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[Request] voicecommand gia acis!!!


Diabaths

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Αυτά είναι υπάρχοντα ήδη εδώ μέσα.

Δεν γνωρίζω από aCis, αλλά τι εννοείς δεν υπάρχει τίποτα για voice command?

Δεν υπάρχει αυτή η διαδρομή στο eclipse?

akris etc den yparxei katholou i diadromh gia voicecommand

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Αυτά είναι υπάρχοντα ήδη εδώ μέσα.

Δεν γνωρίζω από aCis, αλλά τι εννοείς δεν υπάρχει τίποτα για voice command?

Δεν υπάρχει αυτή η διαδρομή στο eclipse?

akris etc den yparxei katholou i diadromh gia voicecommand

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akris etc den yparxei katholou i diadromh gia voicecommand

Στείλε μου λίγο το svn του acis σε ΠΜ.

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akris etc den yparxei katholou i diadromh gia voicecommand

Στείλε μου λίγο το svn του acis σε ΠΜ.

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Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java	(revision 75)
+++ java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -68,6 +68,7 @@
import net.sf.l2j.gameserver.handler.ItemHandler;
import net.sf.l2j.gameserver.handler.SkillHandler;
import net.sf.l2j.gameserver.handler.UserCommandHandler;
+import net.sf.l2j.gameserver.handler.VoicedCommandHandler; 
import net.sf.l2j.gameserver.idfactory.IdFactory;
import net.sf.l2j.gameserver.instancemanager.AuctionManager;
import net.sf.l2j.gameserver.instancemanager.BoatManager;
@@ -242,6 +243,7 @@
		_log.config("ItemHandler: Loaded " + ItemHandler.getInstance().size() + " handlers.");
         _log.config("SkillHandler: Loaded " + SkillHandler.getInstance().size() + " handlers.");
         _log.config("UserCommandHandler: Loaded " + UserCommandHandler.getInstance().size() + " handlers.");
+        _log.config("VoicedCommandHandler: Loaded " + VoicedCommandHandler.getInstance().size() + " handlers.");

		if (Config.ALLOW_WEDDING)
			CoupleManager.getInstance();

Index: java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java	(revision 0)
@@ -0,0 +1,81 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler;
+
+import java.util.Map;
+import java.util.logging.Logger;
+
+import javolution.util.FastMap;
+import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGeoEditor;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.*;
+
+public class VoicedCommandHandler
+{
+	private static Logger _log = Logger.getLogger(ItemHandler.class.getName());
+
+	private static VoicedCommandHandler 		_instance;
+	private Map<String, IVoicedCommandHandler> 	_datatable;
+
+	public static VoicedCommandHandler getInstance()
+	{
+		if (_instance == null)
+			_instance = new VoicedCommandHandler();
+		
+		return _instance;
+	}
+
+	private VoicedCommandHandler()
+	{
+		_datatable = new FastMap<String, IVoicedCommandHandler>();
+		
+	}
+
+	public void registerVoicedCommandHandler(IVoicedCommandHandler handler)
+	{
+		String[] ids = handler.getVoicedCommandList();
+		for (int i = 0; i < ids.length; i++)
+		{
+			if (Config.DEBUG) _log.fine("Adding handler for command "+ids[i]);
+			_datatable.put(ids[i], handler);
+		}
+	}
+
+	public IVoicedCommandHandler getVoicedCommandHandler(String voicedCommand)
+	{
+		String command = voicedCommand;
+		
+		if (voicedCommand.indexOf(" ") != -1)
+			command = voicedCommand.substring(0, voicedCommand.indexOf(" "));
+		
+		if (Config.DEBUG)
+			_log.fine("getting handler for command: "+command+" -> "+(_datatable.get(command) != null));
+		
+		return _datatable.get(command);
+	}
+
+    public int size()
+    {
+        return _datatable.size();
+    }
+}

Index: java/net/sf/l2j/gameserver/handler/IVoicedCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/IVoicedCommandHandler.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/IVoicedCommandHandler.java	(revision 0)
@@ -0,0 +1,43 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler;
+
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ * This class ...
+ *
+ * @version $Revision: 1.1.4.2 $ $Date: 2005/03/27 15:30:09 $
+ */
+public interface IVoicedCommandHandler
+{
+	/**
+	 * this is the worker method that is called when someone uses an admin command.
+	 * @param activeChar
+	 * @param command
+	 * @return command success
+	 */
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target);
+
+	/**
+	 * this method is called at initialization to register all the item ids automatically
+	 * @return all known itemIds
+	 */
+	public String[] getVoicedCommandList();
+}

Index: java/net/sf/l2j/gameserver/handler/chathandlers/ChatAll.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/chathandlers/ChatAll.java	(revision 75)
+++ java/net/sf/l2j/gameserver/handler/chathandlers/ChatAll.java	(working copy)
@@ -15,8 +15,13 @@
package net.sf.l2j.gameserver.handler.chathandlers;

import java.util.Collection;
+import java.util.StringTokenizer; 
+import java.util.logging.Logger;

