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Save Votes On Database
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Hey Dexters! Https://lineage2dex.com SKADI server starting TODAY! ✅ On 18:00 (UTC +2) We allow you to login for create character! To restrict your name and transfer ToDs/Starter packs in game. Make it before start! On start, we can have problems with WEB! It is IMPORTANT to prepare everything for starting the game RIGHT NOW, do not postpone for later, during the opening there may be problems with the web part of the project and you simply can not register. ## [ - REGISTRATION AND FILES](https://lineage2dex.com/en/start) ✨ Get a +15% bonus on all TOD orders! The bonus is active until February 1st, 23:00 and also applies to UNION. ✅ What you need to know at the start: ➡️ All Epic Raid Bosses dead on start. Re-spawn time you can check in game ALT+B Raid tab ➡️ All other RBs (for difficult 1 location) alive on server start (including Sub and Nobl RB) ➡️ Max enchant for items +10, this limits will be change with server time ➡️ Difficulty 1 locations are available ➡️ Locations drop Basic and Advanced tier resources, allowing you to craft B and A grade equivalent gear ➡️ School of Dark Arts — PvP zone with x5 drop. Its intance Zone, to enter it you need make TP from GateKeeper. If you will teleport on it by map, you will go on regular zone, not pvp ➡️ Only B-grade equivalent equipment is available for purchase (common, its dont have durability) ➡️ Tier 1 talents are available to learn ➡️ Talent Point Shop is available [ - Roadmap](https://wiki.lineage2dex.com/road-map/en) [ - Basic server description](https://wiki.lineage2dex.com/general-description-skadi-x100/en) Thank you for participating in the beta! All players who spent more than 1 hour on the beta server will receive useful items for autofarming and equipment repair. The rewards will be granted to the first character on the same account that participated in the beta. All items will be placed in the Quest Inventory. Good luck everyone! And have a fun on new Skadi server!
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## [1.5.1] - 2026-01-30 ### 🐛 Bug Fixes - **Top Voters**: Top voters list now loads correctly for inactive servers (previously showed "Server not found"). - **View Counter**: Server info page view count now records correctly for inactive servers. ### 🔄 Improvements - **My Servers – Hide/Active**: The hide/active toggle now works correctly and is only shown when the server is approved (active) by an admin. Owner hide/show is separate from admin status. Toggling no longer causes a full page refresh. - **Accessibility**: Form fields across the site now have proper labels and IDs for screen readers and autofill — server info edit form, add server form, My Servers edit, Admin Panel (Email, Vote System, pricing, filters, logs), and related inputs.
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By NeoPacket0041 · Posted
LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case -
IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:
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Hello , Im tryning to make vote systems save the votes into the database , and load them after restart
topzone system
package com.l2jserver.gameserver.instancemanager; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.util.ArrayList; import java.util.Collection; import java.util.List; import java.util.logging.Level; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.L2DatabaseFactory; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.network.serverpackets.CreatureSay; import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.util.Broadcast; public class TzVoteRewardManager { private static Logger _log = Logger.getLogger(TzVoteRewardManager.class.getName()); private static final String http = Config.TOPZONE_URL; private static final int initialCheck = 1 * 1000; private static final int delayForCheck = 10 * 60000; private static final int itemId = Config.TOPZONE_REWARD_ID ; private static final int itemCount = Config.TOPZONE_REWARD_COUNT ; private static final int votesRequiredForReward = 10; private static List<String> _ips = new ArrayList<String>(); private static int lastVoteCount = 0; private