Jump to content

Question

Recommended Posts

  • 0
Posted

gia na kanw th buffer m na mporei o allos na pataei mage kai na pernei ola ta buff gia mage h fighter antistoixa ti prepei na kanw ????

dulepse telika kanonika?

an deis sto 4.htm file kanonika prepei na leei kati tetoio

<tr><td><button value="Fighter Buffs" action="bypass -h Quest 9999_NPCBuffer 2" width="134" height="21" back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td><td><button value="Mage Buffs" action="bypass -h Quest 9999_NPCBuffer 3" width="134" height="21" back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td></tr>
<tr><td><button value="Custom Buffs" action="bypass -h Quest 9999_NPCBuffer 4" width="134" height="21" back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td><td><button value="All Buffs" action="bypass -h Quest 9999_NPCBuffer 5" width="134" height="21" back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td></tr>

gia to fighter buffs p.x. esi tha pass sto quest 2 p.x.

if event == "2":
				st.takeItems(ADENA_ID,160000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
				st.getPlayer().restoreMP()		
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
				st.getPlayer().restoreMP()			
				return "4.htm"
				st.setState(State.COMPLETED)

ta .getInfo(4347,6) einai to buff id kai to level tu buff apo ekei ta rithmizeis

  • 0
Posted

 

afou to l2jhellas exei apo mono tou auti ti buffer..

episis ta imports tis buffer sto frozen me ta imports tis buffer sto hellas einai diaforetika

tespa auto einai to __init__.py apo tin idia buffer gia l2jhellas kai apo oti eida den einai idia me to diko sou diegrapse oti grafei mesa sto __init__.py file mesa kai kane copy auta

import sys
from com.l2jhellas.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jhellas.gameserver.skills import SkillTable
from com.l2jhellas.util.database import L2DatabaseFactory
from com.l2jhellas.gameserver.model.quest import State
from com.l2jhellas.gameserver.model.quest import QuestState
from com.l2jhellas.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9999_NPCBuffer"

NPC         = [9999]
ADENA_ID    = 57
QuestId     = 9999
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 150000  or st.getPlayer().getLevel() < 40 :
			htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			if event == "2":
				st.takeItems(ADENA_ID,160000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
				st.getPlayer().restoreMP()		
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
				st.getPlayer().restoreMP()			
				return "4.htm"
				st.setState(State.COMPLETED)

			if event == "3": 
				st.takeItems(ADENA_ID,80000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)	
				st.getPlayer().restoreMP()	
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)
				st.getPlayer().restoreMP()				
				return "4.htm"
				st.setState(State.COMPLETED)

			if event == "4":
				st.takeItems(ADENA_ID,140000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
				st.getPlayer().restoreMP()				
				return "4.htm"
				st.setState(State.COMPLETED)
                        
			if event == "5":
				st.takeItems(ADENA_ID,400000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)	
				st.getPlayer().restoreMP()	
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)
				st.getPlayer().restoreMP()		
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
				st.getPlayer().restoreMP()
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)	
				st.getPlayer().restoreMP()				
				return "4.htm"			
				st.setState(State.COMPLETED)

			if event == "6":
				st.takeItems(ADENA_ID,1000)
				st.getPlayer().restoreHP()
				return "1.htm"		
				st.setState(State.COMPLETED)

			#Wind Walk
			if event == "7":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Decrease Weight
			if event == "8":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Shield
			if event == "9":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Might
			if event == "10":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Mental Shield
			if event == "11":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Bless the Body
			if event == "12":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Bless the Soul
			if event == "13":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Magic Barrier
			if event == "14":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Resist Shock
			if event == "15":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Concentration
			if event == "16":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Berserker Spirit
			if event == "17":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Bless Shield
			if event == "18":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Vampiric Rage
			if event == "19":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Acumen
			if event == "20":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Empower
			if event == "21":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Haste
			if event == "22":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Guidance
			if event == "23":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Focus
			if event == "24":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			#Death Whisper
			if event == "25":
				st.takeItems(ADENA_ID,25000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
				st.getPlayer().restoreMP()
				return "5.htm"		
				st.setState(State.COMPLETED)

			if event == "26":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(271,1),False,False)	
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "27":
				st.takeItems(ADENA_ID,20000)	
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(272,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "28":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(273,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "29":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(274,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "30":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(275,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "31":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(276,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "32":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(277,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "33":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(307,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "34":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(309,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "35":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(310,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "36":
				st.takeItems(ADENA_ID,20000)		
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(311,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "37":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(366,1),False,False)
				st.getPlayer().restoreMP()
				return "2.htm"

			if event == "38":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(365,1),False,False)
				st.getPlayer().restoreMP()			
				return "2.htm"

			if event == "39":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(264,1),False,False)	
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "40":
				st.takeItems(ADENA_ID,20000)	
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(265,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "41":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(266,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "42":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(267,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "43":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(268,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "44":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(269,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "45":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(270,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "46":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(304,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "47":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(305,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "48":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(306,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"	

			if event == "49":
				st.takeItems(ADENA_ID,20000)	
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(308,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "50":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(363,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"

			if event == "51":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(364,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"	

			if event == "52":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(349,1),False,False)
				st.getPlayer().restoreMP()
				return "3.htm"		
				st.setState(State.COMPLETED)
				
				
			#Chant of Battle
			if event == "53":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1007,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Shielding
			if event == "54":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1009,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Fire
			if event == "55":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1006,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Flame
			if event == "56":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1002,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of life
			if event == "57":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Fury
			if event == "58":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1251,2),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Evasion
			if event == "59":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1252,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Rage
			if event == "60":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1253,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Revenge
			if event == "61":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1284,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Vampire
			if event == "62":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1310,4),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Eagle
			if event == "63":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1309,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Predator
			if event == "64":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1308,3),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Spirit
			if event == "65":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1362,1),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#Chant of Victory
			if event == "66":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1363,1),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)
				
