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[Discussion] What about a site like a Lineage 2 Marketplace?


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Posted

I will actually make a deal with maxtor probably. Redirect to my site for a good amount of money per month

That's cool then, since the marketplace would be more organized too.

Guest Elfocrash
Posted

That's cool then, since the marketplace would be more organized too.

And as a "company" i can actually make a deal with paysafecard in order to add that method but this is for later obviously.

 

yeah i will probably start it in the next days

Posted

nc idea...

add a webmaster marketplace too where ppl can but web sites/banners/images for their server too...

Gl elfo.

Posted

I will actually make a deal with maxtor probably. Redirect to my site for a good amount of money per month

 

Actually, Maxtor already planned this.

 

Making a portal for L2MxC/Toprpg/Marketplace sections.

Guest Elfocrash
Posted

Actually, Maxtor already planned this.

 

Making a portal for L2MxC/Toprpg/Marketplace sections.

He does that the last 2 years. Do you really think he can manage it himself? I dont wanna say something but we talk about maxtor here

Posted

He does that the last 2 years. Do you really think he can manage it himself? I dont wanna say something but we talk about maxtor here

 

Some have already started working, step by step, to improve the community.

Guest Elfocrash
Posted

Some have already started working, step by step, to improve the community.

Good luck then

Guest Elfocrash
Posted

However, your idea is quite complex.

It just couldnt get simpler

Posted

However, your idea is quite complex.

The only hard part is to be a paysafecard partner.

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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