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is a decent list for lvl 3 builder.

=========================================COMMANDES NORMALES======================================== 
//announce [message] 
//critannounce [message] 
making an announcement. 
 
//gmon 
Enable some GM's options, in order to start 'GMing the server'.
 
//undying [on|off]
Invulnerability. 
 
//healthy 
Heals targets hp/mp fully 
 
//hide [on|off] 
 
//gmliston 
Register you in the GM list (/gmlist)
 
//gmspeed 1..5 
Increase your speed (you can also use superhaste - ID 7029 lvl [1-4]
 
//gmchat name message 
this just a simple way to tell a player somthing. like 
//gmchat bob your in big trouble! 
 
=================================================================================================== 
===========================================INFO SERVER============================================== 
//who 
Who's online.
 
//serverstat 
up time, item on ground, players, NPC, protocol version 
 
//npccount 
NPC's online spawned. Really useful when creating new areas with NPC's.
 
//allgm 
You get the online GM list with the BuilderLVL. Useful to trace illegal builders.
 
//actorcount 
You get the players' number and NPC's in the area.
 
=================================================================================================== 
============================================AUTO REFUSE============================================= 
//whisper [on|off] 
so when whisper is off means no one can message you when 
whispers on they can message you. 
 
//friendaddon 
//friendaddoff 
//tradeon 
//tradeoff [/color]
Autorefuses requests: /friendinvite ou /trade 
======================================================================== 
============================PLAYER PARTY================================ 
//stopsay name time 
Chatban //stopsay bob 50 (= thats 50 min) 
 
//kick name
Shut out the player.
 
//char_stop [temps(min)] 
//party_stop [temps(min)] 
Fossilization.
 
//debug name 
Give info about the char in target.
 
//showparty 
You get the list and classid of the party members of you target.
 
//infectedskill 
check character buffs 
 
//check_bot 1..3 
1. OOG Walker
2. IG Walker
3. Superman
 
=================================================================================================== 
============================================DEPLACEMENTS============================================ 
//party_teleport 
//sendhome name 
Recall player or party to town 
 
//partytel [bookmark] 
Teleport your party to the bookmark (//bk) 
 
//teleportto name 
This makes so you warp to the player. 
 
//recall name 
This just warps the player to you. 
 
//teleport x y z 
Teleport you if you give the good location (/loc), usefull with maccros.
 
//send_gmroom 
Send your target in jail.
 
//camera [on|off] 
Fly mode. Alt+h to add the chat windows while using this mode. 
 
//bk 
//bk [name] 
Set bookmark del or tp to. //bk name create the bookmark. 
 
//telbookmark [bookmarkname] 
use //bk. teleport yourself.
 
=================================================================================================== 
=============================================SUMMON================================================ 
//summon [id|nom] quantity (Itemdata.txt) 
Note: Builder lvl1, only GM's with builder 1 are allowed to summon items.
 
//summon name = npc (npc_pch.txt) 
example //summon orc_archer (that would summon an orc archer 
//summon orc_archer 5 would summon 5 orc archers of them... 
Note: Only builder lvl 1 and 2 can summon NPC's.
 
//create_pet 1..11 [LVL] 
1=wolf 2-4=hatchling 5-7=stryder 8=sin eater 9-11=baby 
 
//dice [itemID] [number] 
Throw the ID's object on the floor and desappear. [number] -> Time before desappearing (no way to pick up it anyway).
 
//summonnpc [iD|Name][Number] 
Summons Npcs 
 
//setai [Monster ID] 
Gives a npc different AI 
 
//spawn_npcs [Count][AI] 
 
//killnpc 
Kill your NPC target, no drop.
 
//ride_wyvern 
Your target rides a wyvern.
 
================================================================================================== 
=============================================NOBLESSE============================================== 
//set_noblesse 
//set_hero 
You become a hero, this cannot be used on a target. Just yourself.
 
//ns hero 0 
//ns noblesse 0 
Enable/disabled your target hero status. 
 
//subjob 
Subclass relying on the ID class and subjob number [1-3] => not tested.
 
=================================================================================================== 
=============================================CLASS SKILL============================================= 
//setclass [ClassID] 
To the target! 
 
