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Posted

[gr] Το Ντόμπερμαν είναι ένας αρκετά συναισθηματικός σκύλος, με ευχάριστο δυναμικό ταμπεραμέντο και υψηλό δείκτη νοημοσύνης. Αξιοσημείωτη είναι η αγάπη και η προστασία που προσφέρει στα παιδιά. Πιστεύω ότι αν συγκρίνουμε άνθρωπο και Ντόμπερμαν στο θέμα τρέλας και τάσεων δολοφονίας, καταλήγουμε βάση περιστατικών ότι το Ντόμπερμαν υστερεί πολύ σε σχέση με τον άνθρωπο  :troll:

Posted

[gr] Το Ντόμπερμαν είναι ένας αρκετά συναισθηματικός σκύλος, με ευχάριστο δυναμικό ταμπεραμέντο και υψηλό δείκτη νοημοσύνης. Αξιοσημείωτη είναι η αγάπη και η προστασία που προσφέρει στα παιδιά. Πιστεύω ότι αν συγκρίνουμε άνθρωπο και Ντόμπερμαν στο θέμα τρέλας και τάσεων δολοφονίας, καταλήγουμε βάση περιστατικών ότι το Ντόμπερμαν υστερεί πολύ σε σχέση με τον άνθρωπο  :troll:

Pantws eixa akousei stis eidhseis palia oti ena doberman eixe dagkwsei ena mikro paidi. To paidi htan ths oikogeneias  oxi kseno...Trela skylia :P

Posted

Egw exw rodvailer alla den einai gia eksw kosmo!!!

Mipos otan genithike to prwto pragma pou efage itan omo kreas :).Egw pantos psinomai na parw akita  8)
Posted

Mipos otan genithike to prwto pragma pou efage itan omo kreas :).Egw pantos psinomai na parw akita  8)

 

Mpa oxi den kanw tetoia lathoi apla den koumantarete eksw ston kosmo eideika an kapoios mou pei ela re ti knc kai me xtuphsei filika sthn plath skalwnei asxhma epishs an dei allo skulo skalwnei epishs asxhma,to skuli pou eipes oti thes na pareis den to exw checkarei katholou paw na to dw mia!!!!

Posted

Mipos otan genithike to prwto pragma pou efage itan omo kreas :).Egw pantos psinomai na parw akita  8)

 

florakoz

Posted

Mipos otan genithike to prwto pragma pou efage itan omo kreas :).Egw pantos psinomai na parw akita  8)

 

JaharaKaL auto les? an ontws einai auto me ligh ekpeudeush tha einai polu upakouo pantws wraio einai!!!! 

Posted

Egw exw rodvailer alla den einai gia eksw kosmo!!!

Des edw mikroulh poso glukas kai fatsoula fainete twra einai to akrws antitheto :D

10ym2bq.jpg

Poly wraio skyli!!! fantazomai k tr 9anai 9hrio

Posted

JaharaKaL auto les? an ontws einai auto me ligh ekpeudeush tha einai polu upakouo pantws wraio einai!!!! 

Nai auto einai kai ama 8elw na parw ka8aroaimo pou auto 8elw kanei peripou 300-500 euro ebdomadwn..To 8ema mou einai i mana mou xD
Posted

Den nomizw oti einai poly dynata ta boxer gia fylakes  :poker face: einai?

Έχει πολύ δύναμη απλά είναι πολύ παιχνιδιάρηδες. Είναι σκυλί οικογενείας περισσότερο είναι φιλικό αλλά κάνει και την δουλειά του σαν φύλακας.

Πολλά άτομα μου έχουν πει ότι είναι τεράστιο και δεν το πλησιάζουν καν. Πολύ απλά γιατί δεν το ξέρουν.

Posted

Akita spanio skili na to breis stin ellada alla einai wraios skilos!

Brika ka8aroaima apo spitia ebdomadon sta 400 euro kai ama dn brw apo ellada(Thesaloniki sigkekrimena) 8a to paragkeilw apo eksoteriko me xartia kai ola ebdomadwn kai auto.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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