Jump to content

(Exploits)New Year present for NON russian cheaters :)


Recommended Posts

Posted

this is from cheaters com ru it was posted by a guy who bought this bug collection for 150 $ from res32 :) it's ofcourse not worth it but maybe on your servers smth is not patched yet

 

so enjoy!

 

 

 

Maxtor and Co - Happy New Year! :)

 

 

 

i'll post it by parts cause it's long and takes time translating

Posted

1. We go to Gyran to Grandmaster Hannavalt take a quest Trial of Duty (id 212) then we go to Wasterlands to Sir Aaron Tanford and get the Sword which we can sell in shop

 

 

 

2. Ok now I’ll tell you the bypass of fixed exploit of opetning castles gates. It works not on every server

 

You must be the leader of any clan and you should use not the old bypass -h menu_select?ask=334&reply=4 but the link to it

 

For example if you need to open a castle put in help not bypass -h menu_select?ask=-201&reply=1 but a link to it like here:

 

 

 

<a action="link gludio_outter_doorman001.htm">Open</a>

 

 

 

To close the gates you must put this line <a action="bypass -h mdrk_select?ask=333&reply=15">xxx</a>

 

 

 

 

 

3. Cybellian Dagger

 

 

 

In Hunter Village <a action="bypass -h menu_select?ask=335&reply=1">Vzat dagger</a>

 

After that you del all quest items and do it again

 

 

 

 

 

4. A scam

 

 

 

For example you have 5000001 adena and you’re gonna buy smth for 10kk adena

 

You begin trade and first put 5000000 adena and you see that you have 5 kk adena both in trade and inventory window you put 5kk adena more in trade and press ok. You have buyed smth worth 10 kk and the guy got just 5 kk

 

 

 

 

 

5. Adena bug for yava servers only

 

 

 

1. you start walker

 

2. go to gm shop and buy 1431655766 S grade arrows This will cost you 6 adena and the load of the char will be 1%

 

3. You sell these arrows by 100 kk at one sale (not more than 4 times)

 

4. after you make 4 100 kk arrows sale go to WH and put the money there

 

5. you sell once again but now don’t put anything in wh

 

6. so you have about 3 kkk adena

 

but remember not to take the money from warehouse or you lose it !!!

 

7. next delete all arrows in inventory cause you have weight limit exceed now

Posted

7. For yava – admin killing

 

 

 

You can kill admin by returning dmg to him (tatoo + buff + song +

 

dance) the most diff thing is to make admin angry enough to strike you and not use ban  it works even if admin has /invul on 

 

 

 

8. Account database of Lineage2world servers

 

 

 

Mitz - omega

 

Monstabloka - strike

 

wiizard - verbatim

 

Crucis - marques

 

mentul - mentul

 

zounas - tyrni

 

killi - tricolor

 

Dana - redeye

 

zillir - killer

 

Odenstyle - qwert

 

a11y – google

 

 

 

9. Spoil bug

 

 

 

You gather many mobs then with the help of shaman we sleep them, poison and during that time the dwarf makes spoil festival and kills one mob and use sweeper and get all the spoil from all mobs 

 

 

 

10. Fake death bug

 

 

 

You may open castle gates using fake death

 

You use Fake death skill and press Fixed – you’re standing on top of the gates – then you press on any place inside and you’re inside

Posted

11. C3 Help for Yava servers with JBforth-on only

 

 

 

<!-- saved from url=(0022)http://internet.e-mail -->

 

<HTML>

 

<BODY bgcolor="red">

 

<center>

 

Cnu3Du/Iu =)<br></center>

 

Design by B.N.D.<br>

 

Items

 

<table border=1 BORDERCOLOR="LEVEL" WIDTH =275 height=54>

 

<tr>

 

 

 

<td width=130><edit var="nymer" width=130 height=10></td>

 

<td width=130><button value="Give Me This !" action="bypass -h forth drop $nymer 1 player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

<tr>

 

<td width=130><edit var="skoka" width=130 height=10></td>

 

<td width=130><button value="I wanna More !" action="bypass -h forth drop $nymer $skoka player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

<table width=275 height=54>

 

<tr>

 

<td width=55>SoulShots!</td>

 

<td width=55><edit var="sos" width=55></td>

 

<td width=55></td>

 

<td width=55></td>

 

</tr>

 

<tr>

 

<td width=55>SoulShot</td>

 

<td width=55><button value="A-Grade" action="bypass -h forth drop 1466 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="B-Grade" action="bypass -h forth drop 1465 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="C-Grade" action="bypass -h forth drop 1464 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="D-Grade" action="bypass -h forth drop 1463 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

 

 

 

 

 

 

<br>

 

Enchant Scrolls

 

<table>

 

<tr>

 

<td><edit var="zat" width=70></td><td width=70>Weapon</td><td width=70>Armor</td>