//set_skill_all 
Target Learns all possible skills 
 
//delskill [skill ID] 
Deletes skill from target 
 
//setskill [skill ID] 
Gives skill to target. Skill de GM id de 6000
 
//announce --быстрый анонс (я думаю это все знают :grin:)
//setannounce [id] [текст] --задает анонс , выдаваемый клиенту при подключении 
//delannounce [id] --удаляет анонс , выдаваемый клиенту при подключении 
//set_interval_announce add [int] [id] [текст] --задает периодический анонс с периодом [int] (10,20,30 ...) (анонсы должны быть приостановлены в момент добавления\удаления)
//set_interval_announce del [int] [id] [текст] --удаляет периодический анонс с периодом [int] (10,20,30 ...) (анонсы должны быть приостановлены в момент добавления\удаления)
//set_interval_announce start --приостанавливает периодические анонсы
//set_interval_announce end --запускает периодические анонсы
 
осады\замки
//set_siege [castle_id] [год] [месяц] [день] [часы] [минуты] --задаёт начало осады замка
//set_siege_end [castle_id] [год] [месяц] [день] [часы] [минуты] --задаёт конец осады замка
//set_siege_period [castle_id] [время] --период осады замка [castle_id] , [время] в секундах
//set_quick_siege [castle_id] [время] --быстрая осада замка [castle_id] , [время] в секундах до начала осады
//set_castle_owner [castle_id] [clan_id] --устанавливает клан [clan_id] владельцем замка [castle_id]
//reset_castle_owner [castle_id] --освобождает замок [castle_id]
//attack [castle_id] [clan_id] --записывает клан [clan_id] на осаду замка [castle_id] атакующим
//defend [castle_id] [clan_id] --записывает клан [clan_id] на осаду замка [castle_id] защищающим
//show_castle_info [castle_id] --показывает статус замка
 
эвенты
//event [type] [on|off] --включает \ отключает эвент типа [type] ..... бестолковая )
//load_event --загружает первый эвент из файла eventdata.ini
//load_npcsettings --расставляет эвент-менеджеров по городам
 
7 печатей
//ssq_info --статус + немного инфо
//ssq cyclemode default 2 --запуск 7 печатей в стандартном режиме 
//ssq manual 2 --запуск 7 печатей в ручном режиме с 2 циклами
//ssq event_period гггг/мм/дд чч:мм:сс гггг/мм/дд чч:мм:сс --период эвента (при ручном задании)
//ssq seal_period гггг/мм/дд чч:мм:сс гггг/мм/дд чч:мм:сс --период действия печати (при ручном задании , 
//ssq quickcycle [время] --быстрый цикл на [время] секунд
//ssq setwinner [сторона] --задает сторону-победитля
//ssq sealowner [печать] [сторона] --отдает печать стороне
 
Управление чарами
//setparam --задает параметры выбранного чара
//setskill [skill_id] [skill_lvl] --дает скилл [skill_id] уровня [skill_lvl] выбранному чару
//delskill [skill id] --забирает скилл [skill_id] у выбранного чара
//setclass [class_id] --устанавливает профессию [class_id] выбранному чару
//set_hero --делает выбранного чара героем
//set_nobless --делает выбранного чара дворянином
//healthy --восстанавливает выбранному чару хп\мп
//sendhome [ник] --отправляет чара с ником [ник] в ближайший город
//recall [ник] --призывает к себе чара с ником [ник]
//stopsay [ник] [время] --запрет чата чару [ник] на [время] минут
//kick [charname] --выкидывает из игры чара [charname]
 
Кланы\альянсы
//disband [clan_name] --распускает клан [clan_name]
//disband2 [alliance_name] --распускает альянс [alliance_name] 
//declare_clan_war [clan_1] [clan2] --начинает войну клана [clan_1] с [clan_2]
//check_bot [1..3] --проверка на бота выбранного чара 
//declare_truce [clan_1] [clan2] --перемирие кланов [clan_1] , [clan_2]
//set_pledge_level [clan] [lvl] --устанавливает уровень [lvl] клану [clan]
//reset_clan_leader [clan] [leader_name] --назначает чара [leader_name] лидером клана [clan]
//reset_clan_name [clan_name] [new_clan_name] --меняет название клана [clan_name] на [new_clan_name]
//reset_alliance_name [alliance_name] [new_alliance_name] --меняет название альянса [alliance_name] на [new_alliance_name]
 
