iStigma Posted August 12, 2013 Posted August 12, 2013 is there a way to see a password via the database? for example when im going to "Accounts" table it shows: d0IvxPcplEMspUranhXNhHQtaNs= #2 Ive got a homehosted server for me only,log in-gameserver is on,i cant log..whats the prob? l2ini is 127.0.0.1 413. Quote
0 Trance Posted August 12, 2013 Posted August 12, 2013 is there a way to see a password via the database? for example when im going to "Accounts" table it shows: d0IvxPcplEMspUranhXNhHQtaNs= Some of them can be decrypted using this. Quote
0 iStigma Posted August 12, 2013 Author Posted August 12, 2013 Some of them can be decrypted using this. TY,#2 Added. Quote
0 Intrepid Posted August 13, 2013 Posted August 13, 2013 TY,#2 Added. can be many things, ports doesnt open, firewalls blocks it, wrong ip config Quote
0 iStigma Posted August 13, 2013 Author Posted August 13, 2013 can be many things, ports doesnt open, firewalls blocks it, wrong ip config ports should be opened for 127.0.0.1 ip?configs are fine,firewall disabled. Quote
0 Intrepid Posted August 13, 2013 Posted August 13, 2013 ports should be opened for 127.0.0.1 ip?configs are fine,firewall disabled. You dont use localhost for external communication only for internal. Check every necessary port with an openportchecker and paste here your serverconfigs. Quote
0 iStigma Posted August 13, 2013 Author Posted August 13, 2013 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = * # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = 127.0.0.1 LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = True # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Security Settings Login = root Password = MaximumDbConnections = 50 MaximumStateMents = 100 MaxPoolSize = 50 MinPoolSize = 10 AquireIncrement = 1 IdleConnectionTest = 10800 MaxIdleTime = 0 # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime = 0 # ------------------------------------------------ # # High Performance for your Database # # Auto Analyze, Check, Optimize and Repair tables # # Pack with High Performance # # ------------------------------------------------ # # If True, starting login analyze tables of LS DatabaseAutoAnalyze = True # If True, starting login check tables of LS DatabaseAutoCheck = True # If True, starting login optimize tables of LS DatabaseAutoOptimize = True # If True, starting login repair tables of LS DatabaseAutoRepair = True # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = True #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 250 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 700 Quote
0 Intrepid Posted August 13, 2013 Posted August 13, 2013 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = * you need your wan ip here. Quote
0 iStigma Posted August 13, 2013 Author Posted August 13, 2013 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = * you need your wan ip here. my ip? its on my local pc for me and only. Quote
0 Intrepid Posted August 13, 2013 Posted August 13, 2013 still cannot connect. Check your ports. Quote
0 iStigma Posted August 13, 2013 Author Posted August 13, 2013 Ports should be opened for a local server?with other files i was able to login. Quote
0 Intrepid Posted August 13, 2013 Posted August 13, 2013 Ports should be opened for a local server?with other files i was able to login. ports should be open if you want any external ip to connect. Quote
0 iStigma Posted August 13, 2013 Author Posted August 13, 2013 ports should be open if you want any external ip to connect. i want for me only Quote
0 Intrepid Posted August 13, 2013 Posted August 13, 2013 i want for me only ohh than you should be able to connect with the default settings, do you get any error when trying to connect? Quote
Question
iStigma
is there a way to see a password via the database?
for example when im going to "Accounts" table it shows: d0IvxPcplEMspUranhXNhHQtaNs=
#2
Ive got a homehosted server for me only,log in-gameserver is on,i cant log..whats the prob?
l2ini is 127.0.0.1 413.
17 answers to this question
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