Jump to content

Recommended Posts

Posted

Welcome to  Lineage ][ Enrya-World Interlude Pvp Server  Consider yourself lucky since you've just found the BEST private L2 server. We are constantly in development and have an load of working features. Not to mention VERY active GM and DEV teams.


 
mxj4.png
 
 
 
 
 
 
 
 
w6v5.png
 
One Preview of the location of Rates button.
4gd2.png
 
General Rates
 
* Experience: x750
* Sp Experience: x1000
* Party Experience: x1
* Party Sp Experience: x1
* Adena: x1500
* Consumable Cost: x1
* Drop Item Karma : x40
* Spoil : x1
* Manor : x1
 
Enchant Rates
 
*Safe : 16
 
*Max for Armors : 16
 
*Max for Jewels : 16
 
*Max for Weapons : 16
 
 
*Max for Weapons with Crystal Scroll : 20
 
*Max for Weapons with Armors          : 20
 
*Max for Weapons with Jewels          : 20
 
 
 
Enchant System
 
 
 
 
Blessed Scrolls
 
Rm8sqUC.png
S GRADE ARMOR/WEAPON * With Blessed Scrolls you have 100%  chance.
 
 
 
FNAb6n7.png    ||||  dgBffns.png
 
 
 
Crystals Scrolls system
 
Rm8sqUC.png
S GRADE ARMOR/WEAPON * With Crystals Scrolls you have -100% chance on enchant , and after +18 start to decrease.
 
For Example : +18-50% , +19-40% , +20-34%.
 
Notice that : When the weapon or armor breaks, the enchantment item will go -1, example: you have one item +18 and you want to enchant it with a crystal scroll and you break it, it will go +17.
 
 
 
* This is our Enchant panel in game, when you enchant one item you have to decide if you'll continue with enchant or not, for more informations in game.
 
q7GK0G8.png
 
 
 
 
 
General Configs
 
*Starting Adena: 250kk
 
*Max BUFFS: 28
 
*Alliance: 3
 
*Subs: 5
 
*Max Level: 80
 
*Olympiad Duration: 1 Week
 
 
 
 
 
 
 
y6e.png
 
One Preview of Features location button.
tyhd.png
 
General Info
 
* New characters start with S Grafe armor - jewels.
 
* Enchant rate drops at each enchant, always see message before confirming your enchant.
 
* All Skills are working, we have tested almost everything and we are really hopping to fix any other skill that comes up, so please report them if u can!
 
* Server has 2 Farm Zones wich they drops Silver / Gold , also we have 3 Raid Custom Bosses with drops Crystal Scrolls.
 
* Shift  +  Click on mobs to see their stats and drops.
 
* Some mobs - Raid bosses drop Hero coins , Change Sex etc.
 
 
PvP Systems - Ranking
 
* Added other method for pvp counting. Its secured by time limiter, and basic protections like same IP, clan etc.
  This Time Limiter allow killing player every part of time (1 hour).
 
* Rank System:
- Based on PvP System, it means, killer earn exp for killing other players, which increases his rank.
  (exp is based on current Rank Points [RP]).
- 42 ranks.
- Ranks provide player with different Name and Title colors.
- Included images for ranks and exp bar.
 
* DeathManager:
- Additional buttons in Death PvP Status Window showing details of killer like (CP, HP, MP, equipment (enchant) only for kill moment).
 
* War Counter:
- Count kills if target is in War Clan. Legal kills rules are used.
 
*  Combo Kill System:
- Shout messages (local/global) about the killer who is doing a combo.
- Combo system allows multiply Rank Points by special ratio.
 
* There's a chance to increase enchant level of a random equipped item.
 
* There's a chanse to increase enchant level random skill of your current class.
 
* NOTICE THAT : PvP gives you Exp And SP.
 
* PvP Skills : you receive pvp skills according to your PvPs ( More about this at some days )
 
* Anti-feed system with many protections and players don't take PvP point from the same player more than once.
 
* Top PvP/PK players are being automatically announced on their enter.
 
 
Custom Mods
 
* NOTICE THAT : Vote reward gives you heart stones.
 
* Vote reward also allows you to take curses ( Like Malaria, Flu, etc.).
 
* Augmentable items are now tradeable, they can't be traded only if there's a skill on weapon.
 