Предметы\нпц
//summon [id | name] [количество] --призывает предмет\нпц [id] . Если количество не задано , призывает 1 
//summon2 [enchant] [id | name] --призывает предмет [id | name] , заточенный на [enchant]
//summon3 [id] [id2] --призывает предметы от [id] до [id2]
//teleport_to_npc [NPC class id | NPC name] --телепорт к нпц [NPC class id | NPC name]
 
Прочие полезности
//teleport x y z --телепорт в точку с координатами x y z
//teleportto [charname] --телепорт к чару [charname]
//ride_wyvern --оседлать виверна
//create_pet [id] [lvl] --создает питомца [id] уровня [lvl]
//hide [on|off] --включение\отключение невидимости
//undying [on|off] --включение\отключение бемссмертия
//polymorph [npc id|npc name] --превращает в моба [npc id|npc name] 
//diet [on|off] --включение\отключения лимита веса
//set_zzaga_hero --временно дает статус героя
//gmspeed [1..5] --повышает скорость бега
//set_nobless 1 только на себя.
//set_door_status <имя_двери> <статус>
//set_door_status aden_colosseum_001_001 close
//set_door_status aden_colosseum_001_002 close
//set_door_status aden_colosseum_002_001 close
//set_door_status aden_colosseum_002_002 close
 
//invite user_name – снять штраф с юзера
//invite2 clan_name – раз просит имя клана, наверно это тоже что и //join
//join clan_name - снять штраф с клана 
//join2 alliance_name – снять штраф по выходу из али
 