 

</tr>

 

<tr>

 

<td width=70>S-Grade</td>

 

<td width=70><a action="bypass -h forth drop 961 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 962 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>A-Grade</td>

 

<td width=70><a action="bypass -h forth drop 731 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 732 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>B-Grade</td>

 

<td width=70><a action="bypass -h forth drop 949 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 950 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>C-Grade</td>

 

<td width=70><a action="bypass -h forth drop 953 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 954 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

</table>

 

<br>

 

<center>

 

<table>

 

<tr>

 

<td width=70><edit var="pro" width=70></td>

 

<td><button value="Proof" action="bypass -h forth $pro player@ class!" width=70 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

</center>

 

<br>

 

<center>Pet Manager Lundy</center>

 

<table>

 

<tr>

 

<td><button value="Whyvern" action="bypass -h forth drop 4425 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td><button value="Strider" action="bypass -h forth drop 4422 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

</BODY>

 

</HTML>

Posted

12. How to reboot the server

 

 

 

It’s bug about witch_kalis (quest for 4 lvl of clan)

 

 

 

You go to Gyran Sir who gives the quest for clan lvl 4 (important! Clan should have noone but clan leader! )

 

Then you run to the cemetry near Ivory Tower

 

You go and talk with the witch – now you take any twink to your clan and he speaks with the witch – she tells him that she’ll talk to the leader only

 

Now you talk to her again and press Quest – 5 sec and everything goes still

 

Congrats – you’ve rebooted the server

 

 

 

Unfortanately you can use it only to make problem for some evil admins only

Posted

13. Enchant with 1 scroll (for Java)

 

 

 

You need 2 chars online 1 scroll of ecnchant and 2 things to enchant

 

 

 

- make sure that the thing you wish to enchant is ON

 

- make sure that the second thing is in your invent

 

- you start a private store SELL and put your scroll there for 1 adena

 

- open you inventory and use the scroll

 

- the same time the second char bys the scroll from the private store

 

- click the second thing in your invent

 

- begin trade with 2-nd char and have the scroll back

 

- you may start this circle on again 

 

 

 

method 2

 

 

 

you need 3 chars online better standing near GK

 

 

 

1 is sitting 2 are standing

 

A standing char sends trade invite to sitting one

 

A sitting char must have teleport menu open and accepts trade

 

The other standing char sends trade invite to the first standing one and despite he has trade open it works

 

Then you enchant the item you want (using the F1, F2 etc button and putting to trade too

Posted
11. C3 Help for Yava servers with JBforth-on only

 

 

 

<!-- saved from url=(0022)http://internet.e-mail -->

 

<HTML>

 

<BODY bgcolor="red">

 

<center>

 

Cnu3Du/Iu =)<br></center>

 

Design by B.N.D.<br>

 

Items

 

<table border=1 BORDERCOLOR="LEVEL" WIDTH =275 height=54>

 

<tr>

 

 

 

<td width=130><edit var="nymer" width=130 height=10></td>

 

<td width=130><button value="Give Me This !" action="bypass -h forth drop $nymer 1 player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

<tr>

 

<td width=130><edit var="skoka" width=130 height=10></td>

 

<td width=130><button value="I wanna More !" action="bypass -h forth drop $nymer $skoka player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

<table width=275 height=54>

 

<tr>

 

<td width=55>SoulShots!</td>

 

<td width=55><edit var="sos" width=55></td>

 

<td width=55></td>

 

<td width=55></td>

 

</tr>

 

<tr>

 

<td width=55>SoulShot</td>

 

<td width=55><button value="A-Grade" action="bypass -h forth drop 1466 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="B-Grade" action="bypass -h forth drop 1465 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="C-Grade" action="bypass -h forth drop 1464 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="D-Grade" action="bypass -h forth drop 1463 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

 

 

 

 

 

 

<br>

 

Enchant Scrolls

 

<table>

 

<tr>

 

<td><edit var="zat" width=70></td><td width=70>Weapon</td><td width=70>Armor</td>

 

</tr>

 

<tr>

 

<td width=70>S-Grade</td>

 

<td width=70><a action="bypass -h forth drop 961 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 962 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>A-Grade</td>

 

<td width=70><a action="bypass -h forth drop 731 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 732 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>B-Grade</td>

 

<td width=70><a action="bypass -h forth drop 949 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 950 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>C-Grade</td>

 

<td width=70><a action="bypass -h forth drop 953 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 954 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

</table>

 

<br>

 

<center>

 

<table>

 

<tr>

 

<td width=70><edit var="pro" width=70></td>

 

<td><button value="Proof" action="bypass -h forth $pro player@ class!" width=70 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

</center>

 

<br>

 

<center>Pet Manager Lundy</center>

 

<table>

 

<tr>

 

<td><button value="Whyvern" action="bypass -h forth drop 4425 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td><button value="Strider" action="bypass -h forth drop 4422 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

</BODY>

 

</HTML>

 

 

 

nice its time for 1.6 dont you think ? :P

Guest
This topic is now closed to further replies.