 
* Champion mobs : higher stats and triple the rewards than normal mobs.
 
* Casino : Are you feeling Lucky? Casino offers a simple chance to win  game and a Kino Game.
 
* Name Changer Item : Dropped at Raid Zone, can be used to change your name.
 
* Skill Enchanter Item : Dropped at Raid Zone , can be used to enchant one of your skills to +12 with 100% success rate.
 
 
* Heroic Coin Item : dropped at Raid Zone, gives you Heroic mxc + Heroic Valor for 12 hours.
 
* Clan Reputation Item : dropped at Raid Zone, used by clan leader, gives 800 reputation points to clan.
 
* Body Reconstruction Item : Dropped at Raid Zone, can be used to change your appearance without changing your class.
 
* Sex changer item : Dropped at Raid , can be used to change your sex.
 
~ All the items listed above have higher chances to be dropped from our Custom Raidbosses. ~
 
* Hero skills are maintained to every subclass.
 
* Players in combat can't use gatekeepers, to avoid players fleeing from pvp.
 
* Academy members don't provide clan with reputation points.
 
* All Subclasses can be added from every village master npc.
 
* Events are protected by anti-afk system, making sure nobody stays afk.
 
 
Raid Bosses
 
* All of our custom Raid Bosses can be found at Community Board=>Raid Bosses.
 
* Their Locations can be found at Map=>World Info.
 
* Most of them have a random Respawn Delay <= ATTETION ON THIS
 
Chat Channels
 
* Trade chat ( Global ) requires 100 PvPs and has reuse delay according your PvPs.
 
* Shout chat ( Global ) 50 PvPs
 
* Hero Voice has 100 Seconds reuse Delay.
 
 
 
 
 
 
 
q3m.png
 
One Preview of Gameplay location Button.
tugc.png
 
General Info
 
* Max Level is 80.
 
* Karma has a high drop rate, be careful for your item safety.
 
* Flag time is increased in order to boost PvPs.
 
 
* All Buffs last for infinite time and some classes based buffs are made infinite as well like duelist ( war cry has unlimited time etc. )
 
 
Stas/Skills Info
 
* A/S Grade Armors have their stats boosted, along with Boss Jewels.
 
* All debuffs have high success rate, higher reuse delays and hit times. Making PvP more fun, than using just 1-2 skills.
 
* All Skills deal damage but they have their reuse delay and hit time increased.
 
* All characters have their HP/CP Boosted in order to increase PvP time.
 
* Weapon Mastery restrictions apply, if you use a weapon you don't have a mastery for, you receive reduced stats.
 
* Augentation stats are important. Notice that : Patk, Matk, Pdef, Mdef, Max - cp/hp/mp augments are multiplied by 10 and not what they appear on weapon.
 
* All cancel based debuffs return the cancelled buffs in 10 seconds.
 
* Healers consume more mana while flagged, Greater Battle Heal consumes a lot of mana even while not flagged.
 
* Armors on +16 provide additional stats.
 
* Some player buffs replace buffs ( example : Attack aur4 replaces Might ) and give slightly better stats.
 
* THIS IS OUR UNIQUE AND EXTREMELY CLASSES PVP BALANCED SYSTEM
* Dancer : Removed heavy armor mastery, added light armor mastery lvl 50, also we added a few new skills on class to make pvp more interesting
so here is the list of added skills :

  • Tripe Slash lvl 37
  • Dash lvl 1
  • Ultimate Evasion lvl 1
  • Accuracy lvl 1
  • WarCry lvl 1
  • Duelist Spirit lvl 1
  • Instant Jump ( custom skill ) lvl 1 jumps on target, has a chance to remove enemy's target, target can dodge it also have 500 range and 1.5 secs to cast it.

