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hellbound High Five [retail modded L2J] H5 War For Redemption x15


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Posted

hahahah fuking liars 600 online?? 20 minutes ago u say over 400 .. And u loose ppl ..But from your point of view u gained them  :not bad:

And ZwenSte1n didn't post anything for 20 pages and starts now saying it's the best server and no lag and sh1ts?:DD

Epic fail ..just epic fail server

Posted

better try l2serenity.com

No lag / no delay /

its good so far just needs community . started at 17:00 pm gmt+2 . server seems cool so far just needs people  . dont waste ur time here.

Posted

hahahah fuking liars 600 online?? 20 minutes ago u say over 400 .. And u loose ppl ..But from your point of view u gained them  :not bad:

And ZwenSte1n didn't post anything for 20 pages and starts now saying it's the best server and no lag and sh1ts?:DD

Epic fail ..just epic fail server

have to aggre with this br for first time, server is for the d1ck, admin say 600ppls online, but there are max 150 (MAX)tomorrow will be 50 or closed, GOOD JOB STALONE, NEXT WEEK AGAIN!HAHAHA
Posted

lol this shit is x3 exp, or x4 MAX. How the -beep- can i get 9% on lvl 16 with max vit? come on...

 

30 ppl in giran, 5 in kamael. Where is your 600 online? 7 hours from start and baium still up?

 

Aha and there are only 5 clans. Serious gm O0

Posted

Stalones server!!! real online number!!!ahahahaahah!!!vasilako ftanei kaneis server asxete ante pane vres kamia douleia na vgaleis kana psilo!

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    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
    • The pot calling the kettle black.  '' GX-EXT'' He did some work for a friend and hasn’t finished it to this day—so, the pot calling the kettle black. I find it funny.   '' GX-EXT' IS TRASH PERSONA      
    • Looks that many source is gonna leak?
    • Trevor from gta will wake up! Great share  
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