potions (500 MP, 5s)     NPC buffer all buffs, songs, dances including 3rd prof + resists 1 hour duration all chars Buff Book in inventory     Global Gatekeeper all towns including cata/necro ToI 3/5/7/10th     Olympiad Thursday to Saturday 18:00 - 23:50 UTC+0 period 7 days no class participants min 5 base class participants min 10 max enchant +6     Class Transfer 1st class 50k adena 2nd class 500k adena 3rd class 20kk adena + 700 Halisha marks (tradeable)     Noblesse Quest Quest retail like. Moonstone Shards, Demons Blood etc. quest drop boosted     Subclass Quest To get the quest, you have to be 75+ on your main character (start Reorin in Giran) Bring item from Cabrio chest Bring items from Hallate, Kernon and Golkonda chests Bring this back to Reorin Bring 984 B-grade crystals and top B weapon to Reorin Get low A-grade weapon as reward Done , you can take subclass (up to 5) from any Master in town     Clans all clan members get clan skills (no need for titles) max clan slots 65, max ppl in PvP zone 63 leave/dismiss penalty 0 hours max clans in ally 3     Others   max 3 windows per HWID (only one in PvP zone) protection after teleport for 20 seconds arrows and spellbooks drop turned off weight limit 10x, stackable enchants and LS champions blue (5x HP) min level for trade = 40, chat = 20 BoM/MoM spawned in towns Edited November 1, 2024 by NevesOma
    • Im searching to developer to help me 🙂 pm me 🙂
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchiha.sellpass.io/ Join our server for more products : https://discord.gg/uthciha-services https://campsite.bio/utchihaamkt  
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchiha.sellpass.io/ Join our server for more products : https://discord.gg/uthciha-services https://campsite.bio/utchihaamkt  
  • Topics

×
×
  • Create New...