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GoldRush launches tomorrow! July 18 16:00 GMT+3 Europe / International Register your account in the website, connect wallet and be ready to dominate!
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🏰 L2EXALTA LEGACY — Interlude x45 📅 Grand Opening: 31/07/2026 — 21:30 (GMT+3) 🌐 Website: https://l2exalta.org/ 💬 Discord: https://discord.gg/zNTCZD4AcT 📌 Wiki: https://l2exalta.org/en/wiki.html#progression ⚙️ MAIN INFO Chronicle : Interlude Rates : x45 Adena : x50 Spoil : x1 Drop : x5 Safe Enchant : +3 Files : L2OFF 💰 ECONOMY EX Coin : dynamic market currency, mined from monsters, Raid Bosses and Grand Bosses value fluctuates over time Exalta Vouchers : premium currency used for store, donations and EX Coin exchange Exchange : convert EX Coin into Exalta Vouchers Investment options : choose safer or riskier market strategies with EX Coin ⚔️ PROGRESSION & GEAR Exalta Armors : signature top-tier gear line Forge System : upgrade weapons, armor and jewels with risk/reward mechanics Raid Boss progression tied to materials and prestige 🤖 AUTOFARM Access : Auto Hunting button, bottom-right UI Duration : controlled via tickets or in-game currency Route Mode : record custom farm routes Support Mode : healer/support builds auto-follow, heal and assist party Smart targeting logic with class-specific behavior (mage/archer/melee/support) Captcha designed not to interrupt legitimate AutoFarm sessions 🧪 BUFFER Exalta Buffer NPC/interface Scheme Buffer : save multiple buff loadouts Class presets for mage, fighter, support, PvP 🛠️ SMART GADGETS / QOL Autoloot filter Drop value tracker Boss timer tools Farm stats tracker Auto-consume system In-game server assistant 🗺️ DUNGEON FINDER / PVE Party matching with roles (Tank / Healer / DPS) Ready-check before teleport Monastery of Silence custom PvE zone Party-based reward structure 🎟️ DAILY PROGRESS / EXALTA PASS Daily and weekly tasks (farm, PvP, boss, check-in) Premium Pass track with extra rewards Monastery Daily Quest Reward boards for claiming progress 🏠 HOUSING & EXPEDITIONS Player residences with service NPCs Exalta Spirit Expeditions to themed territories Rewards vary by territory Owner-only access 🏆 PVP / TOURNAMENT Scheduled Tournament system Ranking points from wins/participation Spectator Mode for watching live matches PvP Statues for top-ranked players Anti-feed protections 🛡️ CLAN CONTENT Clan Civil War battlefield event Clan Dungeon Raid content DPS Meter for contribution tracking Support Credit system Classic siege/clan politics preserved 🏪 AUCTION / SHOPS Auction House with seller fee Black Market Dealer (limited-time special offers) Custom shops and multisells Confirmation prompts on purchases/sales 💳 DONATIONS / VIP Donation rewards linked to Exalta Vouchers VIP tiers with comfort/cosmetic bonuses Premium store Gift/promo codes for events 🎥 STREAMER / COMMUNITY Streamer Panel with visible stream links Viewer rewards system Streamer Points for cosmetics/vouchers In-game voice chat (global/party/clan/alliance/command) 🔒 FAIR PLAY Strong Anti-Bot protection Reward protection tied to valid client state Captcha on suspicious activity Staff investigation tools No bots, packet tools or modified clients allowed 👑 GRANDBOSS SPAWNS Orfen : 1 day + 1h random Core : 1 day + 1h random Queen Ant : 1 day 6h + 1h random Zaken : 2 days 12h + 1h random Baium : 5 days + 1h random Antharas : 8 days + 1h random Valakas : 11 days + 1h random 🏅 OLYMPIAD Runs Thursday, Friday, Saturday Heroes change monthly Balanced and fair matchmaking
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yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
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@l2naylondev Requiring a player to log in just for the sake of logging seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime before getting the reward or other parameters configurable by the xml. I suggest improving the system before selling it.
