KriminalMind Posted July 24, 2012 Posted July 24, 2012 Where I can find an NPC that increase player's level from 1 to 61???
0 vampir Posted July 28, 2012 Posted July 28, 2012 You can create it by your own. i think the easiest way is creating new instance of npc. Lets create new file in actor/instance, name it LevelUpNpcInstance.java Inside that class, Override method onBypassFeedback and put there something like this: if(command.equals("levelMeUp")) { player.addExpAndSp(exp_needed_to_65, sp); } Also u will need to make new Html Message, i think html/default will be the right place, add there button like this: <a action="bypass -h npc_%objectId%_levelMeUp">Level me up</a>
0 Tryskell Posted July 29, 2012 Posted July 29, 2012 Check //setlevel command for "X to Y level" system. About NPC itself, use either a script or a core instance. About finding a script with patch and use technology, http://www.walmart.com/ or any other supermarket or hypermarket website. Warranty 1 year.
0 Joκκєrino Posted July 30, 2012 Posted July 30, 2012 You can search for a NPC that delevel you and just change syntax . I'm not sure , but i may think there is a npc inside of L2jFrozen . Take a look here or here . Else you can use a voicedcommand that gonna show a html with options about level .
0 EdenEternal Posted July 30, 2012 Posted July 30, 2012 index: L2LevelInstance.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/instance/L2LevelInstance.java (revision 0) +++ java/net/sf/l2j/gameserver/model/actor/instance/L2LevelInstance.java (revision 0) @@ -0,0 +1,65 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package net.sf.l2j.gameserver.model.actor.instance; + +import java.util.StringTokenizer; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; +import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate; + +/** + * Author: Leki + */ +public class L2LevelInstance extends L2NpcInstance +{ + public L2LevelInstance(int objectID, L2NpcTemplate template) + { + super(objectID, template); + } + + @Override + public void onBypassFeedback(L2PcInstance player, String command) + { + if (command.startsWith("level")) + { + if(player.getLevel() > 1) + player.sendMessage("You should be 1 LvL"); + else + player.getStat().addExp(ExperienceData.getInstance().getExpForLevel(61); + player.sendMessage("Your level increased to 61!"); + } + + super.onBypassFeedback(player, command); + } + + @Override + public void showChatWindow(L2PcInstance player) + { + player.sendPacket(ActionFailed.STATIC_PACKET); + + NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); + + html.setFile("data/html/L2Level/" + getTemplate().getNpcId() + ".htm"); + html.replace("%objectId%", String.valueOf(getObjectId())); + html.replace("%name%", player.getName()); + player.sendPacket(html); + } + +} \ No newline at end of file Index: data/html/L2Level/9999.htm =================================================================== --- data/html/L2Level/9999.htm (revision 0) +++ data/html/L2Level/9999.htm (revision 0) @@ -0,0 +1,18 @@ +<html><title>Level Increaser</title> +<html> +<body> +<center> +<img src="L2UI_CH3.herotower_deco" width=256 height=32> +</center> +<center> +<br> +<font color="FF0000">Level Increaser</font><br> +<font color="00FF00">Hello, %name%<br> +I'm the Level Increaser,I'll increase your level to 61!.<br> +</font><br> +</center> +<center> +<button value="LevelUP" action="bypass -h npc_%objectId%_level" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> +<img src="L2UI_CH3.herotower_deco" width=256 height=32><br> +</center> +</body></html> \ No newline at end of file SQL insert into custom_npc values (9999, 30298, 'LVL Increaser', 1, 'L2Frozen', 1, 'NPC.a_smith_MDwarf', 7.00, 16.50, 70, 'male', 'L2Level', 40, 3862, 1493, 11.85, 2.78, 40, 43, 30, 21, 20, 10, 0, 0, 1314, 470, 780, 382, 278, 0, 333, 89, 0, 0, 55, 132, '', 0, 1, 0, 'LAST_HIT');
0 Joκκєrino Posted July 30, 2012 Posted July 30, 2012 index: L2LevelInstance.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/instance/L2LevelInstance.java (revision 0) +++ java/net/sf/l2j/gameserver/model/actor/instance/L2LevelInstance.java (revision 0) @@ -0,0 +1,65 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package net.sf.l2j.gameserver.model.actor.instance; + +import java.util.StringTokenizer; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; +import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate; + +/** + * Author: Leki + */ +public class L2LevelInstance extends L2NpcInstance +{ + public L2LevelInstance(int objectID, L2NpcTemplate template) + { + super(objectID, template); + } + + @Override + public void onBypassFeedback(L2PcInstance player, String command) + { + if (command.startsWith("level")) + { + if(player.getLevel() > 1) + player.sendMessage("You should be 1 