Added: a brand-new default dashboard template.
You can now add multiple game/login server builds.
Full support for running both PTS & L2J servers simultaneously, with switching between them.
Payment systems: added OmegaPay and Pally (new PayPal-style API).
Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account.
Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.
Look demo site: demo
🚀 **TOMORROW – GRAND OPENING!** 🚀
📅 **Grand Opening Date:** 5 December 2025
⏰ **Time:** 20:00 GMT+2
🎫 **BONUS CODE:** `WELCOME-TO-L2MID`
⚠️ Limited to the **first 100 players** only!
🖥️ **Server Info:**
- 🕒 The server will open **1 hour earlier (19:00 GMT+2)** so you can create your characters.
- 🧍 All important **NPCs will appear at 20:00 GMT+2** for the official **GRAND OPENING**.
💡 **How to redeem the bonus code:**
- After you create your character, log in to the **L2Mid Panel** and redeem your bonus here:
🔗 https://l2mid.com/account.php#dash-promocode
🎁 **BONUS CODE REWARDS:**
🧪 Mana Drug × 50
🛡️ Greater CP Potion × 50
❤️ Greater Healing Potion × 50
📜 Blessed Scroll of Escape × 5
⭐ Bonus Rune – 3 Hours × 1
⚔️ Get ready for the start of your new adventure on **L2Mid**!
Question
ower12
i have problem i line tiara can help me? pls
else if (command.startsWith("become_noble"))
{
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
if (!player.isNoble())
{
//then you check for the level 78
if(player.getLevel()>=78){
//then you ask for items
if(
player.getInventory().getItemByItemId(12345/**1 item id **/).getCount()>=12345/** Is bigger or equals required item count **/
&& player.getInventory().getItemByItemId(12345/**2 item id **/).getCount()>=12345/** Is bigger or equals required item count **/
&& player.getInventory().getItemByItemId(12345/**3 item id **/).getCount()>=12345/** Is bigger or equals required item count **/
&& player.getInventory().getItemByItemId(12345/**4 item id **/).getCount()>=12345/** Is bigger or equals required item count **/
){
L2ItemInstance tiara = player.getInventory().addItem("tiara", 7694, 1, player, null);//give nobless tiara
player.getInventory().equipItemAndRecord(tiara);//equip the tiara if you want
player.setNoble(true, true);
player.sendPacket(new UserInfo(player));
html.setFile("data/html/classmaster/nobleok.htm");
}else
player.sendMessage("You don't have enough items.");
}
else
player.sendMessage("Your level must be 78 or higher.");
}
else
html.setFile("data/html/classmaster/alreadynoble.htm");
player.sendPacket(html);
//and don't forget the imports for l2iteminstance etc..
}
18 answers to this question
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