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Question
ericvini
Hello,
I have some pretty newbie questions and info to confirm about the npcdata script that I plan on modifying. If anyone could help =)
I will put a line as an example:
npc_begin warrior 21342 [ketra_orc_overseer] category={} level=78 exp=1511275834 ex_crt_effect=0 unique=0 s_npc_prop_hp_rate=2 race=humanoid sex=male skill_list={@s_npc_prop_race_humanoid;@s_npc_prop_hp_lv_m2;@s_npc_prop_mp_lv_p0;@s_npc_prop_pa_lv_p0;@s_npc_prop_ma_lv_p0;@s_npc_prop_pd_lv_p0;@s_npc_prop_md_lv_p0;@s_npc_prop_armor_type_n;@s_npc_prop_weapon_type_blunt;@s_npc_high_level_9} slot_chest=[] slot_rhand=[worldtree's_branch] slot_lhand=[] collision_radius={10;10} collision_height={23;23} hit_time_factor=0.34 hit_time_factor_skill=-1 ground_high={160;0;0} ground_low={10;0;0} str=40 int=21 dex=30 wit=20 con=43 men=20 org_hp=3107.6436594 org_hp_regen=8.925 org_mp=1883.736 org_mp_regen=3.1518 base_attack_type=blunt base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=50 base_physical_attack=1033.1240034 base_critical=1 physical_hit_modify=16 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=740.577283506 base_defend=380.23713 base_magic_defend=268.304676 base_attribute_attack={none;0} base_attribute_defend={20;20;20;20;20;20;0} physical_avoid_modify=7 shield_defense_rate=0 shield_defense=0 safe_height=100 soulshot_count=0 spiritshot_count=0 clan={@ketra_orc_clan} ignore_clan_list={} clan_help_range=300 undying=0 can_be_attacked=1 corpse_time=7 no_sleep_mode=0 agro_range=300 passable_door=0 can_move=1 flying=0 has_summoner=0 targetable=1 show_name_tag=1 npc_ai={[ketra_orc_overseer];{[MoveAroundSocial]=90};{[MoveAroundSocial1]=75};{[MoveAroundSocial2]=90};{[FriendShip1]=@q_ketra_friendship_1};{[FriendShip2]=@q_ketra_friendship_2};{[FriendShip3]=@q_ketra_friendship_3};{[FriendShip4]=@q_ketra_friendship_4};{[FriendShip5]=@q_ketra_friendship_5};{[SpiritShot]=100};{[SpeedBonus]=40};{[HealBonus]=1};{[SpiritShotRate]=50};{[W_LongRangeDDMagic]=@s_npc_prominence_magic_only9};{[W_ShortRangeDDMagic]=@s_npc_fire_burn_magic_only9};{[RangeDD]=@s_npc_blazing_circle9};{[Buff1]=@s_clan_haste2};{[Buff2]=@s_clan_shield3};{[DeBuff]=@s_single_poison9};{[DeBuff1]=@s_b_k_stone}} event_flag={1} unsowing=0 acquire_exp_rate=4.752176 acquire_sp=3441 acquire_rp=0 corpse_make_list={{[sealed_draconic_leather_armor_part];1;1;4.1193};{[sealed_draconic_leather_gloves_fabric];1;1;11.8371};{[sealed_draconic_leather_boots_design];1;1;11.8371}} additional_make_list={} additional_make_multi_list={{{{[adena];4098;8367;100}};70};{{{[elysian_low];1;1;1.5221};{[elysian_head];1;1;23.4849};{[worldtree's_branch_low];1;1;1.5221};{[worldtree's_branch_head];1;1;23.4617};{[dragon_flame_head_low];1;1;1.5221};{[dragon_flame_head_piece];1;1;23.4849};{[doom_crusher_low];1;1;1.5221};{[doom_crusher_head];1;1;23.4801}};0.4482};{{{[charcoal];1;3;27.6689};{[suede];2;6;13.8345};{[admantite_nugget];1;1;3.3203};{[mold_hardener];1;1;0.7218};{[mold_lubricant];1;1;1.6601};{[scrl_of_ench_am_s];1;1;0.0332};{[general_75_s];1;1;0.6917};{[special_75_s];1;1;0.1729};{[rare_75_s];1;1;0.0173};{[mithril_arrow];20;60;51.8793}};36.9813}} ex_item_drop_list={{{{[herb_of_hp_a];1;1;20};{[greater_herb_of_hp_a];1;1;45};{[full_herb_of_hp_a];1;1;35}};42};{{{[herb_of_mp_a];1;1;10};{[greater_herb_of_mp_a];1;1;54};{[full_herb_of_mp_a];1;1;36}};11};{{{[herb_of_pa];1;1;20};{[herb_of_pa_speed];1;1;20};{[herb_of_crt_rate];1;1;20};{[vampiric_rage_herb];1;1;20};{[death_whisper_herb];1;1;20}};25};{{{[herb_of_ma];1;1;50};{[herb_of_ma_speed];1;1;50}};10};{{{[figher_herb];1;1;33};{[magician_herb];1;1;33};{[recovery_herb];1;1;34}};1};{{{[herb_of_move_speed];1;1;94};{[big_head_herb];1;1;3};{[vitality_herb1];1;1;3}};11}} npc_end1. What is additional_make_list={} ? Any reference to the quest items on the AI file?2. corpse_make_list={{[sealed_draconic_leather_armor_part];1;1;4.1193}
I think it refers to items that can drop only once. First number is quanity, second is? Third is the chance. Are they mutually exclusive, so only one item can drop at once?
3 .ex_item_drop_list={{{{[herb_of_hp_a];1;1;20};
The ex_item_drop_list refers to herbs only, that they have added for easier control? So the drops are nto mutually exclusive, the % chances of one item dropping doesnt affect the chance of others. The first number refers to the quanity, the second number refers to? The third number is the drop rate.
4. additional_make_multi_list={{{{[adena];4098;8367;100}};70}
Can anyone explain what the ;100 refers too? 4098-8367 is the quanity, and 70% is the chance of it dropping, 100 would be the chance of that value happening? Seems illogical.
This one isnt mutually exclusive. Does the chance of one item dropping lower the chance of another? I think that if I wanted to modify a table, this should be the chosen one.
Thank you.
Edited by ericvini7 answers to this question
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