+import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IChatHandler;
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; 
+import net.sf.l2j.gameserver.handler.VoicedCommandHandler; 
import net.sf.l2j.gameserver.model.BlockList;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
@@ -29,6 +34,7 @@
public class ChatAll implements IChatHandler
{
	private static final int[] COMMAND_IDS = { 0 };
+	private static Logger _log = Logger.getLogger(ChatAll.class.getName());

	/**
	 * Handle chat type 'all'
@@ -36,16 +42,53 @@
	 */
	public void handleChat(int type, L2PcInstance activeChar, String params, String text)
	{
-		CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
-		Collection<L2PcInstance> plrs = activeChar.getKnownList().getKnownPlayers().values();
-
-		for (L2PcInstance player : plrs)
+		boolean vcd_used = false; 
+		if (text.startsWith("."))
		{
-			if (player != null && activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
-				player.sendPacket(cs);
-		}
+			StringTokenizer st = new StringTokenizer(text); 
+			IVoicedCommandHandler vch; 
+			String command = "";

-		activeChar.sendPacket(cs);
+			      if (st.countTokens() > 1)
+				  {
+				      command = st.nextToken().substring(1);
+				      params = text.substring(command.length() + 2);
+				      vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(command);
+				  }
+				  else
+				  {
+				            					command = text.substring(1);
+				            					if (Config.DEBUG)
+				            						_log.info("Command: " + command);
+				            					vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(command);
+				            				}
+				            				
+				            				if (vch != null)
+				            				{
+				            					vch.useVoicedCommand(command, activeChar, params);
+				            					vcd_used = true;
+				            				}
+				            				else
+				            				{
+				            					if (Config.DEBUG)
+				            						_log.warning("No handler registered for bypass '" + command + "'");
+				            					vcd_used = false;
+				            				}
+				            			}
+				            			
+				            			if (!vcd_used)
+				            			{
+				            				CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
+				            				Collection<L2PcInstance> plrs = activeChar.getKnownList().getKnownPlayers().values();
+				            	
+				            				for (L2PcInstance player : plrs)
+				            				{
+				            					if (player != null && activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
+				            						player.sendPacket(cs);
+				            				}
+				            				
+				    activeChar.sendPacket(cs);
+				}
	}

	/**

<3

Στείλε μου λίγο το svn του acis σε ΠΜ.

http://www.4shared.com/archive/9PROkHR5/trunk_250.html
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Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java	(revision 75)
+++ java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -68,6 +68,7 @@
import net.sf.l2j.gameserver.handler.ItemHandler;
import net.sf.l2j.gameserver.handler.SkillHandler;
import net.sf.l2j.gameserver.handler.UserCommandHandler;
+import net.sf.l2j.gameserver.handler.VoicedCommandHandler; 
import net.sf.l2j.gameserver.idfactory.IdFactory;
import net.sf.l2j.gameserver.instancemanager.AuctionManager;
import net.sf.l2j.gameserver.instancemanager.BoatManager;
@@ -242,6 +243,7 @@
		_log.config("ItemHandler: Loaded " + ItemHandler.getInstance().size() + " handlers.");
         _log.config("SkillHandler: Loaded " + SkillHandler.getInstance().size() + " handlers.");
         _log.config("UserCommandHandler: Loaded " + UserCommandHandler.getInstance().size() + " handlers.");
+        _log.config("VoicedCommandHandler: Loaded " + VoicedCommandHandler.getInstance().size() + " handlers.");

		if (Config.ALLOW_WEDDING)
			CoupleManager.getInstance();

Index: java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java	(revision 0)
@@ -0,0 +1,81 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler;
+
+import java.util.Map;
+import java.util.logging.Logger;
+
+import javolution.util.FastMap;
+import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminGeoEditor;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.*;
+
+public class VoicedCommandHandler
+{
+	private static Logger _log = Logger.getLogger(ItemHandler.class.getName());
+
+	private static VoicedCommandHandler 		_instance;
+	private Map<String, IVoicedCommandHandler> 	_datatable;
+
+	public static VoicedCommandHandler getInstance()
+	{
+		if (_instance == null)
+			_instance = new VoicedCommandHandler();
+		
+		return _instance;
+	}
+
+	private VoicedCommandHandler()
+	{
+		_datatable = new FastMap<String, IVoicedCommandHandler>();
+		
+	}
+
+	public void registerVoicedCommandHandler(IVoicedCommandHandler handler)
+	{
+		String[] ids = handler.getVoicedCommandList();
+		for (int i = 0; i < ids.length; i++)
+		{
+			if (Config.DEBUG) _log.fine("Adding handler for command "+ids[i]);
+			_datatable.put(ids[i], handler);
+		}
+	}
+
+	public IVoicedCommandHandler getVoicedCommandHandler(String voicedCommand)
+	{
+		String command = voicedCommand;
+		
+		if (voicedCommand.indexOf(" ") != -1)
+			command = voicedCommand.substring(0, voicedCommand.indexOf(" "));
+		
+		if (Config.DEBUG)
+			_log.fine("getting handler for command: "+command+" -> "+(_datatable.get(command) != null));
+		
+		return _datatable.get(command);
+	}
+
+    public int size()
+    {
+        return _datatable.size();
+    }
+}

