Guest Elfocrash Posted April 8, 2014 Posted April 8, 2014 Simple as the title. Drop a completed idea of a code/feature and if there is anything interesting im gonna code it and share it. Go go pewpew.
Yasutora Posted April 8, 2014 Posted April 8, 2014 hi elfocrash i would like to tell my idea. 1 instance that oyu can enter only once a day to enter you mast have x pvps and x lvls there would be 3 types inside this instance 1st easy 2nd medium and 3rd boss for those who will juge me i dont want to copy pride i just like the feature and is a reason to log in into the server although is fun too
Guest Elfocrash Posted April 8, 2014 Posted April 8, 2014 Oh, it will be on interlude so no stupid instances. thanks for the interest tho.
Intrepid Posted April 9, 2014 Posted April 9, 2014 You said interlude okay heres a task that nobody accomplished ever since the existance of l2j. Stable server. :DJokes aside if you want to get creative implement a new skill engine similar to what neverwinter has. ;)
Tryskell Posted April 9, 2014 Posted April 9, 2014 (edited) You said interlude okay heres a task that nobody accomplished ever since the existance of l2j. Stable server. :D Jokes aside if you want to get creative implement a new skill engine similar to what neverwinter has. ;) If you begin to speak about "stable server", I guess you can say that from C3 up to latest chronicle, L2JFree included, and whatever packs you worked on included. ------------------------- Abstract the events listener layer from Quest, and make it shared amongst Quest.java and retail/custom events. Could be used aswell as part for an event engine. Use Quartz scheduler or implements your own time scheduler (I think java 8 made tasks on dates easier). For exemple, event running from 1 january up to 15 january. Basically said : - abstract whatever exist already on Quest.java, which will extends it. - add new listeners than Quest.java don't need, but event engine / retail events could use. - add the possiblity to handle event start/end on an easy way (new scheduler). Edited April 9, 2014 by Tryskell
Intrepid Posted April 9, 2014 Posted April 9, 2014 (edited) If you begin to speak about "stable server", I guess you can say that from C3 up to latest chronicle, L2JFree included, and whatever packs you worked on included. ------------------------- Abstract the events listener layer from Quest, and make it shared amongst Quest.java and retail/custom events. Could be used aswell as part for an event engine. Use Quartz scheduler or implements your own time scheduler (I think java 8 made tasks on dates easier). For exemple, event running from 1 january up to 15 january. Basically said : - abstract whatever exist already on Quest.java, which will extends it. - add new listeners than Quest.java don't need, but event engine / retail events could use. - add the possiblity to handle event start/end on an easy way (new scheduler). By stability i mean clean, fast code that maintains a good structure overtime which is everything thats not l2j or its forks. In a way the only stable pack thats truly is stable and publicly available is the gracia final l2jfree branch. Anything other than that is messed up so yes. Edited April 9, 2014 by Intrepid
Tryskell Posted April 9, 2014 Posted April 9, 2014 Btw Elfo, did you finally made your LoL elo system ? Back in the time, you wanted to do it.
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