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[GUIDE] ByPass Bake-Ice Step By Step (Works For Interlude) [IG]


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Posted

hello

 

i have some problem

 

when i login to the Bake Ice server i see the list with servers but i can't login in

and i see this on L2Fork:

blablajl1.png

 

can u help me?

 

there are some server that cant log in, one is the mine :(

Posted

Ok i need help but differently then others i  actually made a video so you could see what im doing. Would be really nice if you could help me. What am I doing wrong?

win xp 32 bit

http://www.youtube.com/watch?v=NpJFuZHdcqU

 

 

here's the direct link for better quality. Youtube messed it up.

 

http://www.mediafire.com/download.php?idwygmjygym

 

(Sorry for a little double post. I Thought to put it on this one as its the main one)

Posted

2009.1.13 22:18:02

OS : Windows XP 5.1 (Build: 2600)

CPU : GenuineIntel Unknown processor @ 3000 MHz with 1023MB RAM

Video : ATI Radeon HD 4800 Series  (630)

 

Failed to load 'Texture L2Font-r.SmallFont-r': Failed to find object 'Texture L2Font-r.SmallFont-r'

 

History: UObject::SafeLoadError <- UObject::StaticLoadObject <- (Engine.Texture L2Font-r.SmallFont-r NULL) <- UCanvas::UCanvas <- UViewport::UViewport <- UWindowsClient::NewViewport <- UGameEngine::Init <- InitEngine

 

error when trying to launch l2.exe from walker system folder :/

 

btw i am using Vista

Posted

Dunno about you bet everyone's getting waaay too many errors.. have you though of rewriting or making very detailed video of it? Plus the video that u posted here is using virtual machine, and your guide doesn't say anything about that. So.... just saying you know.

Posted

First of All, thank you for the amazing guide, it was very helpful for about a month, but today... it all comes to an end...

 

I was going to log like the usual, when i launch bake ice i notice some updates, nothing mention on the server forum but i don't really bother myself, now the problem is... proxifier is no longer shutting down anything, it used to shutdown game_guard.des and work properly but now... nothing.

 

So, since i had just installed the IL Patch for chat colors and chest, i thought it messed up with walker system folder, i restored it back, and still nothing, so i went to check for the latest modified files in my system folder, to see which ones BI updated;

l2compiledshader

user.ini

option.ini

2.txt

Core.bpl

Game_Guard.des

nwindow.dll

--

 

So, i noticed the game_guard.des update, i change the proxifier back to this one, one single rule ofc, but still, l2 fork doesn't work, it works for the walker, client waiting, but on bake ice it logs like it "should" and l2fork doesn't do anything.

OOG and IG are no longer working in my server, at least not for me.

 

Proxifier trial hasn't expired, i'm running all the programs and all the files are normal, maybe this latest server update screwed up?

 

Thank you in advance :).

 

 

Never mind, just a rock in my shoe, got it fixed.

Posted

Dunno about you bet everyone's getting waaay too many errors.. have you though of rewriting or making very detailed video of it? Plus the video that u posted here is using virtual machine, and your guide doesn't say anything about that. So.... just saying you know.

 

It works on all bake ice servers (INTERLUDE) for me  but problem with errors is in Windows side ... for example i using W Vista home premium with latest updates - but i must have "protection center" turned off if i want use IG/OOG on bake ice server.. My lil bro using XP SP2 with Nod 32 and Kerio w/o problems so i just recommend you guys be patient and try set up ur system bcz this stuff really work.

 

guess this topic should be cleaned a bit, there is a lot of trash atm and its kinda annoying read it all ...

 

props to ZoOoOoM for this guide

Posted

Anyone knows what im doing wrong?This is the error i get :(

 

2009.1.21 01:09:26

OS : Windows XP 5.1 (Build: 2600)

CPU : GenuineIntel Unknown processor @ 2669 MHz with 2046MB RAM

Video : Radeon X1650 Series  (6641)

 

General protection fault!

 

History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine

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