  • Posts

    • I have a highly customized Hi5 pack based on L2JMobius with a lot of features for performance and modern game design. Disclaimer: I do not run any public server, but I run a "private" server for a group of 10 friends and about 2000 AI bots that required me to do heavy modifications on core systems of the game.  So my opinion will obivously be biased towards L2JMobius.   What I can tell you though without bias is: Most of the features you are asking for are nowadays considered de-facto, don't pay money for them. TvT, offline mode, community boards, premiums, vote rewards are in most packs including the open source ones. So before you pay a thousand plus euro for a pack ask yourself what you are paying that money for, that open source packs don't have.   Also a lot of the "strong points" some old packs were made for are nowadays obsolete. L2JFree derived packs for example used to have a lot of GC optimizations (Trove library) which are not not maintained, but most importantly not needed cause Java has evolved a lot since then and the performance issues these tricks tried to solve back then, are currently solved by Java's JVM itself. So if someone tries to sell you packed / unpacked integers in special hashmap data structures and other such things know that they have really lost their value nowadays.    A lot of people are selling thin air, things that everyone has. "Quality geodata" being one of them. I mean what's "quality geodata" ? Has someone painted them by hand ? Hell there's an online tool for free in github that extracts quality geodata, I think Galagard made it ? In contrast I'll tell you without wanting to boast about it that I use 3D navmesh on my project because 2000 bots could not pathfind large distances on A* on geodata. As far as I know, L2JMobius has it in its subscription version too. So if I could do an acceptable transition to navmesh from geodata in a week alone, I would assume that a decent pack with dedicated developers could do it better and faster. Red flag if someone still tries to sell you geodata in 2026.   Multi-protocol support gives small value and is a high risk.   I would not go for multi-protocol support for a public server cause you are locking yourself to specific providers and the functionality they support. If you need to change (eg pricing issues), you will be locked to a handful of providers. And what are you really gaining from a new client on an old game version ? Better UI ? The engine is still the same, static targeting and menus.    Agentic AI will make old hard features easy to implement, and drop their money value. Pay for AI-proof value. And compared to what most insecure devs claim, its a very powerful tool that allows those who know how to use it to accelerate their development. So a lot of features that took in the past a lot of time and effort to be developed and were a reason to charge money, are becoming a commodity today. So think to: The thing I am paying money for right now, how easy will it be to implement in a year from now ? If for example you are paying money for a game launcher that Claude Code can generate in top 1 hour without issues, I think you are wasting money.    I want to emphasise this a lot. Software engineering is in a transition atm. Most things that were mediocre to implement, launchers, guards, CMS, are nowadays easy. Yet the dev community continues to market them as premium content. They are not, sooner or later, when everyone starts selling them, they will realize that they will have to offer value in more complex features.  Private or public ? Bottom line is that a private pack and 1000 euro wont get you a sucessful server. You're the one that make it or break it. There have been many sucessful servers both in private packs and public packs in the past. It's really on the hands of the beholder, not on the source. A pack that plays good is a good indicator to buy as Trance said, but I would disagree that it's not enough. A server owner is not a player. He's a business man and has to account for longevity, vendor lock-in, expandability, hidden costs,  amortization, price changes and many more. Don't pick a pack based on how it played only.    
    • You don’t even need to look for a ghost project. Just buy the files from a project you’ve personally tested or played. That’s a much better starting point.
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • You have to put deep inside your pocket for something like this, for sure 😄
    • Hello everyone, I'm looking for a High Five Java server pack for a long-term project. I'm not looking for free packs. I'm interested in purchasing a professional pack with full source code if it's worth the investment. My priorities are: Stable core Clean and well-structured source code Good geodata and AI Modern Community Board Offline Trade / Offline Craft Premium Account system Vote Reward system Auto Events (TvT, CTF, DM, etc.) HWID protection Auto Farm  Buffer / QoL systems Modern admin tools Good Olympiad & Seven Signs implementation Excellent instance support (Freya, Frintezza, Zaken, Beleth, etc.) A huge bonus would be: Multi-protocol support (High Five + newer clients such as Salvation/Classical clients) Full source code (no closed binaries) Some custom things over Elegia At the moment I'm considering packs like Sunrise and L2-Scripts, but I'd really like to hear opinions from people who have actually worked with them. If you've been running a serious High Five project, I'd appreciate your honest feedback: Which pack are you using? What are its strengths and weaknesses? Would you buy it again? Are there any better alternatives available today? I'm looking for real experience rather than advertisements. Thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..