 
----------------------------------------------------------------------
 
//abnormal_change [type (1-3)]//accept_escape_command on/off 
//add_peti_chat char 
//addcomment COMMENT 
//agitdeco command blablabla... 
//agitdeco list agit 
//agitdeco reset agit deco_type 
//agitdeco set agit deco_id 
//attack castle(agit) pledge 
//auction_close agit_name 
//auction_open agit_name 
//blockuser flag target_name 
//camera on/off 
//can_make_clan user_name 
//cancelgmpeti [username] 
//cease_fire pledge1 pledge2 
//cease_fire2 alliance1 alliance2 
//char_stop [min] 
//check_bot 1-3 
//col_setcolor color time_l2(min) 
//controltower_levelup [controltower|all] level 
//create_pet 1~11 level 
//create_pledge pledge_name 
//debug [name | .] 
//declare_alliance_war enemy_alliance_name 
//declare_clan_war clan_1 clan2 
//declare_truce clan_1 clan2 
//declare_truce2 enemy_alliance_name 
//defend castle pledge 
//defend_register castle pledge 
//defend_reject castle pledge 
//delannounce [ANNOUNCE_ID] 
//delquest [quest id] 
//delskill [skill id] 
//dice dice_classid number 
//diet [on|off] 
//disband clan_name 
//disband2 alliance_name 
//dismiss_partyroom partyroom_id 
//door_levelup [doorname|all] level(total%) 
//enable_plane_collision collisio_name 1/0 
//escape_mode (1~4) 
//event type [on/off] 
//eventmatch [create | leader | item_rule | skill_rule | lock | unlock | start | pause | end | info | list | score | remove | msg | fence | dispelall | useskill | manage] ... 
//eventmatch create [match_rule] [team1_name] [team2_name] [x] [y] [z] [fence_width] [fence_height] 
//eventmatch dispelall [match_id] 
//eventmatch end [match_id] 
//eventmatch fence [match_id] [fence_state] 
//eventmatch firecracker [who] 
//eventmatch info [match_id] 
//eventmatch item_rule [match_id] [allow_all | deny_all | A(item_id) | D(item_id)] ... 
//eventmatch leader [match_id] [1|2] [leader_id] 
//eventmatch lock [match_id] [1|2] 
//eventmatch manage [match_id] 
//eventmatch msg [match_id] [type] [message] 
//eventmatch pause [match_id] 
//eventmatch remove [match_id] 
//eventmatch score [match_id] [team1_score] [team2_score] 
//eventmatch skill_rule [match_id] [allow_all | deny_all | A(skill_id) | D(skill_id)] ... 
//eventmatch start [match_id] 
//eventmatch unlock [match_id] [1|2] 
//eventmatch useskill [match_id] [skill_id] [skill_level] ... 
//eventmatchop
  1. ... 
//eventmatchop observer [match_id] [on|off] 
//expel_from_castle castle 
//force_peti charname message 
//gmchat charname message 
//gmspeed [0..5] 
//hide [on|off] 
//inspect_partyroom partyroom_id 
//invalid NPC 
//invite user_name 
//invite2 clan_name 
//join clan_name 
//join2 alliance_name 
//kick [CHAR_NAME] 
//leavepetimsg [username] [msg] 
//left_peti_chat char 
//load_pledge pledge 
//loadhtml
 ... 
//lotto_cancel round 
//lotto_set_draw day_of_week(sun,mon,tue,wed,thu,fri,sat) hour(0~23) 
//lotto_set_number n1 n2 n3 n4 n5 
//lotto_set_reward adena 
//market_price item_type enchant 
//mid_victory castle pledge 
//move_cell dir cellcount 
//NPC does not exist 
//npcpos_event [event name] [on/off] 
//ns command blablabla... 
//ns diary class page 
//ns hero hero_type 
//ns nobless nobless_type 
//object must be npc 
//observer agit 
//observer_start x y z yaw pitch 
//olympiad command blablabla... 
//olympiad quick id user1 user2 
//olympiad result winner loser point 
//olympiad start_time year month day hour min 
//olympiad term sec 
//olympiad term_ex start_sec, bonus1_sec, bonus2_sec, bonus3_sec, bonus_4_sec, nominate_sec 
//play_music music_name 
//play_voice voice_name delay(msec) 
//polymorph [npc id|npc name] 
