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hellbound [L2RT HIGH FIVE] L2 EternalFight x15 - Fresh start in the end of May!


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Posted

online reaches 750+, so it almost doubled after this weekend. sieges every weekend, so lots of fun, still no lags, gms helpful ingame, lots of events, good server really

good dog!!good review take reward!!

Posted

I recommend this server for new players for the old school players for everyone. No lags, every day is community higher. Just try to log in and you will see.

 

for m0f0 - thank you for your support. This forum need guys like you

Posted

It also needs dogs like you and other retarded ppl who post good reviews just to take a fuking reward! why y didnt post here before that fail event from stalone??now go pla in your fail server like a good dog!!

Posted

In recent days, a big influx of people. More and more shops in Giran.

No lag and a DDoS attack.

I invite all of the server.

Greetings from the clan  Gamers    Izu.

Posted

More and more shops in Giran

 

 

XD Stalone stop make fake shops ppl don't come in your fail server :D

 

 

Server make 50 votes daily in hopzone and topzone u are sure have ppl there ? is good if Stalone reward u for vote not for fake post here :D

 

 

GZ STALONE U ARE WINNER ! XD

Posted

lol all those 1-5 post users with good words about server :D pathetic server , pathetic admin. 15 online in server gf

 

15 online ? :) nice joke

Posted

bugs actively fixed by gms even ingame, market alive, totally lagfree server, not dominated by single ally, more and more people starting to play here, i recommend this rly.

Posted

bugs actively fixed by gms even ingame, market alive, totally lagfree server, not dominated by single ally, more and more people starting to play here, i recommend this rly.

\

we dont care dog...

Posted

For those who CARE in which server they are going to spend their time, can read below. All other haters, go to their lol-servers and QQmoar^^

Finally, stalone's project reached its TOP. There is 0 lag, files are just awesome.. pathfinding rocks, balance is more than sufficient, and community only rises:))

You are looking for a stable server with all the features u need? You found it, join us and lets have fun^^

 

 

Posted

Nice community, nice events like Master of Enchanting, Event medals and TvT's, Champions so you can level up and much more, come to see it by yourself

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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