 

Songer

  • Braveheart lvl 1
  • Fatal Strike lvl 37
  • Armor Crush lvl 1
  • Accuracy lvl 1
  • Sonic Blaster lvl 37
  • Sonic Storm lvl 28
  • Sonic Move lvl 1
  • Instant Jump ( custom skill ) lvl 1 jumps on target, has a chance to remove enemy's target, target can dodge it also have 500 range and 1.5 secs to cast it. 
  • Mastery Change: changes heavy armor mastery to light armor mastery and the opposite

  • Also Dance of protection and Song of life have been changed to give custom stats. (Dance: Pdef, Mdef / Song: Hp)

 

Fortune Seeker

  •   Dash lvl 1
  •   Rage lvl 1
  •   Howl lvl 14
  •   Battle Roar lvl 6
  •   Frenzy lvl 2
  •   Crush of doom lvl 10
  •   Shield Fortress lvl 6
  •   War frenzy lvl 3
  •   Increased critical rate

Maestro

  •   Dash lvl 1
  •   Rage lvl 1
  •   Howl lvl 14
  •   Battle Roar lvl 6
  •   Frenzy lvl 2
  •   Deflect Arrow lvl1
  •   Shield Fortress lvl 6
  •   War frenzy lvl 3
  •   Increased critical rate

 

Cardinals

  • Sublime Self-Sacrifice-> Sacrifices oneself to fully recover the HP/MP/CP of party members excluding oneself and to become invincible for 15 seconds.

 

Cardinals, Shilien Templar, Evas Saint, Orc Mages

  • Turn Stone-> For 8 seconds, turns self to stone to avoid incurring damage.
  • Enlightenment-> User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 10%, Heal by 40%, Casting Spd. by 50% and magic critical attack rate by 50%, and decreasing MP consumption by 90%.

 

 

 

 

 

Olympiad

 

* You can Join Olympiad Only with S Grade Items.

 

* All Enchant Values of Armor - Weapons - Jewels are set to +4, after the game the items will return again the to main enchant value.

 

* Waiting list displays of last month and not current.

 

* Everyone is displayed as Disguised to prevent feeding.

 

* Participation requires at least 20 PvPs and 80 LeveL.

 

 

 

 

 

 

wek.png

 

One Preview of Events location button.

qb2p.png

 

 

TvT Event 

 

* It's a team vs team event. You have to fight against the other team and kill them all.

 

Rewards :

  • 2 LifeStone For winning team.
  • 1 For lose team + 1 For Top Killer.
     

 

 

 

CTF Event 

 

* Capture the flag and defeat your opponets! Team with the most flags wins the event.

 

Rewards :

  • 3 LifeStones For winning team.
  • 1 For lose team.
     

 

 

 

Clan War Event 

 

*

In this event you can take your clan and request a war against any clan you want any time your want. Once you make the request, you will have to wait until the opponent leader approves the clan war! If he approves then its up to you and your mates to beat them and win the Rewards!

Rewards :[/colors]

  • 50k Reputation Points For winning clan.
     

 

 

 

Treasure Chest Event 

 

*

Try to find as much lucky chests as possible. Only 5 out of the 400 chests are lucky chests. Chests have a chance of exploding, the more lucky chests you found, the higher the chance.

Rewards :

  • 1/5 : 1 Top Grade LifeStone
  • 2/5 : 2 Top Grade LifeStone
  • 3/5 : 3 Top Grade LifeStone 
  • 4/5 : 4 Top Grade LifeStone + 3 Heart Stones 
  • 5/5 : 5 Top Grade LifeStone + 5 Heart Stones
     

 

Server War

 

*

Every Tuesday - Thursday and Saturday everyone in the server goes crazy, since the whole server gets separated into 2 teams ( Red & Blue). The teams fight with each other, even inside towns and the top 3 PvPers from each team get Rewarded!

Rewards :

  • 1st  : 30 Heart Stones and 5 Top Grade Life Stone ( Higher Chanse )
  • 2nd : 15 Heart Stones and 2 High Grade Life Stone ( High Chanse)
  • 3rd  : 10 Heart Stones and 1 Mid Grafe Life Stone ( Normal Chanse)
     

 

Quiz Event

 

* Find the correct answer on our quiz when admin runs it and win

Rewards : Random.

 

 

 

 

 

 

 

 

 

e6f.png

 

Here is our site : www.enrya-world.pro

 

 

 

 

 

5hn.png

 

Here is our Forum you can view it for more informations! : www.enrya-world.pro/forum

 

 

tq8w.png

 

Skype      : antwnic.deathlegend

 

Facebook  : www.facebook.com/EnryaWorld

 

E-mail      :  contact@enrya-world.pro

 

~Please feel free to contact with us if u have any problem or u want to ask something.~

 

 

NOTICE THAT : We have a lot of work to do guys we trying to make the best for the server please guys write me your opinion ask me everything about features and tell me if u like or not, we have some features with no've put on topic because is not ready yet every day i will update the features! Thnx all for the support and helping me on this have a nice day i waiting you all on GRAND OPENING!