			#chant of magnus
			if event == "67":
				st.takeItems(ADENA_ID,20000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1413,1),False,False)
				st.getPlayer().restoreMP()
				return "7.htm"
				st.setState(State.COMPLETED)	
			
			#MPreg
			if event == "68":
				st.takeItems(ADENA_ID,1000)
				st.getPlayer().restoreMP()
				return "1.htm"		
				st.setState(State.COMPLETED)

			#CPHEAL
			if event == "69":
				st.takeItems(ADENA_ID,1000)
				st.getPlayer().restoreCP()
				return "1.htm"		
				st.setState(State.COMPLETED)			
				
			if htmltext != event:
				st.setState(State.COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(State.STARTED)
	   return InitialHtml

QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

re file de 3erw alla pataga na kanw buff kai ekana might px kai ekane victory kai perasa mia allh kai exei auto sta imports to alla3a me tou hellas kai de douleuei mhpws mporeis na m peis ti na kanw????

 

import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
 
 
 
kai to alla3a me ayto
 
 
import sys
from com.l2jhellas.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jhellas.gameserver.skills import SkillTable
from com.l2jhellas.util.database import L2DatabaseFactory
from com.l2jhellas.gameserver.model.quest import State
from com.l2jhellas.gameserver.model.quest import QuestState
from com.l2jhellas.gameserver.model.quest.jython import QuestJython as JQuest
  • 0
Posted

giati poli apla den perneis to last rev tou hellas?

egw skepsou den to exw doulepsei kan auto to project kai apla katevasa na dw ti paizei na se help kai vrika oti iparxei hdh mesa kai doulevei 100% ara an den exeis to last rev (pou einai shared ennow) katevase to kai pare apo ekei ta files tis buffer 

  • 0
Posted

giati poli apla den perneis to last rev tou hellas?

egw skepsou den to exw doulepsei kan auto to project kai apla katevasa na dw ti paizei na se help kai vrika oti iparxei hdh mesa kai doulevei 100% ara an den exeis to last rev (pou einai shared ennow) katevase to kai pare apo ekei ta files tis buffer 

dld ti prepei na kanw se exasa....

  • 0
Posted

pane grapse sto forum you hellas to provlima sou tha pareis voitheia http://l2jhellas.info/

tha vreis tin teleftaia version tou pack kai mporeis na pareis tin buffer apo kei pou doulevei

h buffer p eixe to pack otan to anoi3a sthn arxh douleue komple...perasa mia allh kai apo tote gamh8hke o dias kai 9elw na ftia3w auth p perasa twra....

  • 0
Posted

h buffer p eixe to pack otan to anoi3a sthn arxh douleue komple...perasa mia allh kai apo tote gamh8hke o dias kai 9elw na ftia3w auth p perasa twra....

katevase apo edw to last rev compiled pack http://www.maxcheaters.com/topic/147540-interlude-l2jhellas/

kai apla pare ta arxeia tis buffer pare opws einai ton fakelo 9999_NPCBuffer kai perna tin ston diko sou server

  • 0
Posted

katevase apo edw to last rev compiled pack http://www.maxcheaters.com/topic/147540-interlude-l2jhellas/

kai apla pare ta arxeia tis buffer pare opws einai ton fakelo 9999_NPCBuffer kai perna tin ston diko sou server

dld to katebazw kanw auto p m eipes kai 8a douleuei auth h buffer p perasa monos m??

Guest
This topic is now closed to further replies.


  • Posts

    • It's a 5 days ago project. I initially started with the idea from C4, 4 months ago, you can see my stuff in the first posts of this thread. I experimented with scene loads while learning Odin and experimenting with graphics programming. Elfo got inspired by the idea and thought of implementing the full client, smth I didn't wanna do. I personally didn't look for inspiration on anything, just having fun with a new language. And elfo did the rest on his own. How about you act like an adult and acknowledge something good that's in front of you and respect the grind that Elfo pushed out since mot of vibe coders quit after a month or run out of money to invest into it. All the vibe wow slop and this recent one will get abandoned in a bit, you'll see. Also @Northy you sound like such a childish text book narcissist. Go touch some grass outside, you're not winning anything here. Have a good life 
    • ⭐ Fast support & replacement warranty guaranteed. All fresh links in stock with automated delivery!
    • Will open: 23 September 2026 | 20:00 GMT+2 Are you ready for a unique, hard-farm High Five journey? Join L2DragonLand where you can learn every skill in the game and build the ultimate character! Progress through custom farming zones and endless progression possibilities.   Server Features: XP Rate: 500x SP Rate: 2x   Drop / Spoil: 20x   Hard Farm Gameplay Safe Enchant: +600   Max Enchant: +600   Max Attribute: Level 7 Multiskill System: Learn every single skill in the game.   Custom Content: Zone Progression: Farm and progress through custom zones Item Upgrade System: Upgrade your gear step-by-step Custom Weapons & Armor: Packed with massive % P.Atk, M.Atk, P/M.Def, HP/CP stats Unique Visuals: Every item has unique custom stats and visual effects Additional Features Custom Buffer in Main Towns Custom Buff Learn NPC Global Gatekeeper Automated In-Game Events Lottery System Fast Boss Respawns: Crucial raid bosses respawn every 10 seconds Olympiad Every Two Weeks   Website: http://l2dragonland.eu/   Discord: https://discord.gg/geVGy8Xcpv   L2DragonLands
    • you can lie as much as you want. idea from git.   Open source h5 game engine on rust : https://github.com/nascimentolh/CanastraEngine
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..