LvL"); + else + player.getStat().addExp(ExperienceData.getInstance().getExpForLevel(61); + player.sendMessage("Your level increased to 61!"); + } + + super.onBypassFeedback(player, command); + } + + @Override + public void showChatWindow(L2PcInstance player) + { + player.sendPacket(ActionFailed.STATIC_PACKET); + + NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); + + html.setFile("data/html/L2Level/" + getTemplate().getNpcId() + ".htm"); + html.replace("%objectId%", String.valueOf(getObjectId())); + html.replace("%name%", player.getName()); + player.sendPacket(html); + } + +} \ No newline at end of file Index: data/html/L2Level/9999.htm =================================================================== --- data/html/L2Level/9999.htm (revision 0) +++ data/html/L2Level/9999.htm (revision 0) @@ -0,0 +1,18 @@ +<html><title>Level Increaser</title> +<html> +<body> +<center> +<img src="L2UI_CH3.herotower_deco" width=256 height=32> +</center> +<center> +<br> +<font color="FF0000">Level Increaser</font><br> +<font color="00FF00">Hello, %name%<br> +I'm the Level Increaser,I'll increase your level to 61!.<br> +</font><br> +</center> +<center> +<button value="LevelUP" action="bypass -h npc_%objectId%_level" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> +<img src="L2UI_CH3.herotower_deco" width=256 height=32><br> +</center> +</body></html> \ No newline at end of file SQL insert into custom_npc values (9999, 30298, 'LVL Increaser', 1, 'L2Frozen', 1, 'NPC.a_smith_MDwarf', 7.00, 16.50, 70, 'male', 'L2Level', 40, 3862, 1493, 11.85, 2.78, 40, 43, 30, 21, 20, 10, 0, 0, 1314, 470, 780, 382, 278, 0, 333, 89, 0, 0, 55, 132, '', 0, 1, 0, 'LAST_HIT'); Share the credits .
0 EdenEternal Posted July 30, 2012 Posted July 30, 2012 Share the credits . what you mean? i wrote this... credits to me
0 Joκκєrino Posted July 30, 2012 Posted July 30, 2012 Oh , i was confused by that : (9999, 30298, 'LVL Increaser', 1, 'L2Frozen',... Sorry .
0 vampir Posted July 30, 2012 Posted July 30, 2012 index: L2LevelInstance.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/instance/L2LevelInstance.java (revision 0) +++ java/net/sf/l2j/gameserver/model/actor/instance/L2LevelInstance.java (revision 0) @@ -0,0 +1,65 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package net.sf.l2j.gameserver.model.actor.instance; + +import java.util.StringTokenizer; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; +import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate; + +/** + * Author: Leki + */ +public class L2LevelInstance extends L2NpcInstance +{ + public L2LevelInstance(int objectID, L2NpcTemplate template) + { + super(objectID, template); + } + + @Override + public void onBypassFeedback(L2PcInstance player, String command) + { + if (command.startsWith("level")) + { + if(player.getLevel() > 1) + player.sendMessage("You should be 1 LvL"); + else + player.getStat().addExp(ExperienceData.getInstance().getExpForLevel(61); + player.sendMessage("Your level increased to 61!"); + } + + super.onBypassFeedback(player, command); + } + + @Override + public void showChatWindow(L2PcInstance player) + { + player.sendPacket(ActionFailed.STATIC_PACKET); + + NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); + + html.setFile("data/html/L2Level/" + getTemplate().getNpcId() + ".htm"); + html.replace("%objectId%", String.valueOf(getObjectId())); + html.replace("%name%", player.getName()); + player.sendPacket(html); + } + +} \ No newline at end of file Index: data/html/L2Level/9999.htm =================================================================== --- data/html/L2Level/9999.htm (revision 0) +++ data/html/L2Level/9999.htm (revision 0) @@ -0,0 +1,18 @@ +<html><title>Level Increaser</title> +<html> +<body> +<center> +<img src="L2UI_CH3.herotower_deco" width=256 height=32> +</center> +<center> +<br> +<font color="FF0000">Level Increaser</font><br> +<font color="00FF00">Hello, %name%<br> +I'm the Level Increaser,I'll increase your level to 61!.<br> +</font><br> +</center> +<center> +<button value="LevelUP" action="bypass -h npc_%objectId%_level" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> +<img src="L2UI_CH3.herotower_deco" width=256 height=32><br> +</center> +</body></html> \ No newline at end of file SQL insert into custom_npc values (9999, 30298, 'LVL Increaser', 1, 'L2Frozen', 1, 'NPC.a_smith_MDwarf', 7.00, 16.50, 70, 'male', 'L2Level', 40, 3862, 1493, 11.85, 2.78, 40, 43, 30, 21, 20, 10, 0, 0, 1314, 470, 780, 382, 278, 0, 333, 89, 0, 0, 55, 132, '', 0, 1, 0, 'LAST_HIT'); thats exactly what i wrote in first post, thx for creating it for him :)
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KriminalMind
Where I can find an NPC that increase player's level from 1 to 61???
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