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Hello folks. How it is possible to create command, when characters use gatekeeper, they can teleport to cursed weapon on the ground or player witch have it .

15 answers to this question

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Posted (edited)

1- On onBypass from L2Npc, you add a new bypass section.

2- You cp the code of admin command. You probably have to edit a little if it uses a substring to get the right parameter, otherwise with a stringtokenizer it should work without any edit (or so).

3- You edit your idiot HTM to get a link with the bypass name and parameter.

4 - ??? Profit.

 

Share what you made so far using code tag or pastebin.

Edited by Tryskell
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Posted

As it is used on the admin command, the voice command you added AND the NPC bypass (which it is currently just trash btw), I invite you to move the admin command content in a static method in CursedWeaponsManager, and then to call it directly from here.

 

And to repeat what I said higher, your NPC bypass is just trash. If your voice command works, simply c/p from here.

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Posted

 

 

I invite you to move the admin command content in a static method in CursedWeaponsManager, and then to call it directly from here.

Except quoting me, I don't get what you don't understand....

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Posted (edited)

Okey, thanks Tryskell. On cursedweapons.java i changed function goTo to static, and on requestbypasstoserver.java added this one :

 

else if (_command.startsWith("cw_goto"))
  {
   CursedWeapon.goTo(activeChar);
  }

but now on cursed weapon i see both only Blood Sword Akamanah, Zariche disappeared. . and when i pick zariche on both items in menu show akamanahs .

Edited by paloske
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Posted

The admin command content. Not the bloody goTo method.

 

Create a static method used by the 3 commands. Or edit goTo at all, adding new parameters.

 

Well, I give up.

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