 

 

[move]www.enrya-world.pro[/move]

 

The Best Interlude Pvp server @ Enrya-World TEAM 2013

 

 

TOPIC UPDATED : 14.8.2013

Posted
THIS IS OUR UNIQUE AND EXTREMELY CLASSES PVP BALANCED SYSTEM

 

These skills were originally introduced by l2pride u twerp. Maybe only few of those could be original like enlightment but then again,u coulda easily ripped em off some other server or ideas.

Posted

These skills were originally introduced by l2pride u twerp. Maybe only few of those could be original like enlightment but then again,u coulda easily ripped em off some other server or ideas.

 

u want something dude?

Posted

Joined but didn't like the experience at all.

Btw, why do people have the need to put up big ass NPC's ?

It's like full of raids inside Giran.

Posted

Joined but didn't like the experience at all.

Btw, why do people have the need to put up big ass NPC's ?

It's like full of raids inside Giran.

 

realy i dont understand u.... did u check our features and the only think that u dont like it was the NPC'S? loled..

Posted

i dont even care for your opinion my little friend.. u are only hater!

 

 

 

U dont have friends.Hence Im not urs.

Posted

realy i dont understand u.... did u check our features and the only think that u dont like it was the NPC'S? loled..

 

I complained about the NPC's because I'm more of a first impression player.

The features had me but when I tried the shops it wasn't worth it for me.

Everyone has its own likes and dislikes.