Index: java/net/sf/l2j/gameserver/handler/IVoicedCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/IVoicedCommandHandler.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/IVoicedCommandHandler.java	(revision 0)
@@ -0,0 +1,43 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler;
+
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ * This class ...
+ *
+ * @version $Revision: 1.1.4.2 $ $Date: 2005/03/27 15:30:09 $
+ */
+public interface IVoicedCommandHandler
+{
+	/**
+	 * this is the worker method that is called when someone uses an admin command.
+	 * @param activeChar
+	 * @param command
+	 * @return command success
+	 */
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target);
+
+	/**
+	 * this method is called at initialization to register all the item ids automatically
+	 * @return all known itemIds
+	 */
+	public String[] getVoicedCommandList();
+}

Index: java/net/sf/l2j/gameserver/handler/chathandlers/ChatAll.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/chathandlers/ChatAll.java	(revision 75)
+++ java/net/sf/l2j/gameserver/handler/chathandlers/ChatAll.java	(working copy)
@@ -15,8 +15,13 @@
package net.sf.l2j.gameserver.handler.chathandlers;

import java.util.Collection;
+import java.util.StringTokenizer; 
+import java.util.logging.Logger;

+import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IChatHandler;
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; 
+import net.sf.l2j.gameserver.handler.VoicedCommandHandler; 
import net.sf.l2j.gameserver.model.BlockList;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
@@ -29,6 +34,7 @@
public class ChatAll implements IChatHandler
{
	private static final int[] COMMAND_IDS = { 0 };
+	private static Logger _log = Logger.getLogger(ChatAll.class.getName());

	/**
	 * Handle chat type 'all'
@@ -36,16 +42,53 @@
	 */
	public void handleChat(int type, L2PcInstance activeChar, String params, String text)
	{
-		CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
-		Collection<L2PcInstance> plrs = activeChar.getKnownList().getKnownPlayers().values();
-
-		for (L2PcInstance player : plrs)
+		boolean vcd_used = false; 
+		if (text.startsWith("."))
		{
-			if (player != null && activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
-				player.sendPacket(cs);
-		}
+			StringTokenizer st = new StringTokenizer(text); 
+			IVoicedCommandHandler vch; 
+			String command = "";

-		activeChar.sendPacket(cs);
+			      if (st.countTokens() > 1)
+				  {
+				      command = st.nextToken().substring(1);
+				      params = text.substring(command.length() + 2);
+				      vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(command);
+				  }
+				  else
+				  {
+				            					command = text.substring(1);
+				            					if (Config.DEBUG)
+				            						_log.info("Command: " + command);
+				            					vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(command);
+				            				}
+				            				
+				            				if (vch != null)
+				            				{
+				            					vch.useVoicedCommand(command, activeChar, params);
+				            					vcd_used = true;
+				            				}
+				            				else
+				            				{
+				            					if (Config.DEBUG)
+				            						_log.warning("No handler registered for bypass '" + command + "'");
+				            					vcd_used = false;
+				            				}
+				            			}
+				            			
+				            			if (!vcd_used)
+				            			{
+				            				CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
+				            				Collection<L2PcInstance> plrs = activeChar.getKnownList().getKnownPlayers().values();
+				            	
+				            				for (L2PcInstance player : plrs)
+				            				{
+				            					if (player != null && activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
+				            						player.sendPacket(cs);
+				            				}
+				            				
+				    activeChar.sendPacket(cs);
+				}
	}

	/**

<3

Στείλε μου λίγο το svn του acis σε ΠΜ.

http://www.4shared.com/archive/9PROkHR5/trunk_250.html
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Δεν υπάρχει SVN να μου στείλεις καλύτερα?

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Δεν υπάρχει SVN να μου στείλεις καλύτερα?

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Δεν υπάρχει SVN να μου στείλεις καλύτερα?

nomizw 8elei na kaneis donate,i na voi8as ton Tryskell
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Δεν υπάρχει SVN να μου στείλεις καλύτερα?

nomizw 8elei na kaneis donate,i na voi8as ton Tryskell
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Θα δουλέψεις πάνω σε αυτό.

 

Εδώ θα βάζεις το όνομα αυτού που θες, π.χ Online ή heal

net\sf\l2j\gameserver\handler\usercommandhandlers

 

Εδώ για το register του voicecommand.

UserCommandHandler.java

 

Και εδώ τα υπόλοιπα που λέει ο κώδικας που έστειλε η Crystalia.

net\sf\l2j\gameserver\handler\chathandlers\ChatAll.java

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Θα δουλέψεις πάνω σε αυτό.

 

Εδώ θα βάζεις το όνομα αυτού που θες, π.χ Online ή heal

net\sf\l2j\gameserver\handler\usercommandhandlers

 

Εδώ για το register του voicecommand.

UserCommandHandler.java

 

Και εδώ τα υπόλοιπα που λέει ο κώδικας που έστειλε η Crystalia.

net\sf\l2j\gameserver\handler\chathandlers\ChatAll.java

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