TzVoteRewardManager() { if(!Config.ENABLE_TOPZONE) return; _log.info("----------------------------------------------------"); _log.info("AutoVoteRewardManager: Vote reward system For TZ initiated."); _log.info("----------------------------------------------------"); load(); ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new AutoReward(), initialCheck, delayForCheck); } private class AutoReward implements Runnable { public void run() { int votes = getVotes(); _log.info("AutoVoteRewardManager For TZ : We now have " + votes + "/"+(getLastVoteCount()+votesRequiredForReward)+" vote(s). Next check in "+(delayForCheck/1000)+" sec."); if (votes >= getLastVoteCount() + votesRequiredForReward) { Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().values(); { for (L2PcInstance onlinePlayer : pls) { if (onlinePlayer.isOnline() && !onlinePlayer.getClient().isDetached() && !_ips.contains(onlinePlayer.getClient().getConnection().getInetAddress().getHostAddress())) { _log.warning("Hello Moto!Giving reward to character "+onlinePlayer.getName()); onlinePlayer.addItem("vote_reward", itemId, itemCount, onlinePlayer, true); onlinePlayer.sendPacket(new ExShowScreenMessage("You Have bean Rewarded For topzone votes!", 5000)); onlinePlayer.sendPacket(new CreatureSay(1, Say2.PARTY, "SYSTEM", "You Have bean Rewarded For topzone votes!")); _ips.add(onlinePlayer.getClient().getConnection().getInetAddress().getHostAddress()); } } } _log.info("AutoVoteRewardManager: Reward for votes now!"); Broadcast.toAllOnlinePlayers(new CreatureSay(1, Say2.CRITICAL_ANNOUNCE, "SYSTEM", "Topzone SYSTEM:" + " Thanks For Vote You Have Been Rewarded!")); setLastVoteCount(getLastVoteCount() + votesRequiredForReward); } if (getLastVoteCount() == 0) { setLastVoteCount(votes); } else if ((getLastVoteCount() + votesRequiredForReward) - votes > votesRequiredForReward || votes > (getLastVoteCount() + votesRequiredForReward)) { setLastVoteCount(votes); } Broadcast.toAllOnlinePlayers(new CreatureSay(1, Say2.CRITICAL_ANNOUNCE, "SYSTEM", "Topzone SYSTEM:" + " We have " + votes + " Vote(s). || Next Reward On " + (getLastVoteCount()+votesRequiredForReward) + " Votes.")); _ips.clear(); } } private int getVotes() { URL url = null; InputStreamReader isr = null; BufferedReader in = null; try { url = new URL(http); URLConnection con = url.openConnection(); con.addRequestProperty("User-Agent", "Mozilla/4.76"); isr = new InputStreamReader(con.getInputStream()); in = new BufferedReader(isr); String inputLine; while ((inputLine = in.readLine()) != null) { // for top-zone if (inputLine.contains("Votes:")) { return Integer.parseInt(inputLine.split(">")[3].replace("</div", "")); } } } catch (IOException e) { _log.warning("AutoVoteRewardHandler: "+e); } finally { try { in.close(); } catch (IOException e) {} try { isr.close(); } catch (IOException e) {} } return 0; } private void setLastVoteCount(int voteCount) { lastVoteCount = voteCount; } private static int getLastVoteCount() { return lastVoteCount; } private void load() { int votes = 0; Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("SELECT vote FROM votes LIMIT 1"); ResultSet rset = statement.executeQuery(); while (rset.next()) { votes = rset.getInt("vote"); } rset.close(); statement.close(); } catch (Exception e) { _log.log(Level.WARNING, "data error on vote: ", e); } finally { L2DatabaseFactory.close(con); } setLastVoteCount(votes); } public void save() { Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("UPDATE votes SET vote = ? WHERE id=1"); statement.setInt(1, getLastVoteCount()); statement.execute(); statement.close(); } catch (Exception e) { _log.log(Level.WARNING, "data error on vote: ", e); } finally { L2DatabaseFactory.close(con); } } public static TzVoteRewardManager getInstance() { return SingletonHolder._instance; } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final TzVoteRewardManager _instance = new TzVoteRewardManager(); } }shutdown.java
TzVoteRewardManager.getInstance().save(); _log.info("Vote Reward Manager TZ: Data saved For Topzone.");votes.sql
when server restarting i can see the msg ive add about saving.. but does not saving really :P Kinda strange .. any idea? No errors at all , system is working , rewards for all , ip check etc , just not saving like ti should..
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