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Player Teleported To The City After Cross Four Sepulchre's Door.


everest-rj

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Hi Dears,

 

   I Created a custom zone in Four Sepulchre's in my test server but when a normal player cross the Four Sepulchre's Door he's teleported to the city.

 

   I need help to find in the java code where's the algorithm that send the player back to the city.

 

2us8m60.jpg

 

 

THANK YOU !!!!!!

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If you begin to use areas dedicated to systems (rift, gbs, 4sep, castles, olys), you should delete/edit related engines and dp.

 

First because it makes less stuff to load, second because it avoids such funny situation.

 

Okay guys i fixed it in the java.

 

Comment the FourSepulchreManager.java imports is enough to disable the engine?

 

thank you

Edited by everest-rj
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Or simply check your BossZone.xml as I see there is some coords for 4sep, so probably that's the case.

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If you begin to use areas dedicated to systems (rift, gbs, 4sep, castles, olys), you should delete/edit related engines and dp.

 

First because it makes less stuff to load, second because it avoids such funny situation.

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No, notably if checks refering to FourSepulcherManager.getInstance(). exist. It will indirectly load the instance once one of those checks are reached (and there probably is).

 

Easiest is to drop the manager, and once you got an associated check, edit it either dropping it entirely or editing if it's part of another bigger check.

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