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Posted

Despite the lies that you're making

Your love is mine for the taking

My love is just waiting

To turn your tears to roses

 

Despite the lies that you're making

Your love is mine for the taking

My love is just waiting

To turn your tears to roses

 

I will be the one that's gonna hold you

I will be the one that you run to

My love is a burning, consuming fire

 

No, you'll never be alone

When darkness comes I'll light the night with stars

Hear the whispers in the dark

No, you'll never be alone

When darkness comes you know I'm never far

Hear the whispers in the dark

Whispers in the dark

 

You feel so lonely and ragged

You lay there broken and naked

My love is just waiting

To clothe you in crimson roses

 

I will be the one that's gonna find you

I will be the one that's gonna guide you

My love is a burning, consuming fire

 

No, you'll never be alone

When darkness comes I'll light the night with stars

Hear the whispers in the dark

No, you'll never be alone

When darkness comes you know I'm never far

Hear the whispers in the dark

 

No, you'll never be alone

When darkness comes I'll light the night with stars

Hear the whispers in the dark

No, you'll never be alone

When darkness comes you know I'm never far

Hear the whispers in the dark

Whispers in the dark

Whispers in the dark

Whispers in the dark

Posted

What has come over me

What madness taken hold of my heart

To run away, the only answer

Pulling me away

To fall into the sight

 

The source of my recovery

Sweet shadow taking hold of the light

Another day has been devoured

Calling me away, leaving a question why

 

For saving me from all they've taken

Letting my horror fall again

Give me the strength to face them

Feeling it taking over now,

 

Im about to take it all away

There can be no better way of knowing

 

CHORUS:

In a world beyond controlling

Are you going to deny the savior

In front of your eyes

Stare into the night

Power beyond containing

Are you going to remain a slave for

The rest of your life

Give into the night

 

This self discovery

Redemption taking hold of my mind

A serenade of haunting voices

Calling me away

To feast upon the night

The source of my felicity

Dark maiden taking hold of my hand

Lead me away from hibernation

Strong and unafraid

Never a question why

 

For saving me from all they've taken

Letting my horror fall again

Give me the strength to face them

Feeling it taking over now,

 

Im about to take it away

There be no better way of knowing

 

In a world beyond controlling

Are you going to deny the savior

In front of your eyes

Stare into the night

Power beyond containing

Are you going to remain a slave for

The rest of your life

Give into the night

Give in to the night

 

In a world beyond controlling

Are you going to deny the savior

In front of your eyes

Stare into the night

Power beyond containing

Are you going to remain a slave for

The rest of your life

 

Give into the night

Night (x3)

Give into the Night

Night (x3)

Give into the Night (x2)

 

And This Song At the best ONE PIECE AMV EVER!

http://www.youtube.com/watch?v=z-9skwoNgg4&feature=related

Posted

watta idiat topic mennnn

 

I totally agree with you

 

@ Vago

Change your title "Pink name, pink starts...What else could I want?:D"

It should be "Pink name, pink stars...What else could I want?:D

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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