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[Help]Problem With Gm-Shop


Question

Posted (edited)
20ti.png

 

 

 

 

Can't see the the weapons

*All the other items works fine.

 

 

I Checked data/html/Merchant/ 53-6 (which is the NPC weapon info) 

and it's send me to Multisell 9124 as usual..

 

I checked data/multisell/9124 (weapons) and everything seems right.. as far as I know..

 

I tried to bring other NPC but It had the same problem - can't buy S grade weapon.

 

asking for you help how to fix it.

 

__________

Interlude.

Using l2jfrozen packet.

Using coded GM-shop. (altough the other gm didn't worked too - he wasn't coded)

Edited by xxemilxx3

Recommended Posts

  • 0
Posted (edited)

 

<?xml version='1.0' encoding='utf-8'?>

 
<!-- S-Grade Weapons -->
 
<list>
 
  <!-- Heaven's Divider [Haste] -->
  <item id="1">
    <ingredient id="57" count="100000000"/>
    <production id="6605" count="1"/>
  </item>
 
  <!-- Heaven's Divider [Focus] -->
  <item id="2">
    <ingredient id="57" count="100000000"/>
    <production id="6607" count="1"/>
  </item>
 
  <!-- Heaven's Divider [Health] -->
  <item id="3">
    <ingredient id="57" count="100000000"/>
    <production id="6606" count="1"/>
  </item>
 
  <!-- Forgotten Blade [Haste] -->
  <item id="4">
    <ingredient id="57" count="80000000"/>
    <production id="6581" count="1"/>
  </item>
 
  <!-- Forgotten Blade [Health] -->
  <item id="5">
    <ingredient id="57" count="80000000"/>
    <production id="6582" count="1"/>
  </item>
 
  <!-- Forgotten Blade [Focus] -->
  <item id="6">
    <ingredient id="57" count="80000000"/>
    <production id="6583" count="1"/>
  </item>
 
  <!-- Arcana Mace [Acumen] -->
  <item id="7">
    <ingredient id="57" count="100000000"/>
    <production id="6608" count="1"/>
  </item>
 
  <!-- Arcana Mace [HP Regeneration] -->
  <item id="8">
    <ingredient id="57" count="100000000"/>
    <production id="6609" count="1"/>
  </item>
 
  <!-- Arcana Mace [Acumen] -->
  <item id="9">
    <ingredient id="57" count="100000000"/>
    <production id="6610" count="1"/>
  </item>
 
  <!-- Basalt Battlehammer [HP Drain] -->
  <item id="10">
    <ingredient id="57" count="50000000"/>
    <production id="6584" count="1"/>
  </item>
 
  <!-- Basalt Battlehammer [Health] -->
  <item id="11">
    <ingredient id="57" count="50000000"/>
    <production id="6585" count="1"/>
  </item>
 
  <!-- Basalt Battlehammer [HP Regeneration] -->
  <item id="12">
    <ingredient id="57" count="50000000"/>
    <production id="6586" count="1"/>
  </item>
 
  <!-- Imperial Staff [Empower] -->
  <item id="13">
    <ingredient id="57" count="50000000"/>
    <production id="6587" count="1"/>
  </item>
 
  <!-- Imperial Staff [MP Regeneration] -->
  <item id="14">
    <ingredient id="57" count="50000000"/>
    <production id="6588" count="1"/>
  </item>
 
  <!-- Imperial Staff [Magic Hold] -->
  <item id="15">
    <ingredient id="57" count="50000000"/>
    <production id="6589" count="1"/>
  </item>
 
  <!-- Angel Slayer [Crt. Damage] -->
  <item id="16">
    <ingredient id="57" count="100000000"/>
    <production id="6590" count="1"/>
  </item>
 
  <!-- Angel Slayer [Haste] -->
  <item id="17">
    <ingredient id="57" count="100000000"/>
    <production id="6591" count="1"/>
  </item>
 
  <!-- Angel Slayer [HP Drain] -->
  <item id="18">
    <ingredient id="57" count="100000000"/>
    <production id="6592" count="1"/>
  </item>
 
  <!-- Shining Bow [Cheap Shot] -->
  <item id="19">
    <ingredient id="57" count="80000000"/>
    <production id="6593" count="1"/>
  </item>
 
  <!-- Shining Bow [Focus] -->
  <item id="20">
    <ingredient id="57" count="80000000"/>
    <production id="6594" count="1"/>
  </item>
 