But... You've got a nice server there.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • L2jBayev Chronicle 3: Rise of Darkness – AiEngine Edition In short: this is a C3 build with a full-fledged AI engine, live mercenaries, a built-in quiz, a “personal account” in the Community Board, and server logic neatly distributed across thread pools. The project is about a living world without lags : bots farm, communicate, gather parties, teleport along routes, and the server remains cold and stable.   What's inside (the most delicious) 1) Full-fledged AI engine for characters Behavior types: farming ( FarmAI ), combat ( CombatAI ), party logic ( PartyAI ), trading/walking ( TraderAI / WalkerAI ), support roles (healer, etc.). Class profiles: for mages/archers/daggers, etc., “smart” skill rotations, distance control, sleep/save skills, healing, loot pickup, etc. are implemented (see examples of classes like SpellSingerAI , NecromancerAI , etc.). Self-healing and teleports: when dying, the bot goes through a sequence of steps without sleep()- via AITaskSequence + AITeleportToLocTask , searches for the nearest gatekeeper and teleports via TeleportationManager with routes depending on the level. Auto-support: auto-nipples, arrows/bones, smart auto-proceduring of buffs and auto-banks CP/HP/MP with thresholds - all sewn into the auxiliary EtcPlayersAi . Chat context: ChatManagerAi processes mentions, makes responses with delays (anti-flood), supports party chat and “human” reaction. Understanding: ChatManagerAi system  processes the dialogue, bots remember your aggression and insults, they start to respond less often to modern users, stop accepting or inviting to a group (party) and when it goes beyond the peak they will simply merge you, and every time they see you on the PC, there is an opportunity to measure more often, communicate respectfully and beautifully, in general, a “human” reaction. Why a player/admin needs this: bots actually “live”, farm and interact, and don’t just stand on macros. This is a great background for online and PvE action.   2) Mercenaries (Mercenary system) Full-fledged companion character : L2MercenaryInstance with its own MercenaryAI (movement, attack, support, consumables, shots). Behavior modes: DEFENDER / SUPPORT / PASSIVE - switchable to suit your playing style. Progress and trust: the mercenary's trust/exp/level grows , skills are learned according to the MercenarySkillTree (conditions are based on the trust or level of the owner). Templates and equipment: via MercenaryTemplateTable and spawner - model/weapon/type are selected. Social: MercenarySpeechManager - a set of speeches; the mercenary "comes to life" in the chat. Premium Link: Premium account owners give the mercenary additional trust (faster progress). Why: This is not a dummy pet, but a playful companion with modes, training and “character”.   3) Quiz (event viktorina ) Rounds according to schedule: pre-launch with announcements (minutes/seconds before start), registration .reg, auto-opening of the window. Multiple choice questions: question + set of answer buttons; fair processing, timings, question change. Tops and history: results table, statistics, neat UI via HTML assembly. Flexible control: you can start immediately or set a delayed start (notification package 5/2/1 min, etc.). Why: regular activity for players, “social entertainment” module right in the build.   4) Personal account in Community Board KB managers: buff cabinet, teleports, clans/forums/mail/friends, tops (PK/PvP/wealth/players), character repair, viewing skill trees , etc. Premium logic: some services/mail are limited by premium; premium also affects the visual (nickname color) and bonuses (see effect on mercenary). Single sign-on: all in one place, no team chaos. Why: conveniently manage your character and services without going into the console or installing third-party mods.   Why is the system technically valuable? Minimum load and stability Separated thread pools: AI logic, hunting, teleports, chat - on separate onesScheduledExecutorService ( AI_THREAD_POOL , MONSTER_HUNT_POOL , TELEPORT_POOL , CHAT_POOL ). No "freezing": task sequencers (teleport/recovery) work through the scheduler, not Thread.sleep(). Bot limitation: protection against overload via thresholds/counters - “extra” bots do not start. One bot - one sequence: AITaskManager ensures that the character does not have parallel conflicting tasks. Smoothing out peaks: starting tasks with offsets so that there are no simultaneous “ticks” of hundreds of bots. Monitoring/logs: own loggers (separate files for info/errors/processes/chats), CPU load monitoring. Bottom line: the build is designed for “thick online” and mass activities without TPS failures .   Additional Features Auto-alliances for farming: party logic invites suitable players (checking level/equipment/clan flags), there are “human” responses to requests. Sub/class management: out of the box helpers for changing class/subclass, auto-learning of necessary skills and selection of equipment by level. Security/protection: secondary PIN/picture password support (used in KB/voiced commands; optional). Premium accounts: privileges in KB/mail/visual and synergy with mercenary progress. Ready-made services: tops, auctions/mail, teleports from KB, buff rooms, repairs, viewing skill trees, etc.   Who is this build for? Freeshare/project admins who want a living world “from the pack”: bots and mercenaries provide a constant background of activity. Players who value convenience: personal account, premium services, events and a mercenary companion. Developers who want a clean, predictable backend with thread pools and a neat task model without “magic”.   How it differs from standard assemblies Not macros - AI profiles with “brains”: rotations, positioning, healing, decision making. Not a decoration pet - a mercenary with his own modes, progress, skill tree and lines. Not a faceless gamemod - an event quiz with UI, schedule, tops. No chaos in flows - strict pools, planning and task managers designed for online and growth. No separate scripts - a single personal account in KB for most activities.   TL;DR (one paragraph for the project card) AiEngine C3 is a build with live AI, smart bots, mercenaries (modes/progress/skills), built-in quiz, premium logic and a convenient personal account in KB. Under the hood are distributed thread pools and task managers without sleep(), so even with a dense online the server remains stable and responsive.   Additionally add - there is still a lot of interesting things command .assassin or shift+target (order murder), shift+target for admins on AI characters for control, admin panel is completely rewritten, many additional functions, mercenaries change their appearance depending on trust, deepseek and chatGPT system is connected for communication of characters like real players, GPT - for newer java, there is still a very large list of fixes after the last versions, a lot has been fixed, including height coordinates (Z) geo-Squares, pathfinding, visibility through obstacles, fix pet summons, trade packages, shop packages, many effects, quests (including the original ones like nipples, etc.), Ai behavior of NPC and RB monsters, absolutely all epics have been transferred to AiLoader no longer in python scripts. Attention! The server is suitable for both classic mode and PvP format, as well as with various mods. Absolutely everything is configured in the configurations to suit your taste and purposes of use. It is recommended to launch the server through L2ServerControl (simplifies management and control of processes). Download Servers: Chronicle 3 Server Chronicle 4 Test Upgraded Server Full Desc & screens: Post & Screens c3 Post & Desc c4    
    • 🎃 HALLOWEEN EVENT 🎃   ‼️ Information and details: https://forum.l2harbor.com/threads/halloween-event-fall-harvest-30-10-07-11.8265/post-168620
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock