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  • 4 weeks later...
Posted (edited)

i wanna change one monster

 

(i know change .UTX file <<systextures>>)   but I do not know how can i change .UKX files? <<animations>>

Edited by L2KingWorld
Posted

I want to add two more hands this monster

was easy to do .UTX file

only hands up as if not where necessary. and for this I have to do .UKX file

Posted

I cannot understand what this program

when you talk about change UKX don't know what mean, if you mean create new UKX files, or modify original of client, the link he give you of umodel, is a tool for unpack files, in this case animations (UKX), so for use it just create a batch export and inside put this: umodel -export package.ukx and is all, ofc you need put package in same folder of umodel or add to enviroment variables the new patch of umodel to execute from everywere :)

Posted

when you talk about change UKX don't know what mean, if you mean create new UKX files, or modify original of client, the link he give you of umodel, is a tool for unpack files, in this case animations (UKX), so for use it just create a batch export and inside put this: umodel -export package.ukx and is all, ofc you need put package in same folder of umodel or add to enviroment variables the new patch of umodel to execute from everywere :)

 

show me how to change .UKX file

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