//ps_stop [min] 
//quiet [on|off] 
//recall [CHAR_NAME] 
//register_tb_pledge agit pledge npctype 
//register_tb_user agit user 
//reset_alliance_name original_alliance_name new_alliance_name 
//reset_castle_owner castle 
//reset_clan_leader pledge_name leader_name 
//reset_clan_name original_clan_name new_clan_name 
//reset_respawn npc_db_name 
//ride type 
//sendhome [CHAR_NAME] 
//set_bp param value(sec) 
//set_castle_owner castle pledge 
//set_castle_status castle no 
//set_controltower_status control_tower_name [idle|dest|work|breakable|unbreakable] 
//set_door_hp door hp 
//set_door_status door [init|breakable|unbreakable|open|close] 
//set_fatigue_time [fatigue_time_sec] 
//set_freeze_field castle_name [on|off] 
//set_journal quest_id state 
//set_npclook tick 
//set_pausable castle_name [on|off] 
//set_petition_disable_time t1 t2 
//set_pledge_level pledge level 
//set_quick_siege castle sec 
//set_siege castle year mon day hour min 
//set_siege_end castle year mon day hour min 
//set_siege_period castle sec 
//set_tb agit field value 
//setannounce [ANNOUNCE_ID] [interval] [ANNOUNCE_MESSAGE] 
//setarea area_name [on|off] 
//setbuilder [CHAR_NAME] [bUILDER_LEVEL] 
//setcastleincome [id] [0..1] [1] [0..100000000] 
//setonetimequest [quest id] [state] 
//setparam param value 
//setpower power_id 
//setquest quest_id state [state2] 
//setskill [skill id] [level] 
//settax castle 0...100 
//settime hhmm 
//show (superpoint name | territory | npcpos) 
//show_agit_info agit_name 
//show_alliance_info alliance_name 
//show_castle_door_hp castle 
//show_castle_info castle 
//show_castle_tax castle 
//show_clan_info pledge_name 
//show_door_hp door 
//show_partyroom [name] [index] 
//siege_list castle_id 
//snoop [char name | .] [no | off] 
//snoop [char name | .] [ON | OFF] 
//social [num] 
//spawn_npcs count ai 
//ssq addmember [part 1~2] [sealnum 1~3] 
//ssq addtimeattack [room no] [part] [point] 
//ssq command [arg1 ... argN] 
//ssq cyclemode [mode] [half cycle interval(min)] (mode: default, quick, manual) 
//ssq dropguard [1 or 0] 
//ssq event_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss 
//ssq partinfo [part number] (twilight : 1, dawn : 0) 
//ssq quickcycle [second] (start cycle after N second) 
//ssq quickcycle [second] accepted 
//ssq quickcycle [second] failed 
//ssq reset : accepted 
//ssq reset : failed 
//ssq seal_period yyyy/mm/dd hh:mm:ss yyyy/mm/dd hh:mm:ss 
//ssq setpoll [part] [seal num] [count] 
//ssq setsealowner [seal no] [part] 
//ssq setuserpoint [point] 
//ssq setwinner [part] 
//ssq winner_effect [winner no] [immediately] 
//stoplogin [CHAR_NAME] [sTOP_MINUTE] 
//stopsay [CHAR_NAME] [sTOP_MINUTE] 
//subjob change subjob_class 
//subjob command blablabla... 
//subjob delete subjob_index(1...) 
//subjob new new_class 
//subjob renew subjob_id subjob_class 
//summon_illusion item_class_id count 
//telbookmark [bookmark name] 
//teleport x y [z] 
//teleport_to_npc [NPC class id | NPC name] 
//teleportto [CHAR_NAME] 
//time_info [char_name | .(target)] 
//time_limit char_name (Add | Del) min 
//undying [on|off] 
//unregister castle(agit) pledge 
//unregister_tb_pledge agit pledge 
//unregister_tb_user agit user 
//unsetpower power_id 
//use_skill [skill_id] [skill_level] ... 
//view_enemy_list pledge_name 
//view_enemy_list2 alliance_name 
//view_tb agit 
//BuilderCmd_summonnpc [Object id|Object name] [number] 
//giveitem [Object id|Object name] [number] 
//olympiad quick id user1 user2 
//summon [Object id|Object name] [number] 
//summon2 [enchanted] [Object id|Object name] 
//summon3 object_id_from object_id_to
 
--------------------------------------------------------------------------
 
если интересуют команды клиента:
///l2debugwindow - консолька
 
///l2debug - показывает сообщения в открытой консоли
 
///geodata - не пробовал пока... для работы необходимо скопировать папку геодата в папку сустем клиента
 
///buildzone map=[map_name] такая же хрень но на одну область
 
///showborderline - показывает границу обасти
 
///showsectors - разбивает мир по секторам
 
///camerawalking mode=on|off - позволяет двигать камеру на ограниченное расстояние без движения перса.
 
///c_rmode [1-7] - изменяет внешнее отображение мира... очень жестоко ) приминения пока не нашел ) 
 
///bighead size=[1-n] - увеличивает размер головы. Видно ессестно только тебе ) 
 
///open [map name] - не пробовал
 
///get [class_name] [attrib_name]
 
///set [class_name] [attrib_name]
 
///editdefault class=[class_name]
 
///stat l2 - общая инфа обо всем... постоянно меняется. полезна.
 
///stat fps - да здравствует анрил ))) показывает как вы думаете что? ))) конечно же количество кадров в секунду )

 

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Main features Modern Classic client (less lags, smoother gameplay, a lot of useful interface features). Anti-bot protection - we use our own system in combine with popular solutions like AAC, so in the end our project have one of the best anti-bot shield exists. Buff book to buff yourself or your summon/pet. With regular buff book you can create only 1 buff profile, if you need more - get the modern buff book and create up to 10 profiles! 36 buff slots - 24 regular buffs, and addictiona 12 slots for Dance/Song Daily rewards - login to the game every day and get rewards. Expanded subclass slots - you can have 5 subclasses from the beginning and expand up to 10. Class/Gender change - you can change your main class and gender if you want. Masterwork items (can be obtained by crafting or farming RBs, have better bonuses than regular items). Item Broker Auctions in towns can sell some epic jewelry and other useful goods for adena (3 times per week). Giran Harbor Fair - daily event which allows you to get rare items for adena. Talents - special tree with passive skills which will help you to tune your class better. Events like TvT and new event WarHunt Epic Replica system. Episodes - we open new content step by step to keep you engaged, bring more fun and extend the game. Episodes reveal following features: Progressive grade unlocks: B-grade is max available at launch → then A-grade opens → later S-grade. Reworked locations: Mithril Mines and Plunderouse Plains Hellbound Island Isle of Preyer, with new content, new Dynasty gear PvP item improvement allows you to improve your items with additional bonuses. Charms can be equipped in one of the special slots that open when wearing a bracelet. Each type of charm grants the wearer certain bonuses New Epic Bosses - Freya, Beleth, Tiat, Trasken Cyclic macros (macros restarts when finishes) What’s New in the Upcoming Season? Below is a brief overview of the main changes coming in the new season, along with short explanations. More detailed information about each feature will be published later, most likely in our wiki. Divisions We plan to test a Division system on Dex, initially only for low-tier epic bosses (AQ, Core, Orfen, Zaken). At the same time as the main Epic Boss respawn, an additional instance version of the boss will appear. Clans from the big war will not be able to enter this instance. The drop table is identical to the main boss, but the Epic Jewelry have not a 100% drop chance. Mithril Mines /data/attachments/4/4662-e7b9c5989ccf81d0b2d48e88b7aa9bc7.jpg A reworked location that will open on the first Monday after S-grade becomes available. In this zone you will be able to: Obtain alternative recipes for S-grade equipment Get your first Charms and upgrade them up to Level 3 Obtain bracelets with 2 Charm slots Farm Void Neolithics (used for upgrade any item to Masterwork, but lose enchant level) 2 New Raid Bosses with valuable drop Fight the Raid Boss Trasken Plunderous Plains /data/attachments/4/4661-2ecd2d0a4702d31c1ba26d4b7e369285.jpg Another reworked location, which will open one week after Mithril Mines. This zone provides: GCM drops LS drop More different Charms 2 New Raid Bosses with valuable drop 3-slot Charm bracelet The ability to make PvP versions of equipment Isle of Prayer A location where players will be able to obtain a new type of equipment - Dynasty. This area will also provide: More different Charms 4-slot Charm bracelet Upgrade charms to level 4 Hellbound Hellbound is now an endgame location. Almost everything can be farmed there, and the drop quality is very high. However, the location will only be available during weeks without Olympiad battles. This means it will be open for one week and closed for the next. This area will also provide: 5-6 slot Charm bracelet bracelet engravement ancient scrolls Best drop GCM Best drop LS More different charms Upgrade charms to level 5 Talents An additional talent tree has been added: the PvE branch. The PvE talent tree has its own limits and does not overlap with the standard tree. Olympiad The Olympiad will now run 5 days per week, from Wednesday to Sunday. Each day you will have a limit on the number of battles you can participate in. War Hunt Event A new event. Players who previously played on Skadi may already be familiar with it. The idea is simple: You enter a PvP zone Killing monsters grants points These points can be exchanged for rewards Killing other players allows you to steal their points PvE / PvP Layers The locations Mithril Mines, Plunderous Plains, IOP and Hellbound will have two separate layers. The drop on both versions are identical. Open World Version: Full PvP zone Instance Version: No PvP zone, works like the regular world with standard war/flag/PK rules Players who enjoy PvP can defend their farming spots and gain extra advantage, while players who prefer a safer farming experience can use the instance version, though with more competition and higher population. As you can see, this season brings quite a lot of changes However, these are mostly content-related additions - the core spirit and classic gameplay of the season remain unchanged. Please note that this is a pre-announcement, and some details may still change before the Beta Test begins. A full roadmap and patch notes will be published later. https://forum.lineage2dex.com/threads/16738/#lg=post-72311&slide=0  
    • Automatic Streamer Rewards System (Twitch / Kick / TikTok) Hey everyone, I’ve developed a Streamer Rewards system for Lineage 2 servers that automatically rewards players who stream the server. The system works fully automatic: Detects if the streamer is currently live Checks if the stream title contains the server name If everything matches, the system sends a custom reward coin to the streamer’s character Rewards are given every 30 minutes while streaming Supported platforms Twitch Kick TikTok Live Configurable options Reward Item ID Reward interval time Server name keyword detection Character name linked to the streamer This makes it easy to encourage players to promote the server without manual work from admins. Example flow: Player goes live on Twitch/Kick/TikTok Stream title includes the server name System detects the stream automatically Every 30 minutes the player receives a reward coin in-game Setup I can also help set up and integrate the system with your server. Works with custom coin rewards Can be configured for different intervals Additional help with installation and configuration available If you're interested or want more details, feel free to send me a PM. I also have a ticket ping system, if new ticket created on the website you can make it send you a ping on discord server for selected roles (support and stuff) but this one is basic and most likely not needed, my discord: zujarka
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