Jump to content

Recommended Posts

Posted

i would be glad if you could make a patch from previus version to next also instead of patching all over again consider it and thank you again +1

Posted

oct 16, 2012 1:51:05 PM com.l2jserver.gameserver.model.actor.L2Character$HitTask run
SEVERE: Failed executing HitTask.
java.lang.NullPointerException
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemCmd.playerResponseHtml(CustomPvpSystemCmd.java:107)
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemCmd.sendPlayerResponse(CustomPvpSystemCmd.java:80)
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystem.doCustomPvp(CustomPvpSystem.java:152)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2PcInstance.java:5560)
at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:307)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurrentHp(L2PcInstance.java:11407)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:7384)
at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5538)
at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:2956)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

 

Following the error, but it occurs. When you have karma and kill you guardian pk / antipk

 

37182087.jpg

Posted

Really great work! :)

But I get that Hittask error as well...

Oct 21, 2012 2:13:06 PM com.l2jserver.gameserver.model.actor.L2Character$HitTask run
SEVERE: Failed executing HitTask.
java.lang.NullPointerException
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemCmd.playerResponseHtml(CustomPvpSystemCmd.java:107)
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemCmd.sendPlayerResponse(CustomPvpSystemCmd.java:80)
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystem.doCustomPvp(CustomPvpSystem.java:152)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2PcInstance.java:5653)
at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:317)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurrentHp(L2PcInstance.java:11592)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:7441)
at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5587)
at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:3005)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

 

Keep up the good work!

 

Also I have one more question. I have set the "CustomPvpProtectionReset" to 1440 minutes, does that mean that they get reward from the same player only every 24h?

Posted

Really great work! :)

But I get that Hittask error as well...

Oct 21, 2012 2:13:06 PM com.l2jserver.gameserver.model.actor.L2Character$HitTask run
SEVERE: Failed executing HitTask.
java.lang.NullPointerException
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemCmd.playerResponseHtml(CustomPvpSystemCmd.java:107)
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemCmd.sendPlayerResponse(CustomPvpSystemCmd.java:80)
at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystem.doCustomPvp(CustomPvpSystem.java:152)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2PcInstance.java:5653)
at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatus.java:317)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurrentHp(L2PcInstance.java:11592)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:7441)
at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5587)
at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:3005)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

 

Keep up the good work!

 

Also I have one more question. I have set the "CustomPvpProtectionReset" to 1440 minutes, does that mean that they get reward from the same player only every 24h?

 

This hit task will be fixed soon . thx for info.

Yes, yes on every 24h.

Posted

Thanks! Really awesome^^

I have one suggestion that might interest you, it would be really awesome if you could add one more option at ".pvpinfo" window. PvP/PKs which counts the pvp/pk stats from the alt + t menu, the "real" pvps/pks. That would make your unique PvP system even more amazing!

Guest
This topic is now closed to further replies.



  • Posts

    • Download Here: https://sitehunterus.blogspot.com/2025/12/exelo-combo-tool-v2.html VirusTotal https://www.virustotal.com/gui/file/2acd067847ee092c7986f55c9f77620d89505d1c0bda34a0ee8f55b9c2905c11?nocache=1 Visit my Blogger list to download 100% free software https://www.freetoolss.com/ https://blackhat8.blogspot.com/ https://hack-crack9.blogspot.com/ https://hackernoons.blogspot.com/ https://sharetools99.blogspot.com/
    • Care to detail why ?   L2JHellas probably got the same issue, it's inherent to L2J if you don't rework Player intentions (and solving it with a Config < 500 attack is stupid, if it works for attack it works for other types of desires), also last time I checked L2JHellas he was using my changesets to fix its own stuff (which is ok, copy-paste my knownlist system which is 10y old is fine, but don't say it will act different since it's literally the same sub-system).   About Lucera code source isn't available so it's easy to say it's better, internally you got no clue what is happening and RU forks got the "feeling" to get everything, but everything is half done, everytime I put an eye on such sources (whatever based on l2ru, they only know how to copy-paste each other).   In the other hand, you seem to use aCis since years (I think I see your name since a decade, and you still use it since you made this topic :   Be a little more appreciative about the work done, it's not only mine but my community aswell, and if you find something, consider to report rather than getting such an idiotic behavior.   I understand you're not forced to share any type of fixes, and than people tend to feel superior when they fix something than aCis didn't yet fix. The thing is, for each bug you found, I found and fixed 10x more than you.   409 is way beyond 382 in all possible ways, if you believe the versus good for you, but don't make ppl believe it's the case, because it's not. There's at least 400+ fixed issues (and that's counting 10 issues by revision, which is kinda low) and entire new systems (spawns, SCHs, pathfind, whole AI implemented, Desire system,...).
    • better than using 409... Search for L2jHellas or Lucera and you won't have any headaches.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock