[javac] C:\Users\Admin\workspace\L2jFrozenInterlude\trunk\gameserver\head-src\com\l2jfrozen\gameserver\model\actor\instance\L2PcInstance.java:8334: error: illegal start of type
[javac] if (rewardConsecutiveKillCount >= Config.PVP_COUNT_TILL_ENCHANTMENT && Config.ENABLE_PVP_ENCHANTMENT)
[javac] if (rewardConsecutiveKillCount >= Config.PVP_COUNT_TILL_ENCHANTMENT && Config.ENABLE_PVP_ENCHANTMENT)
[javac] ^
[javac] C:\Users\Admin\workspace\L2jFrozenInterlude\trunk\gameserver\head-src\com\l2jfrozen\gameserver\model\actor\instance\L2PcInstance.java:8334: error: illegal start of type
[javac] if (rewardConsecutiveKillCount >= Config.PVP_COUNT_TILL_ENCHANTMENT && Config.ENABLE_PVP_ENCHANTMENT)
Hey guys, regarding replace existing abnormal effects, I’m able to modify the skill.usk, lineageeffect.u files, but I have no idea which abnormal status corresponds to which item inside these files, for example bleed is 0x01, but what is 0x04, 0x08 etc, do you have maybe a list of abnormal statuses ids with corresponding entry inside skill.usk or lineageeffect.u? Having that Ill be able to replace unused abnormal effects with my own, please help
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Dominion
9 answers to this question
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