dr3am3r Posted January 25, 2014 Posted January 25, 2014 Hello MxC Members :). I need your help again with installing a buffer on L2j Interlude. I follow every guide I find correctly in order to import a buffer on my L2j Interlude server and I import the sql correctly and the folders too... But when I click on the buffer it starts with the normal html form and when I click on the "Buffs" button it saws me this message. Quote
0 Deamnd Posted January 25, 2014 Posted January 25, 2014 Write here the imports of buffer,and what pack are you using? Quote
0 dr3am3r Posted January 26, 2014 Author Posted January 26, 2014 Write here the imports of buffer,and what pack are you using? I use C6 Interlude... I am not sute... I think I used the one from nightlies or something like that... 1) HTML\Default <!-- Made by Dreamer --> <html><title>Magisa</title> <body> <center> <br> <br> <br> <table> <tr> <td><img src="icon.etc_alphabet_b_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_u_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_f_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_f_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_e_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_r_i00" width=32 height=32 align="center"></td> </tr> </table> <br> <br> <br> <img src="L2UI_CH3.onscrmsg_pattern01_1" width=300 height=32> <table> <tr> <td valign=center><img src=icon.skill1086 width=32 height=32></td> <td valign=center><img src=icon.skill1389 width=32 height=32></td> <td valign=center><img src=icon.skill1413 width=32 height=32></td> <td valign=center><img src=icon.skill1309 width=32 height=32></td> <td valign=center><img src=icon.skill1040 width=32 height=32></td> <td valign=center><img src=icon.skill1363 width=32 height=32></td> <td valign=center><img src=icon.skill1087 width=32 height=32></td> <td valign=center><img src=icon.skill1303 width=32 height=32></td> </tr> <tr> </tr> <tr> <td valign=center><img src=icon.skill1352 width=32 height=32></td> <td valign=center><img src=icon.skill1323 width=32 height=32></td> <td valign=center><img src=icon.skill1388 width=32 height=32></td> <td valign=center><img src=icon.skill1085 width=32 height=32></td> <td valign=center><img src=icon.skill1059 width=32 height=32></td> <td valign=center><img src=icon.skill1352 width=32 height=32></td> <td valign=center><img src=icon.skill1259 width=32 height=32></td> <td valign=center><img src=icon.skill1354 width=32 height=32></td> </tr> </table> <br> <img src="L2UI_CH3.onscrmsg_pattern01_2" width=300 height=32> <br> <td><button value="Buff" action="bypass -h npc_%objectId%_Quest 20701_NPCBuffer" width="134" height="21" back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td> <br> <img src="L2UI_CH3.onscrmsg_pattern01_1" width=300 height=32> </body> </center> </html> <!-- Made by Dreamer for L2 Asgard --> 2) __init__.py import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "20701_NPCBuffer" NPC=[20701] ADENA_ID=57 QuestId = 20701 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "============> Buffer Free: LOADED" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) if event == "2": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "3": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "4": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "5": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "6": st.takeItems(ADENA_ID,0) return "1.htm" st.setState(COMPLETED) #Wind Walk if event == "7": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Decrease Weight if event == "8": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Shield if event == "9": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Might if event == "10": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Mental Shield if event == "11": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Body if event == "12": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Soul if event == "13": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "14": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Resist Shock if event == "15": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Concentration if event == "16": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Berserker Spirit if event == "17": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless Shield if event == "18": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Vampiric Rage if event == "19": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Acumen if event == "20": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Empower if event == "21": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Haste if event == "22": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Guidance if event == "23": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Focus if event == "24": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Death Whisper if event == "25": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) if event == "26": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "27": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "28": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "29": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "30": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "31": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "32": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "33": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "34": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "35": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "36": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "37": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "38": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "39": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "40": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "41": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "42": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "43": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "44": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "45": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "46": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "47": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "48": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "49": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "50": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "51": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "52": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Battle if event == "53": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Shielding if event == "54": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Fire if event == "55": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Flame if event == "56": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of life if event == "57": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False) return "5.htm" st.setState(COMPLETED) #Chant of Fury if event == "58": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Evasion if event == "59": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Rage if event == "60": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Revenge if event == "61": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Vampire if event == "62": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Eagle if event == "63": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Predator if event == "64": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Greater Might if event == "71": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Noblesse Blessing if event == "70": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Invigor if event == "72": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Elemental Protection if event == "73": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Divine Protection if event == "74": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Arcane Protection if event == "75": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Regeneration if event == "76": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Agility if event == "77": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Clarity if event == "78": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Advanced Block if event == "79": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Kiss of Eva if event == "80": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Greater Shield if event == "81": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Wild Magic if event == "82": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Body of Avatar if event == "83": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Resist Aqua if event == "84": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False) return "7.htm" st.setState(COMPLETED) #Resist Fire if event == "85": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False) return "7.htm" st.setState(COMPLETED) #Resist Wind if event == "86": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False) return "7.htm" st.setState(COMPLETED) #Resist Poison if event == "87": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False) return "7.htm" st.setState(COMPLETED) #Salvation if event == "88": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False) return "1.htm" st.setState(COMPLETED) #Prophecy of Water if event == "89": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Prophecy of Fire if event == "90": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Prophecy of Wind if event == "91": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #War Chant if event == "92": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Earth Chant if event == "93": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Blessing of Queen if event == "94": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gift of Queen if event == "95": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Blessing of Seraphim if event == "96": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gift of Seraphim if event == "97": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Chant of Spirit if event == "65": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Victory if event == "66": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #chant of magnus if event == "67": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Cancel if event == "98": st.getPlayer().stopAllEffects() return "1.htm" st.setState(COMPLETED) #CPHEAL if event == "69": st.takeItems(ADENA_ID,0) st.getPlayer().restoreCP() st.getPlayer().restoreHP() st.getPlayer().restoreMP() return "1.htm" st.setState(COMPLETED) #Restore CP/HP/MP if event == "100": st.takeItems(ADENA_ID,0) st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(State.COMPLETED) #Restore HP if event == "101": st.takeItems(ADENA_ID,0) st.getPlayer().restoreHP() return "1.htm" st.setState(State.COMPLETED) #Restore MP if event == "102": st.takeItems(ADENA_ID,0) st.getPlayer().restoreMP() return "1.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) Quote
0 `iAndre Posted January 28, 2014 Posted January 28, 2014 You forgot to add the line of scripts.cfg . Quote
0 SweeTs Posted January 29, 2014 Posted January 29, 2014 No not rly. Matter of State's "structure". As was long time ago @ aCis :P Quote
0 dr3am3r Posted January 29, 2014 Author Posted January 29, 2014 You forgot to add the line of scripts.cfg . There is no script.cfg in my gameserver... i have interlude pack... i think that the scripts.cfg is for gracia packs. Quote
0 Deamnd Posted January 30, 2014 Posted January 30, 2014 Where you find the link and you downloaded the pack? Quote
0 lsj14 Posted January 30, 2014 Posted January 30, 2014 There is no script.cfg in my gameserver... i have interlude pack... i think that the scripts.cfg is for gracia packs. Sorry, but you are wrong : ) Quote
0 dr3am3r Posted February 3, 2014 Author Posted February 3, 2014 Where you find the link and you downloaded the pack? Datapack http://svn.l2jdp.com/branches/L2J_DataPack_IT GameServer http://svn.l2jserver.com/branches/L2_GameServer_it Quote
0 SweeTs Posted February 3, 2014 Posted February 3, 2014 (edited) Trololol, if you use this svn, just don't try to open a server :D Use frozen, hellas or aCis.. W/e, but not this ! Edited February 3, 2014 by SweeTs Quote
0 dr3am3r Posted February 3, 2014 Author Posted February 3, 2014 Trololol, if you use this svn, just don't try to open a server :D Use frozen, hellas or aCis.. W/e, but not this ! Damn.... :/ Can someone give me the svn links for what he thinks the best?(Interlude pack) Thx MxC community :) Quote
Question
dr3am3r
Hello MxC Members :).
I need your help again with installing a buffer on L2j Interlude.
I follow every guide I find correctly in order to import a buffer on my L2j Interlude server and I import the sql correctly and the folders too...
But when I click on the buffer it starts with the normal html form and when I click on the "Buffs" button it saws me this message.
10 answers to this question
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