Jump to content
  • 0

[Help me ;) ] Vote Reward System


Question

Posted

Hello, i have little problem wich appear... i tested my vote reward system and i put random link... and nothing happend ;) my vote's are still 0... and stay 0 no metter what changes...

My Vote Reward system is "Vote Reward System by GoldenBoy"

And here are confi....

#============================================
#       Vote Reward System by GoldenBoy     =
#============================================
#Set it "True" if you want to Enable Vote Reward System.
EnableVoteReward = True

#If you enable Vote Reward System you must fill your Html Patch.
#e.g. VoteHtmlPatch = http://l2.hopzone.net/lineage2/moreinfo/yourserver/65487.htm
# Html Patch for Your Vote Site
# Works with HopZone/HopZones/TopZone and other HopZone Like
ServerNameForVotes = L2Obsessive

#
VoteHtmlPatch = http://l2topzone.com/lineage2/server-info/7463/Sonic.html

#
VoteReward1Count = 10

#
VoteReward2Count = 100000

#
VoteReward1Id = 9627

#
VoteReward2Id = 57

#
VotesForReward = 5

What can be the problem?

error.jpg

 

6 answers to this question

Recommended Posts

  • 0
Posted

It's supposed to work . I'm not sure where is the problem . Try with a hopzone link .

 

Vote Reward System by GoldenBoy

oh, sorry about that.

 

Problems that can exist:

AutoVoteRewardHandler.getInstance(); - u didnt add this line.

Config.VOTE_REWARD_ENABLE - this is false

If u did it right, then ========= "+Config.SERVER_NAME_FOR_VOTES+" =========

should appear.

  • 0
Posted

Well, all works fine just... dont count vote's... infact i will try now all you say but i dont think its somthing for those all..

  • 0
Posted

System can't retrieve votes. A NPE on such stuff happens often because the list/map/whatever storing votes isn't initialized.

 

See what return getVotes(), ctrl+left click on it, and then search how it is used over your code. It should be initialized way before it is fed with SQL data.

Guest
This topic is now closed to further replies.


  • Posts

    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
    • i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5   --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew  --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server    --->this one for HB client?im not sure...   so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem?   01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!      
    • ## [1.4.1] - 2026-01-29   ### ✨ New Features - **Short Description**: Server owners can add a short tagline (up to 240 characters) on the server info page, under the "Online" status. It appears in the server list (By Votes) for VIP, Gold VIP, and Pinned servers so players see a brief summary at a glance.   ### 🔄 Improvements - **Server Info Page**: Description field is limited to 3000 characters with a character counter; the textarea is vertically resizable. A second **Save Changes** button was added at the bottom (after the description) for easier saving. - **Server Name**: In My Servers → Edit, the server name is read-only and can no longer be changed (avoids accidental changes and naming conflicts). - **Server Rows (By Votes)**: Short descriptions wrap correctly and no longer affect row height; long text is clipped to two lines so the list stays tidy and consistent.   ---
    • @Celestine  sorry for mu question , and post it's to old but i want to ask  ?   do you have uncrypted interface x dat of this interface? i want to add custom autofarm button but when i open it with xdat say file seems  to be  encrypted. thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..