  <!-- Shining Bow [Crt. Slow] -->
  <item id="21">
    <ingredient id="57" count="80000000"/>
    <production id="6595" count="1"/>
  </item>
 
  <!-- Dragon Hunter Axe [HP Regeneration] -->
  <item id="22">
    <ingredient id="57" count="80000000"/>
    <production id="6596" count="1"/>
  </item>
 
  <!-- Dragon Hunter Axe [Health] -->
  <item id="23">
    <ingredient id="57" count="80000000"/>
    <production id="6597" count="1"/>
  </item>
 
  <!-- Dragon Hunter Axe [HP Drain] -->
  <item id="24">
    <ingredient id="57" count="80000000"/>
    <production id="6598" count="1"/>
  </item>
 
  <!-- Saint Spear [Health] -->
  <item id="25">
    <ingredient id="57" count="80000000"/>
    <production id="6599" count="1"/>
  </item>
 
  <!-- Saint Spear [Guidance] -->
  <item id="26">
    <ingredient id="57" count="80000000"/>
    <production id="6600" count="1"/>
  </item>
 
  <!-- Saint Spear [Haste] -->
  <item id="27">
    <ingredient id="57" count="80000000"/>
    <production id="6601" count="1"/>
  </item>
 
  <!-- Demon Splinter [Focus] -->
  <item id="28">
    <ingredient id="57" count="80000000"/>
    <production id="6602" count="1"/>
  </item>
 
  <!-- Demon Splinter [Health] -->
  <item id="29">
    <ingredient id="57" count="80000000"/>
    <production id="6603" count="1"/>
  </item>
 
  <!-- Demon Splinter [Crt. Stun] -->
  <item id="30">
    <ingredient id="57" count="80000000"/>
    <production id="6604" count="1"/>
  </item>
 
  <!-- Tallum Blade*Dark Legion's Edge -->
  <item id="31">
    <ingredient id="57" count="200000000"/>
    <production id="6580" count="1"/>
  </item>
 
  <!-- Draconic Bow [Cheap Shot] -->
  <item id="32">
    <ingredient id="57" count="100000000"/>
    <production id="7576" count="1"/>
  </item>
 
  <!-- Draconic Bow [Focus] -->
  <item id="33">
    <ingredient id="57" count="100000000"/>
    <production id="7577" count="1"/>
  </item>
 
  <!-- Draconic Bow [Critical Slow] -->
  <item id="34">
    <ingredient id="57" count="100000000"/>
    <production id="7578" count="1"/>
  </item>
 
</list>
Edited by xxemilxx3
  • 0
Posted

Look every line...

-<item id="33"> <ingredient id="57" count="100000000"/> <production id="7577" count="1"/> </item>

you have a "-" before every line, remove it.
  • 0
Posted (edited)

Lol it was a visual bug, now i see what you posted, different, w8  :rage:

I don't see any problem, are you editing it and reloading xmls ingame or are u restarting the server...? Btw, linux or windows?

Edited by ^Wyatt
  • 0
Posted (edited)

100.000.000

 

well you exceeded the maximum 32bit int cell

 

the max value is +2^16 

 

I was wrong, thats milion not bilion, I was confused, nevermind try a lower price and tell us

Edited by xdem
  • 0
Posted (edited)

100.000.000

 

well you exceeded the maximum 32bit int cell

 

the max value is +2^16 

 

I was wrong, thats milion not bilion, I was confused, nevermind try a lower price and tell us

I don't think that's about price, if it would be about price, the first weapon shouldn't be shown... nope?

 

However, are u reloading or restarting? windows or linux?  :happyforever:

Edited by ^Wyatt
  • 0
Posted (edited)

100.000.000

 

well you exceeded the maximum 32bit int cell

 

the max value is +2^16 

 

I was wrong, thats milion not bilion, I was confused, nevermind try a lower price and tell us

Explain

 

and windows 7

 

and restarting..

Edited by xxemilxx3
  • 0
Posted

Then it's kinda illogical bug, I remember that 1 guy posted the same problem and was using frozen too, what he did was create another xml with another number and it just worked.

  • 0
Posted

Try to lower the amount of adena, as xdem said, then. U can also try to remove some items, start with 2, if u can see 2, add 3, and see where the xml is breaking... but seems fine...

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